[9354] Add spell efffects for dual spec.

Actual dual spec still not implemented.

Credits to EnderGT for original patch.

Signed-off-by: hunuza <hunuza@gmail.com>
This commit is contained in:
hunuza 2010-02-10 20:47:23 +01:00
parent 0bd88dd55a
commit 0f7f7c5ada
9 changed files with 62 additions and 15 deletions

View file

@ -218,8 +218,8 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]=
&Spell::EffectMilling, //158 SPELL_EFFECT_MILLING milling
&Spell::EffectRenamePet, //159 SPELL_EFFECT_ALLOW_RENAME_PET allow rename pet once again
&Spell::EffectNULL, //160 SPELL_EFFECT_160 unused
&Spell::EffectNULL, //161 SPELL_EFFECT_TALENT_SPEC_COUNT second talent spec (learn/revert)
&Spell::EffectNULL, //162 SPELL_EFFECT_TALENT_SPEC_SELECT activate primary/secondary spec
&Spell::EffectSpecCount, //161 SPELL_EFFECT_TALENT_SPEC_COUNT second talent spec (learn/revert)
&Spell::EffectActivateSpec, //162 SPELL_EFFECT_TALENT_SPEC_SELECT activate primary/secondary spec
};
void Spell::EffectNULL(uint32 /*i*/)
@ -6996,3 +6996,20 @@ void Spell::EffectPlayMusic(uint32 i)
data << uint32(soundid);
((Player*)unitTarget)->GetSession()->SendPacket(&data);
}
void Spell::EffectSpecCount(uint32 /*eff_idx*/)
{
if(!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER)
return;
((Player*)unitTarget)->UpdateSpecCount(damage);
}
void Spell::EffectActivateSpec(uint32 /*eff_idx*/)
{
if(!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER)
return;
// damage = spec + 1
((Player*)unitTarget)->ActivateSpec(damage-1);
}