[11282] Use uint32 datatype for aura charges and stacks

* Some spells have StackAmount > 255, for example 22735, 54314
* In SMSG_AURA_UPDATE maximum stack amount is limited by 255
* Move duplicate code into SpellAuraHolder::BuildUpdatePacket function
* Cleanup some weird type casts in _LoadAuras
This commit is contained in:
zergtmn 2011-03-25 14:40:09 +05:00
parent 77e612cbf7
commit 0bc4bc1d75
8 changed files with 62 additions and 102 deletions

View file

@ -1,4 +1,4 @@
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