From 0e20fbbd56c1c861bbdaf2efe063e71e1e1b08d8 Mon Sep 17 00:00:00 2001 From: VladimirMangos Date: Thu, 18 Jun 2009 00:55:54 +0400 Subject: [PATCH] [8038] More expect to be possitive dummy effects. --- src/game/SpellMgr.cpp | 9 +++++++-- src/shared/revision_nr.h | 2 +- 2 files changed, 8 insertions(+), 3 deletions(-) diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 214379657..99e98062a 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -332,8 +332,13 @@ bool IsPositiveEffect(uint32 spellId, uint32 effIndex) case 38638: // Nether Exhaustion (green) case 38639: // Nether Exhaustion (blue) return false; - // some spells have unclear target modes for selection, so just make its positive - case 27202: // Summon Lord Valthalak DND + // some spells have unclear target modes for selection, so just make effect positive + case 27184: + case 27190: + case 27191: + case 27201: + case 27202: + case 27203: return true; default: break; diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 3e14fa6b8..209306e4e 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "8037" + #define REVISION_NR "8038" #endif // __REVISION_NR_H__