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[10180] Implement ITEM_FLAGS_NO_EQUIP_COOLDOWN support.
Also server side check for ITEM_FLAGS_INDESTRUCTIBLE
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parent
0a2ee023fb
commit
09d61040e6
3 changed files with 11 additions and 1 deletions
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@ -260,6 +260,13 @@ void WorldSession::HandleDestroyItemOpcode( WorldPacket & recv_data )
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return;
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}
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// checked at client side and not have server side appropriate error output
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if (pItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_INDESTRUCTIBLE))
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{
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_player->SendEquipError( EQUIP_ERR_CANT_DROP_SOULBOUND, NULL, NULL );
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return;
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}
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if(count)
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{
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uint32 i_count = count;
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@ -19576,6 +19576,9 @@ void Player::SendInstanceResetWarning( uint32 mapid, Difficulty difficulty, uint
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void Player::ApplyEquipCooldown( Item * pItem )
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{
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if (pItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_NO_EQUIP_COOLDOWN))
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return;
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for(int i = 0; i < MAX_ITEM_PROTO_SPELLS; ++i)
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{
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_Spell const& spellData = pItem->GetProto()->Spells[i];
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "10179"
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#define REVISION_NR "10180"
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#endif // __REVISION_NR_H__
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