From 0b2f34f93b6aa3ab94d629b832f4654623d8bc6a Mon Sep 17 00:00:00 2001 From: NoFantasy Date: Mon, 2 May 2011 19:27:37 +0200 Subject: [PATCH] [11422] Fix bug in spell dummy for 46485, looking up by wrong field Signed-off-by: NoFantasy --- src/game/SpellEffects.cpp | 2 +- src/shared/revision_nr.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 7c7e3c6ad..24209f639 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -1605,7 +1605,7 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx) { m_caster->CastSpell(unitTarget, pSpell, true); - if (const SpellEntry *pSpellCredit = sSpellStore.LookupEntry(pSpell->EffectMiscValue[EFFECT_INDEX_0])) + if (const SpellEntry *pSpellCredit = sSpellStore.LookupEntry(pSpell->EffectTriggerSpell[EFFECT_INDEX_0])) ((Player*)m_caster)->KilledMonsterCredit(pSpellCredit->EffectMiscValue[EFFECT_INDEX_0]); ((Creature*)unitTarget)->ForcedDespawn(); diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 8f5ac78f4..ffd6c3248 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11421" + #define REVISION_NR "11422" #endif // __REVISION_NR_H__