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Implemented character customize future.
Not tested, but should work...
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11 changed files with 229 additions and 72 deletions
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@ -40,7 +40,8 @@ struct AchievementEntry
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uint32 ID; // 0
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uint32 factionFlag; // 1 -1=all, 0=horde, 1=alliance
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uint32 mapID; // 2 -1=none
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//char *name[16]; // 3-19
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//uint32 unk; // 3
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//char *name[16]; // 4-19
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//uint32 name_flags; // 20
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//char *description[16]; // 21-36
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//uint32 desc_flags; // 37
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@ -48,7 +49,7 @@ struct AchievementEntry
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uint32 points; // 39 reward points
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//uint32 OrderInCategory; // 40
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uint32 flags; // 41
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//uint32 flags; // 42 not flags, some unknown value...
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//uint32 icon; // 42 icon
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//char *unk1[16]; // 43-58
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//uint32 unk_flags; // 59
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//uint32 count; // 60
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