diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 990ce43b4..dbf976718 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -5899,6 +5899,7 @@ void Aura::HandleSpellSpecificBoosts(bool apply) } else return; + break; } case SPELLFAMILY_WARRIOR: { @@ -5922,6 +5923,7 @@ void Aura::HandleSpellSpecificBoosts(bool apply) break; } case SPELLFAMILY_WARLOCK: + { // Fear (non stacking) if (m_spellProto->SpellFamilyFlags & UI64LIT(0x0000040000000000)) { @@ -5956,6 +5958,7 @@ void Aura::HandleSpellSpecificBoosts(bool apply) else return; break; + } case SPELLFAMILY_PRIEST: { // Shadow Word: Pain (need visual check fro skip improvement talent) or Vampiric Touch diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 5967b91d9..17ef69ea5 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9050" + #define REVISION_NR "9051" #endif // __REVISION_NR_H__