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[6833] More correct aura cancel for channeled spells.
Remove auras at channeled target. Cancel channeled spell at spell aura cancel. Also move battleground resurection spell code to more appropriate place.
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e12e79a94d
commit
0ae2133254
5 changed files with 76 additions and 19 deletions
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@ -4098,12 +4098,17 @@ void Unit::RemoveNotOwnSingleTargetAuras()
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void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
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{
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if (IsSingleTargetSpell((*i).second->GetSpellProto()))
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Aura* Aur = i->second;
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SpellEntry const* AurSpellInfo = Aur->GetSpellProto();
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Unit* caster = NULL;
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if (IsSingleTargetSpell(AurSpellInfo))
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{
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if(Unit* caster = (*i).second->GetCaster())
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caster = Aur->GetCaster();
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if(!caster)
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{
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AuraList& scAuras = caster->GetSingleCastAuras();
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scAuras.remove((*i).second);
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scAuras.remove(Aur);
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}
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else
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{
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@ -4112,13 +4117,12 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
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}
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}
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if ((*i).second->GetModifier()->m_auraname < TOTAL_AURAS)
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// remove from list before mods removing (prevent cyclic calls, mods added before including to aura list - use reverse order)
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if (Aur->GetModifier()->m_auraname < TOTAL_AURAS)
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{
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m_modAuras[(*i).second->GetModifier()->m_auraname].remove((*i).second);
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m_modAuras[Aur->GetModifier()->m_auraname].remove(Aur);
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}
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// remove from list before mods removing (prevent cyclic calls, mods added before including to aura list - use reverse order)
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Aura* Aur = i->second;
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// Set remove mode
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Aur->SetRemoveMode(mode);
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// some ShapeshiftBoosts at remove trigger removing other auras including parent Shapeshift aura
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@ -4126,18 +4130,31 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
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m_Auras.erase(i);
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++m_removedAuras; // internal count used by unit update
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// Status unsummoned at aura remove
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// Statue unsummoned at aura remove
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Totem* statue = NULL;
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if(IsChanneledSpell(Aur->GetSpellProto()))
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if(Unit* caster = Aur->GetCaster())
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bool caster_channeled = false;
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if(IsChanneledSpell(AurSpellInfo))
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{
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if(!caster) // can be already located for IsSingleTargetSpell case
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caster = Aur->GetCaster();
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if(caster)
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{
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if(caster->GetTypeId()==TYPEID_UNIT && ((Creature*)caster)->isTotem() && ((Totem*)caster)->GetTotemType()==TOTEM_STATUE)
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statue = ((Totem*)caster);
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else
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caster_channeled = caster==this;
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}
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}
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sLog.outDebug("Aura %u now is remove mode %d",Aur->GetModifier()->m_auraname, mode);
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Aur->ApplyModifier(false,true);
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Aur->_RemoveAura();
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delete Aur;
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if(caster_channeled)
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RemoveAurasAtChanneledTarget (AurSpellInfo);
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if(statue)
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statue->UnSummon();
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@ -10859,4 +10876,24 @@ bool Unit::HandleMeandingAuraProc( Aura* triggeredByAura )
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// heal
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CastCustomSpell(this,33110,&heal,NULL,NULL,true,NULL,NULL,caster_guid);
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return true;
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}
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}
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void Unit::RemoveAurasAtChanneledTarget(SpellEntry const* spellInfo)
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{
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uint64 target_guid = GetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT);
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if(!IS_UNIT_GUID(target_guid))
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return;
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Unit* target = ObjectAccessor::GetUnit(*this, target_guid);
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if(!target)
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return;
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for (AuraMap::iterator iter = target->GetAuras().begin(); iter != target->GetAuras().end(); )
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{
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if (iter->second->GetId() == spellInfo->Id && iter->second->GetCasterGUID()==GetGUID())
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target->RemoveAura(iter);
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else
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++iter;
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}
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}
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