[10812] Use ObjectGuid for corpse owner guid.

Still exist 9 GUID_LOPART uses in code.
This commit is contained in:
VladimirMangos 2010-12-02 07:26:04 +03:00
parent b305f203b9
commit 0a964e43a9
7 changed files with 25 additions and 24 deletions

View file

@ -198,7 +198,7 @@ bool CannibalizeObjectCheck::operator()(Corpse* u)
if(u->GetType()==CORPSE_BONES)
return false;
Player* owner = ObjectAccessor::FindPlayer(u->GetOwnerGUID());
Player* owner = ObjectAccessor::FindPlayer(u->GetOwnerGuid());
if( !owner || i_fobj->IsFriendlyTo(owner))
return false;