[10402] Use ObjectGuid in packets and fix some uint32 guids cases.

This commit is contained in:
VladimirMangos 2010-08-23 12:28:06 +04:00
parent c545392f2e
commit 09b03b470e
24 changed files with 77 additions and 82 deletions

View file

@ -674,7 +674,7 @@ void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPacket& /*recvPacket
if (dialogStatus > DIALOG_STATUS_REWARD_REP)
dialogStatus = getDialogStatus(_player, questgiver, DIALOG_STATUS_NONE);
data << uint64(questgiver->GetGUID());
data << questgiver->GetObjectGuid();
data << uint8(dialogStatus);
++count;
}
@ -693,7 +693,7 @@ void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPacket& /*recvPacket
if (dialogStatus > DIALOG_STATUS_REWARD_REP)
dialogStatus = getDialogStatus(_player, questgiver, DIALOG_STATUS_NONE);
data << uint64(questgiver->GetGUID());
data << questgiver->GetObjectGuid();
data << uint8(dialogStatus);
++count;
}