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[8220] Implement SPELL_EFFECT_PLAY_MUSIC(132)
Thanks to GriffonHeart for help in reseach. Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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4 changed files with 23 additions and 4 deletions
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@ -652,10 +652,10 @@ enum SpellEffects
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SPELL_EFFECT_APPLY_AREA_AURA_ENEMY = 129,
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SPELL_EFFECT_APPLY_AREA_AURA_ENEMY = 129,
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SPELL_EFFECT_REDIRECT_THREAT = 130,
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SPELL_EFFECT_REDIRECT_THREAT = 130,
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SPELL_EFFECT_131 = 131,
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SPELL_EFFECT_131 = 131,
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SPELL_EFFECT_132 = 132,
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SPELL_EFFECT_PLAY_MUSIC = 132,
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SPELL_EFFECT_UNLEARN_SPECIALIZATION = 133,
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SPELL_EFFECT_UNLEARN_SPECIALIZATION = 133,
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SPELL_EFFECT_KILL_CREDIT2 = 134,
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SPELL_EFFECT_KILL_CREDIT2 = 134,
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SPELL_EFFECT_135 = 135,
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SPELL_EFFECT_CALL_PET = 135,
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SPELL_EFFECT_HEAL_PCT = 136,
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SPELL_EFFECT_HEAL_PCT = 136,
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SPELL_EFFECT_ENERGIZE_PCT = 137,
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SPELL_EFFECT_ENERGIZE_PCT = 137,
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SPELL_EFFECT_138 = 138,
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SPELL_EFFECT_138 = 138,
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@ -320,6 +320,7 @@ class Spell
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void EffectActivateRune(uint32 i);
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void EffectActivateRune(uint32 i);
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void EffectTitanGrip(uint32 i);
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void EffectTitanGrip(uint32 i);
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void EffectEnchantItemPrismatic(uint32 i);
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void EffectEnchantItemPrismatic(uint32 i);
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void EffectPlayMusic(uint32 i);
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Spell( Unit* Caster, SpellEntry const *info, bool triggered, uint64 originalCasterGUID = 0, Spell** triggeringContainer = NULL );
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Spell( Unit* Caster, SpellEntry const *info, bool triggered, uint64 originalCasterGUID = 0, Spell** triggeringContainer = NULL );
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~Spell();
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~Spell();
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@ -189,7 +189,7 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]=
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&Spell::EffectApplyAreaAura, //129 SPELL_EFFECT_APPLY_AREA_AURA_ENEMY
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&Spell::EffectApplyAreaAura, //129 SPELL_EFFECT_APPLY_AREA_AURA_ENEMY
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&Spell::EffectNULL, //130 SPELL_EFFECT_REDIRECT_THREAT
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&Spell::EffectNULL, //130 SPELL_EFFECT_REDIRECT_THREAT
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&Spell::EffectUnused, //131 SPELL_EFFECT_131 used in some test spells
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&Spell::EffectUnused, //131 SPELL_EFFECT_131 used in some test spells
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&Spell::EffectNULL, //132 SPELL_EFFECT_PLAY_MUSIC sound id in misc value (SoundEntries.dbc)
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&Spell::EffectPlayMusic, //132 SPELL_EFFECT_PLAY_MUSIC sound id in misc value (SoundEntries.dbc)
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&Spell::EffectUnlearnSpecialization, //133 SPELL_EFFECT_UNLEARN_SPECIALIZATION unlearn profession specialization
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&Spell::EffectUnlearnSpecialization, //133 SPELL_EFFECT_UNLEARN_SPECIALIZATION unlearn profession specialization
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&Spell::EffectKillCredit, //134 SPELL_EFFECT_KILL_CREDIT misc value is creature entry
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&Spell::EffectKillCredit, //134 SPELL_EFFECT_KILL_CREDIT misc value is creature entry
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&Spell::EffectNULL, //135 SPELL_EFFECT_CALL_PET
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&Spell::EffectNULL, //135 SPELL_EFFECT_CALL_PET
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@ -6696,3 +6696,21 @@ void Spell::EffectRenamePet(uint32 /*eff_idx*/)
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unitTarget->SetByteValue(UNIT_FIELD_BYTES_2, 2, UNIT_RENAME_ALLOWED);
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unitTarget->SetByteValue(UNIT_FIELD_BYTES_2, 2, UNIT_RENAME_ALLOWED);
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}
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}
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void Spell::EffectPlayMusic(uint32 i)
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{
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if(!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER)
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return;
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uint32 soundid = m_spellInfo->EffectMiscValue[i];
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if (!sSoundEntriesStore.LookupEntry(soundid))
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{
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sLog.outError("EffectPlayMusic: Sound (Id: %u) not exist in spell %u.",soundid,m_spellInfo->Id);
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return;
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}
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WorldPacket data(SMSG_PLAY_MUSIC, 4);
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data << uint32(soundid);
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((Player*)unitTarget)->GetSession()->SendPacket(&data);
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}
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8219"
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#define REVISION_NR "8220"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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