[7147] Check creature template type/family at server startup.

This commit is contained in:
VladimirMangos 2009-01-23 01:18:51 +03:00
parent 11ed0e99a8
commit 100801b713
11 changed files with 39 additions and 5 deletions

View file

@ -664,6 +664,14 @@ struct CreatureSpellDataEntry
//uint32 availability[4]; // 4-7 m_availability[4]
};
struct CreatureTypeEntry
{
uint32 ID; // 0 m_ID
//char* Name[16]; // 1-16 name
// 17 string flags
//uint32 no_expirience; // 18 no exp? critters, non-combat pets, gas cloud.
};
struct DurabilityCostsEntry
{
uint32 Itemlvl; // 0