[10016] Remove unused RewardSinglePlayerAtKill result.

This commit is contained in:
VladimirMangos 2010-06-01 05:16:22 +04:00
parent 86439e14ad
commit 0a24a170d1
4 changed files with 5 additions and 7 deletions

View file

@ -20122,13 +20122,13 @@ bool Player::isHonorOrXPTarget(Unit* pVictim) const
return true;
}
bool Player::RewardSinglePlayerAtKill(Unit* pVictim)
void Player::RewardSinglePlayerAtKill(Unit* pVictim)
{
bool PvP = pVictim->isCharmedOwnedByPlayerOrPlayer();
uint32 xp = PvP ? 0 : MaNGOS::XP::Gain(this, pVictim);
// honor can be in PvP and !PvP (racial leader) cases
bool honored_kill = RewardHonor(pVictim,1);
RewardHonor(pVictim,1);
// xp and reputation only in !PvP case
if(!PvP)
@ -20143,8 +20143,6 @@ bool Player::RewardSinglePlayerAtKill(Unit* pVictim)
if(pVictim->GetTypeId()==TYPEID_UNIT)
KilledMonster(((Creature*)pVictim)->GetCreatureInfo(), pVictim->GetObjectGuid());
}
return xp || honored_kill;
}
void Player::RewardPlayerAndGroupAtEvent(uint32 creature_id, WorldObject* pRewardSource)