From 0f19fec851c99b6610211363c31d57e51cca1233 Mon Sep 17 00:00:00 2001 From: Charles A Edwards Date: Sun, 7 Feb 2016 18:51:27 +0000 Subject: [PATCH] Corrections made (oops) Corrections made (oops) It got past VS, but not cmake on Linux, lol Linux goes, "WTF, forget you!" --- src/game/Object/Creature.h | 2 +- src/game/Object/Player.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/Object/Creature.h b/src/game/Object/Creature.h index 437f1c390..294b29fbe 100644 --- a/src/game/Object/Creature.h +++ b/src/game/Object/Creature.h @@ -584,7 +584,7 @@ class Creature : public Unit void _AddCreatureSpellCooldown(uint32 spell_id, time_t end_time); void _AddCreatureCategoryCooldown(uint32 category, time_t apply_time); - uint32 Creature::GetCreatureSpellCooldownDelay(uint32 spellId) const; + uint32 GetCreatureSpellCooldownDelay(uint32 spellId) const; void AddCreatureSpellCooldown(uint32 spellid); bool HasSpellCooldown(uint32 spell_id) const; bool HasCategoryCooldown(uint32 spell_id) const; diff --git a/src/game/Object/Player.h b/src/game/Object/Player.h index 16c8d1f57..082316634 100644 --- a/src/game/Object/Player.h +++ b/src/game/Object/Player.h @@ -1765,7 +1765,7 @@ class Player : public Unit ObjectGuid GetGuildGuid() const { return GetGuidValue(OBJECT_FIELD_DATA); } std::string GetGuildName() const; uint32 GetTalentResetCost() const; - time_t Player::GetTalentResetTime() const; + time_t GetTalentResetTime() const; static uint32 GetGuildIdFromDB(ObjectGuid guid); static ObjectGuid GetGuildGuidFromDB(ObjectGuid guid); void SendGuildDeclined(std::string name, bool autodecline);