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[10402] Use ObjectGuid in packets and fix some uint32 guids cases.
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24 changed files with 77 additions and 82 deletions
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@ -500,7 +500,7 @@ void WorldSession::HandleMountSpecialAnimOpcode(WorldPacket& /*recvdata*/)
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//DEBUG_LOG("WORLD: Recvd CMSG_MOUNTSPECIAL_ANIM");
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WorldPacket data(SMSG_MOUNTSPECIAL_ANIM, 8);
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data << uint64(GetPlayer()->GetGUID());
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data << GetPlayer()->GetObjectGuid();
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GetPlayer()->SendMessageToSet(&data, false);
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}
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