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[10402] Use ObjectGuid in packets and fix some uint32 guids cases.
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parent
c545392f2e
commit
09b03b470e
24 changed files with 77 additions and 82 deletions
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@ -674,7 +674,7 @@ void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPacket& /*recvPacket
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if (dialogStatus > DIALOG_STATUS_REWARD_REP)
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dialogStatus = getDialogStatus(_player, questgiver, DIALOG_STATUS_NONE);
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data << uint64(questgiver->GetGUID());
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data << questgiver->GetObjectGuid();
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data << uint8(dialogStatus);
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++count;
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}
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@ -693,7 +693,7 @@ void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPacket& /*recvPacket
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if (dialogStatus > DIALOG_STATUS_REWARD_REP)
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dialogStatus = getDialogStatus(_player, questgiver, DIALOG_STATUS_NONE);
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data << uint64(questgiver->GetGUID());
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data << questgiver->GetObjectGuid();
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data << uint8(dialogStatus);
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++count;
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}
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