[7523] Fixed: players will now drop flag in battleground if they cast immunity buff on themselves.

TODO: players who carry flag in bg are imune to immunity buffs casted by friendly players. (todo added to code).
Bug: if paladin casts Hand of protection on flag carrier - flag will be dropped, but he should get "target is immune" message.
Fixed: Do not call Battleground::Update for battleground template objects.
Fixed: Do not allow immune player to click on object in battleground (not sure if this is correct in all cases).

Signed-off-by: Triply <triply@getmangos.com>
This commit is contained in:
`win 2009-03-23 10:12:15 +01:00 committed by Triply
parent 3d6c7e59a7
commit 0f6b2ab9ae
10 changed files with 91 additions and 103 deletions

View file

@ -8245,6 +8245,9 @@ bool Unit::IsImmunedToSpell(SpellEntry const* spellInfo)
return true;
}
//TODO add spellEffect immunity checks!, player with flag in bg is imune to imunity buffs from other friendly players!
//SpellImmuneList const& dispelList = m_spellImmune[IMMUNITY_EFFECT];
SpellImmuneList const& dispelList = m_spellImmune[IMMUNITY_DISPEL];
for(SpellImmuneList::const_iterator itr = dispelList.begin(); itr != dispelList.end(); ++itr)
if(itr->type == spellInfo->Dispel)