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[8035] Return found guardian in search function. Update caller.
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4 changed files with 7 additions and 7 deletions
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@ -3621,7 +3621,7 @@ void Spell::EffectSummonGuardian(uint32 i)
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// FIXME: some guardians have control spell applied and controlled by player and anyway player can't summon in this time
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// so this code hack in fact
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if( m_caster->GetTypeId() == TYPEID_PLAYER && (duration <= 0 || GetSpellRecoveryTime(m_spellInfo) == 0) )
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if(((Player*)m_caster)->HasGuardianWithEntry(pet_entry))
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if(m_caster->FindGuardianWithEntry(pet_entry))
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return; // find old guardian, ignore summon
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// in another case summon new
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@ -7584,7 +7584,7 @@ void Unit::RemoveGuardians()
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}
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}
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bool Unit::HasGuardianWithEntry(uint32 entry)
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Pet* Unit::FindGuardianWithEntry(uint32 entry)
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{
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// pet guid middle part is entry (and creature also)
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// and in guardian list must be guardians with same entry _always_
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@ -7592,10 +7592,10 @@ bool Unit::HasGuardianWithEntry(uint32 entry)
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{
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if(Pet* pet = ObjectAccessor::GetPet(*itr))
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if (pet->GetEntry() == entry)
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return true;
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return pet;
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}
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return false;
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return NULL;
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}
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void Unit::UnsummonAllTotems()
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@ -1196,7 +1196,7 @@ class MANGOS_DLL_SPEC Unit : public WorldObject
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void AddGuardian(Pet* pet);
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void RemoveGuardian(Pet* pet);
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void RemoveGuardians();
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bool HasGuardianWithEntry(uint32 entry);
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Pet* FindGuardianWithEntry(uint32 entry);
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bool isCharmed() const { return GetCharmerGUID() != 0; }
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8034"
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#define REVISION_NR "8035"
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#endif // __REVISION_NR_H__
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