mirror of
https://github.com/mangosfour/server.git
synced 2025-12-12 10:37:03 +00:00
[10551] Fix 55880 proc
This commit is contained in:
parent
138ee2776e
commit
0c0a3b4ea8
6 changed files with 178 additions and 172 deletions
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@ -24,7 +24,7 @@ CREATE TABLE `db_version` (
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`version` varchar(120) default NULL,
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`creature_ai_version` varchar(120) default NULL,
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`cache_id` int(10) default '0',
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`required_10537_01_mangos_command` bit(1) default NULL
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`required_10551_01_mangos_spell_proc_event` bit(1) default NULL
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) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes';
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--
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@ -17123,7 +17123,7 @@ INSERT INTO `spell_proc_event` VALUES
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(49222, 0x7F, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 3),
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(49622, 0x7F, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 60),
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(50781, 0x7F, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000002, 0.000000, 0.000000, 6),
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(50880, 0x10, 15, 0x00000000, 0x00000000, 0x00000000, 0x00000800, 0x00000800, 0x00000800, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 0),
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(50880, 0x10, 15, 0x00000000, 0x00000000, 0x00000000, 0x00000800, 0x00000800, 0x00000800, 0x00000000, 0x00000000, 0x00000000, 0x00010000, 0x00000000, 0.000000, 0.000000, 0),
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(51123, 0x7F, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000002, 0.000000, 0.000000, 0),
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(51346, 0x7F, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 10),
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(51349, 0x7F, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 10),
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4
sql/updates/10551_01_mangos_spell_proc_event.sql
Normal file
4
sql/updates/10551_01_mangos_spell_proc_event.sql
Normal file
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@ -0,0 +1,4 @@
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ALTER TABLE db_version CHANGE COLUMN required_10537_01_mangos_command required_10551_01_mangos_spell_proc_event bit;
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DELETE FROM spell_proc_event WHERE entry = 50880;
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INSERT INTO spell_proc_event VALUES (50880, 0x10, 15, 0x00000000, 0x00000000, 0x00000000, 0x00000800, 0x00000800, 0x00000800, 0x00000000, 0x00000000, 0x00000000, 0x00010000, 0x00000000, 0.000000, 0.000000, 0);
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@ -102,6 +102,7 @@ pkgdata_DATA = \
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10503_03_mangos_creature_respawn.sql \
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10503_04_mangos_gameobject_respawn.sql \
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10537_01_mangos_command.sql \
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10551_01_mangos_spell_proc_event.sql \
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README
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## Additional files to include when running 'make dist'
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@ -184,4 +185,5 @@ EXTRA_DIST = \
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10503_03_mangos_creature_respawn.sql \
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10503_04_mangos_gameobject_respawn.sql \
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10537_01_mangos_command.sql \
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10551_01_mangos_spell_proc_event.sql \
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README
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "10550"
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#define REVISION_NR "10551"
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#endif // __REVISION_NR_H__
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@ -1,6 +1,6 @@
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#ifndef __REVISION_SQL_H__
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#define __REVISION_SQL_H__
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#define REVISION_DB_CHARACTERS "required_10503_02_characters_gameobject_respawn"
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#define REVISION_DB_MANGOS "required_10537_01_mangos_command"
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#define REVISION_DB_MANGOS "required_10551_01_mangos_spell_proc_event"
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#define REVISION_DB_REALMD "required_10008_01_realmd_realmd_db_version"
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#endif // __REVISION_SQL_H__
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9,00"
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Version="9.00"
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Name="game"
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ProjectGUID="{1DC6C4DA-A028-41F3-877D-D5400C594F88}"
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RootNamespace="game"
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@ -101,6 +101,167 @@
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
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IntermediateDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
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ConfigurationType="4"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/MP /Zm200"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers"
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0"
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StringPooling="true"
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="true"
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EnableEnhancedInstructionSet="1"
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RuntimeTypeInfo="true"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="pchdef.h"
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PrecompiledHeaderFile=".\game__$(PlatformName)_$(ConfigurationName)\game.pch"
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AssemblerListingLocation=".\game__$(PlatformName)_$(ConfigurationName)\"
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ObjectFile=".\game__$(PlatformName)_$(ConfigurationName)\"
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ProgramDataBaseFileName=".\game__$(PlatformName)_$(ConfigurationName)\"
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WarningLevel="3"
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SuppressStartupBanner="true"
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Detect64BitPortabilityProblems="false"
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DebugInformationFormat="3"
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CallingConvention="0"
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CompileAs="0"
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ForcedIncludeFiles="pchdef.h"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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Culture="1033"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile=".\game__$(PlatformName)_$(ConfigurationName)\game.lib"
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SuppressStartupBanner="true"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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||||
<Tool
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Name="VCBscMakeTool"
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||||
/>
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||||
<Tool
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Name="VCFxCopTool"
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||||
/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Debug_NoPCH|Win32"
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OutputDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
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IntermediateDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
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ConfigurationType="4"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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||||
/>
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||||
<Tool
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Name="VCXMLDataGeneratorTool"
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||||
/>
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||||
<Tool
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||||
Name="VCWebServiceProxyGeneratorTool"
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||||
/>
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||||
<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/MP"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers"
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PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_LIB;"
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StringPooling="false"
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MinimalRebuild="false"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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EnableFunctionLevelLinking="true"
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RuntimeTypeInfo="true"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile=".\game__$(PlatformName)_$(ConfigurationName)\game.pch"
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AssemblerListingLocation=".\game__$(PlatformName)_$(ConfigurationName)\"
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ObjectFile=".\game__$(PlatformName)_$(ConfigurationName)\"
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ProgramDataBaseFileName=".\game__$(PlatformName)_$(ConfigurationName)\"
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WarningLevel="3"
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SuppressStartupBanner="true"
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Detect64BitPortabilityProblems="false"
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DebugInformationFormat="3"
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CallingConvention="0"
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CompileAs="0"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG"
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Culture="1033"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLibrarianTool"
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||||
OutputFile=".\game__$(PlatformName)_$(ConfigurationName)\game.lib"
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SuppressStartupBanner="true"
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||||
/>
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||||
<Tool
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||||
Name="VCALinkTool"
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||||
/>
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||||
<Tool
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Name="VCXDCMakeTool"
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||||
/>
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||||
<Tool
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||||
Name="VCBscMakeTool"
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||||
/>
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||||
<Tool
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||||
Name="VCFxCopTool"
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||||
/>
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||||
<Tool
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||||
Name="VCPostBuildEventTool"
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||||
/>
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||||
</Configuration>
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<Configuration
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||||
Name="Debug|x64"
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||||
OutputDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
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@ -185,87 +346,6 @@
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Name="VCPostBuildEventTool"
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||||
/>
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||||
</Configuration>
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<Configuration
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||||
Name="Release|Win32"
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||||
OutputDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
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||||
IntermediateDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
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||||
ConfigurationType="4"
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||||
UseOfMFC="0"
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||||
ATLMinimizesCRunTimeLibraryUsage="false"
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||||
CharacterSet="2"
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||||
>
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||||
<Tool
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||||
Name="VCPreBuildEventTool"
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||||
/>
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||||
<Tool
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||||
Name="VCCustomBuildTool"
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||||
/>
|
||||
<Tool
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||||
Name="VCXMLDataGeneratorTool"
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||||
/>
|
||||
<Tool
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||||
Name="VCWebServiceProxyGeneratorTool"
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||||
/>
|
||||
<Tool
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||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
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||||
Name="VCCLCompilerTool"
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||||
AdditionalOptions="/MP /Zm200"
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||||
InlineFunctionExpansion="1"
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||||
AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers"
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||||
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0"
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||||
StringPooling="true"
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||||
RuntimeLibrary="2"
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||||
EnableFunctionLevelLinking="true"
|
||||
EnableEnhancedInstructionSet="1"
|
||||
RuntimeTypeInfo="true"
|
||||
UsePrecompiledHeader="2"
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||||
PrecompiledHeaderThrough="pchdef.h"
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||||
PrecompiledHeaderFile=".\game__$(PlatformName)_$(ConfigurationName)\game.pch"
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||||
AssemblerListingLocation=".\game__$(PlatformName)_$(ConfigurationName)\"
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||||
ObjectFile=".\game__$(PlatformName)_$(ConfigurationName)\"
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||||
ProgramDataBaseFileName=".\game__$(PlatformName)_$(ConfigurationName)\"
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||||
WarningLevel="3"
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||||
SuppressStartupBanner="true"
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||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"
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||||
CallingConvention="0"
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||||
CompileAs="0"
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||||
ForcedIncludeFiles="pchdef.h"
|
||||
/>
|
||||
<Tool
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||||
Name="VCManagedResourceCompilerTool"
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||||
/>
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||||
<Tool
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||||
Name="VCResourceCompilerTool"
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||||
PreprocessorDefinitions="NDEBUG"
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||||
Culture="1033"
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||||
/>
|
||||
<Tool
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||||
Name="VCPreLinkEventTool"
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||||
/>
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||||
<Tool
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||||
Name="VCLibrarianTool"
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||||
OutputFile=".\game__$(PlatformName)_$(ConfigurationName)\game.lib"
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||||
SuppressStartupBanner="true"
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||||
/>
|
||||
<Tool
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||||
Name="VCALinkTool"
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||||
/>
|
||||
<Tool
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||||
Name="VCXDCMakeTool"
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||||
/>
|
||||
<Tool
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||||
Name="VCBscMakeTool"
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||||
/>
|
||||
<Tool
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||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
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||||
Name="VCPostBuildEventTool"
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||||
/>
|
||||
</Configuration>
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||||
<Configuration
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||||
Name="Release|x64"
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||||
OutputDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
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@ -349,86 +429,6 @@
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Name="VCPostBuildEventTool"
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||||
/>
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||||
</Configuration>
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||||
<Configuration
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||||
Name="Debug_NoPCH|Win32"
|
||||
OutputDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
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||||
IntermediateDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
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||||
ConfigurationType="4"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
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||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
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||||
Name="VCCustomBuildTool"
|
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/>
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<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
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<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/MP"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers"
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||||
PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_LIB;"
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||||
StringPooling="false"
|
||||
MinimalRebuild="false"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
EnableFunctionLevelLinking="true"
|
||||
RuntimeTypeInfo="true"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile=".\game__$(PlatformName)_$(ConfigurationName)\game.pch"
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||||
AssemblerListingLocation=".\game__$(PlatformName)_$(ConfigurationName)\"
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||||
ObjectFile=".\game__$(PlatformName)_$(ConfigurationName)\"
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||||
ProgramDataBaseFileName=".\game__$(PlatformName)_$(ConfigurationName)\"
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||||
WarningLevel="3"
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||||
SuppressStartupBanner="true"
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||||
Detect64BitPortabilityProblems="false"
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||||
DebugInformationFormat="3"
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||||
CallingConvention="0"
|
||||
CompileAs="0"
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||||
/>
|
||||
<Tool
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||||
Name="VCManagedResourceCompilerTool"
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||||
/>
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||||
<Tool
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||||
Name="VCResourceCompilerTool"
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||||
PreprocessorDefinitions="_DEBUG"
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||||
Culture="1033"
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||||
/>
|
||||
<Tool
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||||
Name="VCPreLinkEventTool"
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||||
/>
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||||
<Tool
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||||
Name="VCLibrarianTool"
|
||||
OutputFile=".\game__$(PlatformName)_$(ConfigurationName)\game.lib"
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
<Tool
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||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
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||||
</Configuration>
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||||
<Configuration
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||||
Name="Debug_NoPCH|x64"
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||||
OutputDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
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RelativePath="..\..\src\game\SpellAuras.h"
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>
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</File>
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<File
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RelativePath="..\..\src\game\UnitAuraProcHandler.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\game\SpellEffects.cpp"
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>
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RelativePath="..\..\src\game\Transports.h"
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>
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</File>
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<File
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RelativePath="..\..\src\game\UnitAuraProcHandler.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\game\UpdateData.cpp"
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>
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@ -1640,7 +1640,7 @@
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/>
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</FileConfiguration>
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<FileConfiguration
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||||
Name="Debug|x64"
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||||
Name="Release|Win32"
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||||
>
|
||||
<Tool
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||||
Name="VCCLCompilerTool"
|
||||
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|
@ -1649,7 +1649,7 @@
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|||
/>
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||||
</FileConfiguration>
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<FileConfiguration
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||||
Name="Release|Win32"
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||||
Name="Debug|x64"
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||||
>
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||||
<Tool
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||||
Name="VCCLCompilerTool"
|
||||
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|||
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