[6833] More correct aura cancel for channeled spells.

Remove auras at channeled target.
Cancel channeled spell at spell aura cancel.
Also move battleground resurection spell code to more appropriate place.
This commit is contained in:
VladimirMangos 2008-11-16 23:29:08 +03:00
parent e12e79a94d
commit 0ae2133254
5 changed files with 76 additions and 19 deletions

View file

@ -2010,6 +2010,17 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
caster->CastSpell(m_target,finalSpelId,true,NULL,this); caster->CastSpell(m_target,finalSpelId,true,NULL,this);
return; return;
} }
// Waiting to Resurrect
if(GetId()==2584)
{
// Waiting to resurrect spell cancel, we must remove player from resurrect queue
if(m_target->GetTypeId() == TYPEID_PLAYER)
if(BattleGround *bg = ((Player*)m_target)->GetBattleGround())
bg->RemovePlayerFromResurrectQueue(m_target->GetGUID());
return;
}
// Dark Fiend // Dark Fiend
if(GetId()==45934) if(GetId()==45934)
{ {

View file

@ -355,15 +355,23 @@ void WorldSession::HandleCancelAuraOpcode( WorldPacket& recvPacket)
if(!IsPositiveSpell(spellId) || (spellInfo->Attributes & SPELL_ATTR_CANT_CANCEL)) if(!IsPositiveSpell(spellId) || (spellInfo->Attributes & SPELL_ATTR_CANT_CANCEL))
return; return;
_player->RemoveAurasDueToSpellByCancel(spellId); // channeled spell case (it currently casted then)
if(IsChanneledSpell(spellInfo))
if (spellId == 2584) // Waiting to resurrect spell cancel, we must remove player from resurrect queue
{ {
BattleGround *bg = _player->GetBattleGround(); if(Spell* spell = _player->m_currentSpells[CURRENT_CHANNELED_SPELL])
if(!bg) {
return; if(spell->m_spellInfo->Id==spellId)
bg->RemovePlayerFromResurrectQueue(_player->GetGUID()); {
spell->cancel();
spell->SetReferencedFromCurrent(false);
_player->m_currentSpells[CURRENT_CHANNELED_SPELL] = NULL;
}
}
return;
} }
// non channeled case
_player->RemoveAurasDueToSpellByCancel(spellId);
} }
void WorldSession::HandlePetCancelAuraOpcode( WorldPacket& recvPacket) void WorldSession::HandlePetCancelAuraOpcode( WorldPacket& recvPacket)

View file

@ -4098,12 +4098,17 @@ void Unit::RemoveNotOwnSingleTargetAuras()
void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode) void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
{ {
if (IsSingleTargetSpell((*i).second->GetSpellProto())) Aura* Aur = i->second;
SpellEntry const* AurSpellInfo = Aur->GetSpellProto();
Unit* caster = NULL;
if (IsSingleTargetSpell(AurSpellInfo))
{ {
if(Unit* caster = (*i).second->GetCaster()) caster = Aur->GetCaster();
if(!caster)
{ {
AuraList& scAuras = caster->GetSingleCastAuras(); AuraList& scAuras = caster->GetSingleCastAuras();
scAuras.remove((*i).second); scAuras.remove(Aur);
} }
else else
{ {
@ -4112,13 +4117,12 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
} }
} }
if ((*i).second->GetModifier()->m_auraname < TOTAL_AURAS) // remove from list before mods removing (prevent cyclic calls, mods added before including to aura list - use reverse order)
if (Aur->GetModifier()->m_auraname < TOTAL_AURAS)
{ {
m_modAuras[(*i).second->GetModifier()->m_auraname].remove((*i).second); m_modAuras[Aur->GetModifier()->m_auraname].remove(Aur);
} }
// remove from list before mods removing (prevent cyclic calls, mods added before including to aura list - use reverse order)
Aura* Aur = i->second;
// Set remove mode // Set remove mode
Aur->SetRemoveMode(mode); Aur->SetRemoveMode(mode);
// some ShapeshiftBoosts at remove trigger removing other auras including parent Shapeshift aura // some ShapeshiftBoosts at remove trigger removing other auras including parent Shapeshift aura
@ -4126,18 +4130,31 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
m_Auras.erase(i); m_Auras.erase(i);
++m_removedAuras; // internal count used by unit update ++m_removedAuras; // internal count used by unit update
// Status unsummoned at aura remove // Statue unsummoned at aura remove
Totem* statue = NULL; Totem* statue = NULL;
if(IsChanneledSpell(Aur->GetSpellProto())) bool caster_channeled = false;
if(Unit* caster = Aur->GetCaster()) if(IsChanneledSpell(AurSpellInfo))
{
if(!caster) // can be already located for IsSingleTargetSpell case
caster = Aur->GetCaster();
if(caster)
{
if(caster->GetTypeId()==TYPEID_UNIT && ((Creature*)caster)->isTotem() && ((Totem*)caster)->GetTotemType()==TOTEM_STATUE) if(caster->GetTypeId()==TYPEID_UNIT && ((Creature*)caster)->isTotem() && ((Totem*)caster)->GetTotemType()==TOTEM_STATUE)
statue = ((Totem*)caster); statue = ((Totem*)caster);
else
caster_channeled = caster==this;
}
}
sLog.outDebug("Aura %u now is remove mode %d",Aur->GetModifier()->m_auraname, mode); sLog.outDebug("Aura %u now is remove mode %d",Aur->GetModifier()->m_auraname, mode);
Aur->ApplyModifier(false,true); Aur->ApplyModifier(false,true);
Aur->_RemoveAura(); Aur->_RemoveAura();
delete Aur; delete Aur;
if(caster_channeled)
RemoveAurasAtChanneledTarget (AurSpellInfo);
if(statue) if(statue)
statue->UnSummon(); statue->UnSummon();
@ -10860,3 +10877,23 @@ bool Unit::HandleMeandingAuraProc( Aura* triggeredByAura )
CastCustomSpell(this,33110,&heal,NULL,NULL,true,NULL,NULL,caster_guid); CastCustomSpell(this,33110,&heal,NULL,NULL,true,NULL,NULL,caster_guid);
return true; return true;
} }
void Unit::RemoveAurasAtChanneledTarget(SpellEntry const* spellInfo)
{
uint64 target_guid = GetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT);
if(!IS_UNIT_GUID(target_guid))
return;
Unit* target = ObjectAccessor::GetUnit(*this, target_guid);
if(!target)
return;
for (AuraMap::iterator iter = target->GetAuras().begin(); iter != target->GetAuras().end(); )
{
if (iter->second->GetId() == spellInfo->Id && iter->second->GetCasterGUID()==GetGUID())
target->RemoveAura(iter);
else
++iter;
}
}

View file

@ -997,6 +997,7 @@ class MANGOS_DLL_SPEC Unit : public WorldObject
void RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit *dispeler); void RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit *dispeler);
void RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit *stealer); void RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit *stealer);
void RemoveAurasDueToSpellByCancel(uint32 spellId); void RemoveAurasDueToSpellByCancel(uint32 spellId);
void RemoveAurasAtChanneledTarget(SpellEntry const* spellInfo);
void RemoveNotOwnSingleTargetAuras(); void RemoveNotOwnSingleTargetAuras();
void RemoveSpellsCausingAura(AuraType auraType); void RemoveSpellsCausingAura(AuraType auraType);

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "6832" #define REVISION_NR "6833"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__