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[7146] Trailing whitespace code cleanup
Signed-off-by: freghar <compmancz@gmail.com>
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parent
1cae7220fa
commit
11ed0e99a8
23 changed files with 54 additions and 54 deletions
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@ -1099,7 +1099,7 @@ void Unit::CalculateSpellDamage(SpellNonMeleeDamage *damageInfo, int32 damage, S
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ignore = true;
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break;
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}
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if (!ignore)
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{
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CalcAbsorbResist(pVictim, damageSchoolMask, SPELL_DIRECT_DAMAGE, damage, &damageInfo->absorb, &damageInfo->resist);
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@ -2399,7 +2399,7 @@ SpellMissInfo Unit::MeleeSpellHitResult(Unit *pVictim, SpellEntry const *spell)
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// Can`t dodge from behind in PvP (but its possible in PvE)
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if (GetTypeId() == TYPEID_PLAYER && pVictim->GetTypeId() == TYPEID_PLAYER)
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canDodge = false;
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// Can`t parry
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// Can`t parry
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canParry = false;
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}
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// Check creatures flags_extra for disable parry
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@ -4744,7 +4744,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
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for(AuraMap::iterator iter = Auras.begin(); iter != Auras.end();)
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{
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SpellEntry const *spell = iter->second->GetSpellProto();
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if( spell->Mechanic == MECHANIC_STUN ||
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if( spell->Mechanic == MECHANIC_STUN ||
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spell->EffectMechanic[iter->second->GetEffIndex()] == MECHANIC_STUN)
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{
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pVictim->RemoveAurasDueToSpell(spell->Id);
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@ -5837,7 +5837,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
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// Mark of Blood
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if (dummySpell->Id == 49005)
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{
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// TODO: need more info (cooldowns/PPM)
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// TODO: need more info (cooldowns/PPM)
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triggered_spell_id = 50424;
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break;
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}
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@ -7842,7 +7842,7 @@ bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM
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}
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// Glyph of Shadowburn
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if (spellProto->SpellFamilyName == SPELLFAMILY_WARLOCK &&
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spellProto->SpellFamilyFlags & 0x0000000000000080LL &&
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spellProto->SpellFamilyFlags & 0x0000000000000080LL &&
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pVictim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT))
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{
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AuraList const& mOverrideClassScript = GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
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