Move object update from ObjectAccessor to Map update.

This commit is contained in:
hunuza 2008-11-15 00:31:51 +01:00
parent d287a17597
commit 0d1b8038f5
6 changed files with 204 additions and 89 deletions

View file

@ -244,6 +244,8 @@ MapManager::Update(time_t diff)
if( !i_timer.Passed() )
return;
ObjectAccessor::Instance().UpdatePlayers(i_timer.GetCurrent());
for(MapMapType::iterator iter=i_maps.begin(); iter != i_maps.end(); ++iter)
{
checkAndCorrectGridStatesArray(); // debugging code, should be deleted some day