[12746] More opcodes

This commit is contained in:
sanctum32 2013-12-15 20:10:14 +02:00 committed by Antz
parent a3b7237c09
commit 10f0609edb
3 changed files with 17 additions and 17 deletions

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@ -1221,17 +1221,17 @@ void InitializeOpcodes()
//OPCODE(CMSG_UNITANIMTIER_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //OPCODE(CMSG_UNITANIMTIER_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
OPCODE(CMSG_CHAR_CUSTOMIZE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCustomizeOpcode ); OPCODE(CMSG_CHAR_CUSTOMIZE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCustomizeOpcode );
OPCODE(SMSG_CHAR_CUSTOMIZE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_CHAR_CUSTOMIZE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(SMSG_PET_RENAMEABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_PET_RENAMEABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_REQUEST_VEHICLE_EXIT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::Handle_NULL ); OPCODE(CMSG_REQUEST_VEHICLE_EXIT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::Handle_NULL );
//OPCODE(CMSG_REQUEST_VEHICLE_PREV_SEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); OPCODE(CMSG_REQUEST_VEHICLE_PREV_SEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//OPCODE(CMSG_REQUEST_VEHICLE_NEXT_SEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); OPCODE(CMSG_REQUEST_VEHICLE_NEXT_SEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//OPCODE(CMSG_REQUEST_VEHICLE_SWITCH_SEAT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::Handle_NULL ); OPCODE(CMSG_REQUEST_VEHICLE_SWITCH_SEAT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::Handle_NULL );
OPCODE(CMSG_PET_LEARN_TALENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetLearnTalent ); OPCODE(CMSG_PET_LEARN_TALENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetLearnTalent );
//OPCODE(CMSG_PET_UNLEARN_TALENTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //OPCODE(CMSG_PET_UNLEARN_TALENTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
OPCODE(SMSG_SET_PHASE_SHIFT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_SET_PHASE_SHIFT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_ALL_ACHIEVEMENT_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_ALL_ACHIEVEMENT_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_FORCE_SAY_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //OPCODE(CMSG_FORCE_SAY_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//OPCODE(SMSG_HEALTH_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_HEALTH_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_POWER_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_POWER_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(CMSG_GAMEOBJ_REPORT_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGameobjectReportUse ); OPCODE(CMSG_GAMEOBJ_REPORT_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGameobjectReportUse );
OPCODE(SMSG_HIGHEST_THREAT_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_HIGHEST_THREAT_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@ -1245,7 +1245,7 @@ void InitializeOpcodes()
//OPCODE(CMSG_REMOVE_GLYPH, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRemoveGlyphOpcode ); //OPCODE(CMSG_REMOVE_GLYPH, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRemoveGlyphOpcode );
//OPCODE(CMSG_DUMP_OBJECTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //OPCODE(CMSG_DUMP_OBJECTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//OPCODE(SMSG_DUMP_OBJECTS_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //OPCODE(SMSG_DUMP_OBJECTS_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_DISMISS_CRITTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); OPCODE(CMSG_DISMISS_CRITTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//OPCODE(SMSG_NOTIFY_DEST_LOC_SPELL_CAST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //OPCODE(SMSG_NOTIFY_DEST_LOC_SPELL_CAST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(CMSG_AUCTION_LIST_PENDING_SALES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListPendingSales ); OPCODE(CMSG_AUCTION_LIST_PENDING_SALES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListPendingSales );
OPCODE(SMSG_AUCTION_LIST_PENDING_SALES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_AUCTION_LIST_PENDING_SALES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@ -1370,7 +1370,7 @@ void InitializeOpcodes()
//OPCODE(CMSG_GM_NUKE_CHARACTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //OPCODE(CMSG_GM_NUKE_CHARACTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
OPCODE(CMSG_LOW_LEVEL_RAID, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetAllowLowLevelRaidOpcode); OPCODE(CMSG_LOW_LEVEL_RAID, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetAllowLowLevelRaidOpcode);
OPCODE(CMSG_LOW_LEVEL_RAID_USER, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetAllowLowLevelRaidOpcode); OPCODE(CMSG_LOW_LEVEL_RAID_USER, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetAllowLowLevelRaidOpcode);
//OPCODE(SMSG_CAMERA_SHAKE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_CAMERA_SHAKE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_SOCKET_GEMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_SOCKET_GEMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_SET_CHARACTER_MODEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //OPCODE(CMSG_SET_CHARACTER_MODEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
OPCODE(SMSG_CONNECT_TO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_CONNECT_TO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );

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@ -1206,17 +1206,17 @@ enum Opcodes
CMSG_UNITANIMTIER_CHEAT = 0x1473, CMSG_UNITANIMTIER_CHEAT = 0x1473,
CMSG_CHAR_CUSTOMIZE = 0x2C34, // 4.3.4 15595 CMSG_CHAR_CUSTOMIZE = 0x2C34, // 4.3.4 15595
SMSG_CHAR_CUSTOMIZE = 0x4F16, // 4.3.4 15595 SMSG_CHAR_CUSTOMIZE = 0x4F16, // 4.3.4 15595
SMSG_PET_RENAMEABLE = 0x1476, SMSG_PET_RENAMEABLE = 0x2B27, // 4.3.4 15595
CMSG_REQUEST_VEHICLE_EXIT = 0x1477, CMSG_REQUEST_VEHICLE_EXIT = 0x2B35, // 4.3.4 15595
CMSG_REQUEST_VEHICLE_PREV_SEAT = 0x1478, CMSG_REQUEST_VEHICLE_PREV_SEAT = 0x4C04, // 4.3.4 15595
CMSG_REQUEST_VEHICLE_NEXT_SEAT = 0x1479, CMSG_REQUEST_VEHICLE_NEXT_SEAT = 0x4434, // 4.3.4 15595
CMSG_REQUEST_VEHICLE_SWITCH_SEAT = 0x147A, CMSG_REQUEST_VEHICLE_SWITCH_SEAT = 0x4C14, // 4.3.4 15595
CMSG_PET_LEARN_TALENT = 0x6725, // 4.3.4 15595 CMSG_PET_LEARN_TALENT = 0x6725, // 4.3.4 15595
CMSG_PET_UNLEARN_TALENTS = 0x147C, CMSG_PET_UNLEARN_TALENTS = 0x147C,
SMSG_SET_PHASE_SHIFT = 0x70A0, // 4.3.4 15595 SMSG_SET_PHASE_SHIFT = 0x70A0, // 4.3.4 15595
SMSG_ALL_ACHIEVEMENT_DATA = 0x58B1, // 4.3.4 15595 SMSG_ALL_ACHIEVEMENT_DATA = 0x58B1, // 4.3.4 15595
CMSG_FORCE_SAY_CHEAT = 0x147F, CMSG_FORCE_SAY_CHEAT = 0x147F,
SMSG_HEALTH_UPDATE = 0x1480, SMSG_HEALTH_UPDATE = 0x4734, // 4.3.4 15595
SMSG_POWER_UPDATE = 0x4A07, // 4.3.4 15595 SMSG_POWER_UPDATE = 0x4A07, // 4.3.4 15595
CMSG_GAMEOBJ_REPORT_USE = 0x4827, // 4.3.4 15595 CMSG_GAMEOBJ_REPORT_USE = 0x4827, // 4.3.4 15595
SMSG_HIGHEST_THREAT_UPDATE = 0x4104, // 4.3.4 15595 SMSG_HIGHEST_THREAT_UPDATE = 0x4104, // 4.3.4 15595
@ -1230,7 +1230,7 @@ enum Opcodes
CMSG_REMOVE_GLYPH = 0x148B, CMSG_REMOVE_GLYPH = 0x148B,
CMSG_DUMP_OBJECTS = 0x148C, CMSG_DUMP_OBJECTS = 0x148C,
SMSG_DUMP_OBJECTS_DATA = 0x148D, SMSG_DUMP_OBJECTS_DATA = 0x148D,
CMSG_DISMISS_CRITTER = 0x148E, CMSG_DISMISS_CRITTER = 0x4227,
SMSG_NOTIFY_DEST_LOC_SPELL_CAST = 0x148F, SMSG_NOTIFY_DEST_LOC_SPELL_CAST = 0x148F,
CMSG_AUCTION_LIST_PENDING_SALES = 0x2C17, // 4.3.4 15595 CMSG_AUCTION_LIST_PENDING_SALES = 0x2C17, // 4.3.4 15595
SMSG_AUCTION_LIST_PENDING_SALES = 0x6A27, // 4.3.4 15595 SMSG_AUCTION_LIST_PENDING_SALES = 0x6A27, // 4.3.4 15595
@ -1355,7 +1355,7 @@ enum Opcodes
CMSG_GM_NUKE_CHARACTER = 0x1508, CMSG_GM_NUKE_CHARACTER = 0x1508,
CMSG_LOW_LEVEL_RAID = 0x4435, // 4.3.4 15595 CMSG_LOW_LEVEL_RAID = 0x4435, // 4.3.4 15595
CMSG_LOW_LEVEL_RAID_USER = 0x0536, // 4.3.4 15595 CMSG_LOW_LEVEL_RAID_USER = 0x0536, // 4.3.4 15595
SMSG_CAMERA_SHAKE = 0x150B, SMSG_CAMERA_SHAKE = 0x4214, // 4.3.4 15595
SMSG_SOCKET_GEMS = 0x6014, // 4.3.4 15595 SMSG_SOCKET_GEMS = 0x6014, // 4.3.4 15595
CMSG_SET_CHARACTER_MODEL = 0x150D, CMSG_SET_CHARACTER_MODEL = 0x150D,
SMSG_CONNECT_TO = 0x0942, // 4.3.4 15595 SMSG_CONNECT_TO = 0x0942, // 4.3.4 15595

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@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "12745" #define REVISION_NR "12746"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__