[10912] Move scripting related functions from ObjectMgr to ScriptMgr

This commit is contained in:
zergtmn 2010-12-24 00:23:31 +05:00
parent f61166c2bf
commit 0d6f990e4e
23 changed files with 1297 additions and 1185 deletions

View file

@ -297,7 +297,7 @@ bool ChatHandler::HandleReloadGossipScriptsCommand(char* args)
if (*args!='a')
sLog.outString( "Re-Loading Scripts from `gossip_scripts`...");
sObjectMgr.LoadGossipScripts();
sScriptMgr.LoadGossipScripts();
if (*args!='a')
SendGlobalSysMessage("DB table `gossip_scripts` reloaded.");
@ -702,7 +702,7 @@ bool ChatHandler::HandleReloadGameObjectScriptsCommand(char* args)
if (*args!='a')
sLog.outString( "Re-Loading Scripts from `gameobject_scripts`...");
sObjectMgr.LoadGameObjectScripts();
sScriptMgr.LoadGameObjectScripts();
if (*args!='a')
SendGlobalSysMessage("DB table `gameobject_scripts` reloaded.");
@ -722,7 +722,7 @@ bool ChatHandler::HandleReloadEventScriptsCommand(char* args)
if (*args!='a')
sLog.outString( "Re-Loading Scripts from `event_scripts`...");
sObjectMgr.LoadEventScripts();
sScriptMgr.LoadEventScripts();
if (*args!='a')
SendGlobalSysMessage("DB table `event_scripts` reloaded.");
@ -767,7 +767,7 @@ bool ChatHandler::HandleReloadQuestEndScriptsCommand(char* args)
if (*args != 'a')
sLog.outString( "Re-Loading Scripts from `quest_end_scripts`...");
sObjectMgr.LoadQuestEndScripts();
sScriptMgr.LoadQuestEndScripts();
if (*args != 'a')
SendGlobalSysMessage("DB table `quest_end_scripts` reloaded.");
@ -787,7 +787,7 @@ bool ChatHandler::HandleReloadQuestStartScriptsCommand(char* args)
if (*args != 'a')
sLog.outString( "Re-Loading Scripts from `quest_start_scripts`...");
sObjectMgr.LoadQuestStartScripts();
sScriptMgr.LoadQuestStartScripts();
if (*args != 'a')
SendGlobalSysMessage("DB table `quest_start_scripts` reloaded.");
@ -807,7 +807,7 @@ bool ChatHandler::HandleReloadSpellScriptsCommand(char* args)
if (*args != 'a')
sLog.outString( "Re-Loading Scripts from `spell_scripts`...");
sObjectMgr.LoadSpellScripts();
sScriptMgr.LoadSpellScripts();
if (*args != 'a')
SendGlobalSysMessage("DB table `spell_scripts` reloaded.");
@ -818,7 +818,7 @@ bool ChatHandler::HandleReloadSpellScriptsCommand(char* args)
bool ChatHandler::HandleReloadDbScriptStringCommand(char* /*args*/)
{
sLog.outString( "Re-Loading Script strings from `db_script_string`...");
sObjectMgr.LoadDbScriptStrings();
sScriptMgr.LoadDbScriptStrings();
SendGlobalSysMessage("DB table `db_script_string` reloaded.");
return true;
}