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[10858] Add triggered spell part for dummy effect of spell 43572
Signed-off-by: NoFantasy <nofantasy@nf.no>
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2 changed files with 12 additions and 1 deletions
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@ -1208,6 +1208,17 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx)
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m_caster->CastSpell(m_caster, 43072, true);
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return;
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}
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case 43572: // Send Them Packing: On /Raise Emote Dummy to Player
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{
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if (!unitTarget)
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return;
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// m_caster (creature) should start walking back to it's "home" here, no clear way how to do that
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// Send Them Packing: On Successful Dummy Spell Kill Credit
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m_caster->CastSpell(unitTarget, 42721, true);
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return;
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}
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// Demon Broiled Surprise
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/* FIX ME: Required for correct work implementing implicit target 7 (in pair (22,7))
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case 43723:
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "10857"
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#define REVISION_NR "10858"
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#endif // __REVISION_NR_H__
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