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[7147] Check creature template type/family at server startup.
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11 changed files with 39 additions and 5 deletions
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@ -664,6 +664,14 @@ struct CreatureSpellDataEntry
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//uint32 availability[4]; // 4-7 m_availability[4]
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};
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struct CreatureTypeEntry
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{
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uint32 ID; // 0 m_ID
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//char* Name[16]; // 1-16 name
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// 17 string flags
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//uint32 no_expirience; // 18 no exp? critters, non-combat pets, gas cloud.
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};
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struct DurabilityCostsEntry
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{
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uint32 Itemlvl; // 0
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