[12735] Missing part

This commit is contained in:
sanctum32 2013-11-18 07:15:15 +02:00 committed by Antz
parent a2073779f0
commit 0f76f212a9
2 changed files with 74 additions and 2 deletions

View file

@ -775,4 +775,76 @@ void WorldSession::HandleSetPetSlotOpcode(WorldPacket& recv_data)
recv_data.ReadGuidBytes<5, 3, 1, 7, 4, 0, 6, 2>(guid);
DEBUG_LOG("PetNumber: %u slot: %u guid: %s", petNumber, slot, guid.GetString().c_str());
+}
if (!CheckStableMaster(guid))
{
SendStableResult(STABLE_ERR_STABLE);
return;
}
GetPlayer()->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_TALK);
// find swapped pet slot in stable
QueryResult *result = CharacterDatabase.PQuery("SELECT slot, entry, id FROM character_pet WHERE owner = '%u' AND id = '%u'", _player->GetGUIDLow(), petNumber);
if (!result)
{
SendStableResult(STABLE_ERR_STABLE);
return;
}
Field* fields = result->Fetch();
uint32 slot = PetSaveMode(fields[0].GetUInt32());
uint32 creatureId = fields[1].GetUInt32();
uint32 srcId = fields[2].GetUInt32();
delete result;
uint32 destPetNumber = 0;
int32 destId = 0;
if (result = CharacterDatabase.PQuery("SELECT id, entry FROM character_pet WHERE owner = '%u' AND actual_slot = '%u'", _player->GetGUIDLow(), petNumber))
{
destId = (*result)[0].GetUInt32();
destPetNumber = (*result)[1].GetUInt32();
delete result;
}
if (newSlot < PET_SAVE_FIRST_STABLE_SLOT)
{
// check existance of slot
uint32 slotToSpell[] = { 883, 83242, 83243, 83244, 83245 };
if (!_player->HasSpell(slotToSpell[newSlot]))
{
SendStableResult(STABLE_INVALID_SLOT);
return;
}
CreatureInfo const* creatureInfo = ObjectMgr::GetCreatureTemplate(creatureId);
if (!creatureInfo || !creatureInfo->isTameable(_player->CanTameExoticPets()))
{
// if problem in exotic pet
if (creatureInfo && creatureInfo->isTameable(true))
SendStableResult(STABLE_ERR_EXOTIC);
else
SendStableResult(STABLE_ERR_STABLE);
return;
}
}
// unsummon pet if it is it that we are swapping
if (Pet* pet = _player->GetPet())
if (pet->m_actualSlot == PetSaveMode(slot) || newSlot == PetSaveMode(slot))
pet->Unsummon(pet->isAlive() ? PetSaveMode(slot) : PET_SAVE_AS_DELETED, _player);
CharacterDatabase.BeginTransaction();
CharacterDatabase.PExecute("UPDATE `character_pet` SET `slot` = '%u', `actual_slot` = '%u' WHERE `id` = '%u'", newSlot, newSlot, srcId);
if (destId)
CharacterDatabase.PExecute("UPDATE `character_pet` SET `slot` = '%u', `actual_slot` = '%u' WHERE `id` = '%u'", slot, slot, destId);
CharacterDatabase.CommitTransaction();
SendStableResult(newSlot < PET_SAVE_FIRST_STABLE_SLOT ? STABLE_SUCCESS_STABLE : STABLE_SUCCESS_UNSTABLE);
}

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "12734"
#define REVISION_NR "12735"
#endif // __REVISION_NR_H__