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https://github.com/mangosfour/server.git
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[7146] Trailing whitespace code cleanup
Signed-off-by: freghar <compmancz@gmail.com>
This commit is contained in:
parent
1cae7220fa
commit
11ed0e99a8
23 changed files with 54 additions and 54 deletions
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@ -20,7 +20,7 @@ CREATE TABLE `spell_proc_event` (
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) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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-- ----------------------------
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-- Records
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-- Records
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-- ----------------------------
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INSERT INTO `spell_proc_event` VALUES
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(324, 0x00000000, 0, 0x0000000000000000, 0x00000000, 0x00000000, 0, 0, 3),
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@ -703,4 +703,4 @@ INSERT INTO `spell_proc_event` VALUES
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(60572, 0x00000000, 11, 0x0000000090100000, 0x00000000, 0x00000000, 0, 0, 0),
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(60617, 0x00000000, 0, 0x0000000000000000, 0x00000000, 0x00000020, 0, 0, 0),
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(60826, 0x00000000, 15, 0x0000000001400000, 0x00000000, 0x00000000, 0, 0, 0),
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(61324, 0x00000000, 10, 0x0002000000000000, 0x00000000, 0x00000000, 0, 0, 0);
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(61324, 0x00000000, 10, 0x0002000000000000, 0x00000000, 0x00000000, 0, 0, 0);
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@ -14,4 +14,4 @@ INSERT INTO `spell_proc_event` VALUES (48111, 0x00, 0, 0x00000000, 0x00000000, 0
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-- (48113) Prayer of Mending (Rank 3)
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DELETE FROM `spell_proc_event` WHERE `entry` IN (48113);
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INSERT INTO `spell_proc_event` VALUES (48113, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x000A02A8, 0x00000000, 0.000000, 0.000000, 0);
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INSERT INTO `spell_proc_event` VALUES (48113, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x000A02A8, 0x00000000, 0.000000, 0.000000, 0);
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@ -10,4 +10,4 @@ DELETE FROM character_spell WHERE `spell` IN (
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/*old Shadow Resistance, leaned as racial passive of race 5 */
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DELETE FROM character_spell USING character_spell INNER JOIN characters ON character_spell.guid = characters.guid
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WHERE character_spell.spell = 20579 AND characters.race <> 5;
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WHERE character_spell.spell = 20579 AND characters.race <> 5;
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@ -20,4 +20,4 @@ INSERT INTO `spell_proc_event` VALUES (44395, 0x00, 0, 0x00000000, 0x00000000, 0
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DELETE FROM `spell_proc_event` WHERE `entry` IN (44396);
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INSERT INTO `spell_proc_event` VALUES (44396, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000400, 0.000000, 0.000000, 0);
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@ -30,10 +30,10 @@ See an example below:
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| Counter show number of sql update in updates list for provided revision
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| and set proper order for sql updates for same revision
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MaNGOS commit revison related to sql update.
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MaNGOS commit revison related to sql update.
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It included in commit description in form [6936] as you can see at http://github.com/mangos/mangos/commits/master
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After appling this update DB compatiable with database that include this sql update.
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SQL update include special protection against multiply and wrong order SQL updates apply.
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So attempt apply sql update to more old DB without previous SQL update in list for targeted database
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So attempt apply sql update to more old DB without previous SQL update in list for targeted database
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or to DB with already applied this or later SQL update will generate error and not applied.
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@ -1,4 +1,4 @@
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/*
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/*
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* Copyright (C) 2005-2009 MaNGOS <http://www.mangosproject.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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@ -80,7 +80,7 @@ bool LoginQueryHolder::Initialize()
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res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADDECLINEDNAMES, "SELECT genitive, dative, accusative, instrumental, prepositional FROM character_declinedname WHERE guid = '%u'",GUID_LOPART(m_guid));
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// in other case still be dummy query
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res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADGUILD, "SELECT guildid,rank FROM guild_member WHERE guid = '%u'", GUID_LOPART(m_guid));
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res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADARENAINFO, "SELECT arenateamid, played_week, played_season, personal_rating FROM arena_team_member WHERE guid='%u'", GUID_LOPART(m_guid));
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res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADARENAINFO, "SELECT arenateamid, played_week, played_season, personal_rating FROM arena_team_member WHERE guid='%u'", GUID_LOPART(m_guid));
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res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADACHIEVEMENTS, "SELECT achievement, date FROM character_achievement WHERE guid = '%u'", GUID_LOPART(m_guid));
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res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADCRITERIAPROGRESS,"SELECT criteria, counter, date FROM character_achievement_progress WHERE guid = '%u'", GUID_LOPART(m_guid));
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@ -349,7 +349,7 @@ struct GameObjectInfo
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uint32 state2Name; //3
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} destructibleBuilding;
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//34 GAMEOBJECT_TYPE_TRAPDOOR
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struct
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struct
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{
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uint32 whenToPause; // 0
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uint32 startOpen; // 1
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@ -1586,7 +1586,7 @@ void Guild::DisplayGuildBankLogs(WorldSession *session, uint8 TabId)
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{
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data << uint8((*itr)->LogEntry);
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data << uint64(MAKE_NEW_GUID((*itr)->PlayerGuid,0,HIGHGUID_PLAYER));
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if ((*itr)->LogEntry == GUILD_BANK_LOG_DEPOSIT_MONEY ||
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if ((*itr)->LogEntry == GUILD_BANK_LOG_DEPOSIT_MONEY ||
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(*itr)->LogEntry == GUILD_BANK_LOG_WITHDRAW_MONEY ||
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(*itr)->LogEntry == GUILD_BANK_LOG_REPAIR_MONEY ||
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(*itr)->LogEntry == GUILD_BANK_LOG_UNK1 ||
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@ -1616,7 +1616,7 @@ void Guild::DisplayGuildBankLogs(WorldSession *session, uint8 TabId)
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{
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data << uint8((*itr)->LogEntry);
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data << uint64(MAKE_NEW_GUID((*itr)->PlayerGuid,0,HIGHGUID_PLAYER));
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if ((*itr)->LogEntry == GUILD_BANK_LOG_DEPOSIT_MONEY ||
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if ((*itr)->LogEntry == GUILD_BANK_LOG_DEPOSIT_MONEY ||
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(*itr)->LogEntry == GUILD_BANK_LOG_WITHDRAW_MONEY ||
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(*itr)->LogEntry == GUILD_BANK_LOG_REPAIR_MONEY ||
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(*itr)->LogEntry == GUILD_BANK_LOG_UNK1 ||
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@ -258,7 +258,7 @@ void Object::DestroyForPlayer(Player *target) const
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void Object::_BuildMovementUpdate(ByteBuffer * data, uint8 flags, uint32 flags2) const
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{
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uint16 unk_flags = ((GetTypeId() == TYPEID_PLAYER) ? ((Player*)this)->m_movementInfo.unk1 : 0);
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if(GetTypeId() == TYPEID_UNIT)
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if(((Creature*)this)->isVehicle())
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unk_flags |= 0x20; // always allow pitch
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@ -427,7 +427,7 @@ Player::Player (WorldSession *session): Unit(), m_achievementMgr(this)
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for (int i = 0; i < MAX_COMBAT_RATING; i++)
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m_baseRatingValue[i] = 0;
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m_baseSpellDamage = 0;
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m_baseSpellHealing = 0;
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m_baseFeralAP = 0;
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@ -4535,7 +4535,7 @@ float Player::OCTRegenMPPerSpirit()
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void Player::ApplyRatingMod(CombatRating cr, int32 value, bool apply)
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{
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m_baseRatingValue[cr]+=(apply ? value : -value);
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int32 amount = uint32(m_baseRatingValue[cr]);
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// Apply bonus from SPELL_AURA_MOD_RATING_FROM_STAT
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// stat used stored in miscValueB for this aura
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@ -9936,7 +9936,7 @@ uint8 Player::CanEquipItem( uint8 slot, uint16 &dest, Item *pItem, bool swap, bo
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if(!CanDualWield())
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return EQUIP_ERR_CANT_DUAL_WIELD;
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}
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else if (type == INVTYPE_2HWEAPON)
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else if (type == INVTYPE_2HWEAPON)
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{
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if(!CanDualWield() || !CanTitanGrip())
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return EQUIP_ERR_CANT_DUAL_WIELD;
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@ -18705,7 +18705,7 @@ bool Player::isHonorOrXPTarget(Unit* pVictim)
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if(pVictim->GetTypeId() == TYPEID_UNIT)
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{
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if (((Creature*)pVictim)->isTotem() ||
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if (((Creature*)pVictim)->isTotem() ||
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((Creature*)pVictim)->isPet() ||
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((Creature*)pVictim)->GetCreatureInfo()->flags_extra & CREATURE_FLAG_EXTRA_NO_XP_AT_KILL)
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return false;
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@ -19281,7 +19281,7 @@ void Player::SetTitle(CharTitlesEntry const* title)
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void Player::ConvertRune(uint8 index, uint8 newType)
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{
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SetCurrentRune(index, newType);
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WorldPacket data(SMSG_CONVERT_RUNE, 2);
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data << uint8(index);
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data << uint8(newType);
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@ -19362,4 +19362,4 @@ uint32 Player::CalculateTalentsPoints() const
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talentPointsForLevel = base_talent;
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return talentPointsForLevel;
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}
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}
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@ -440,7 +440,7 @@ enum PlayerFlags
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PLAYER_FLAGS_UNK18 = 0x00020000, // taxi benchmark mode (on/off) (2.0.1)
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PLAYER_FLAGS_PVP_TIMER = 0x00040000, // 3.0.2, pvp timer active (after you disable pvp manually)
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PLAYER_FLAGS_UNK20 = 0x00080000,
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PLAYER_FLAGS_UNK21 = 0x00100000,
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PLAYER_FLAGS_UNK21 = 0x00100000,
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PLAYER_FLAGS_UNK22 = 0x00200000,
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PLAYER_FLAGS_UNK23 = 0x00400000,
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PLAYER_FLAGS_UNK24 = 0x00800000, // disabled all abilitys on tab except autoattack
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@ -4243,7 +4243,7 @@ uint8 Spell::CanCast(bool strict)
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break;
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}
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// This is generic summon effect
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// This is generic summon effect
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case SPELL_EFFECT_SUMMON:
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{
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switch(m_spellInfo->EffectMiscValueB[i])
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@ -340,7 +340,7 @@ Aura::Aura(SpellEntry const* spellproto, uint32 eff, int32 *currentBasePoints, U
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m_spellmod(NULL), m_caster_guid(0), m_castItemGuid(castItem?castItem->GetGUID():0), m_target(target),
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m_timeCla(1000), m_periodicTimer(0), m_removeMode(AURA_REMOVE_BY_DEFAULT), m_AuraDRGroup(DIMINISHING_NONE),
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m_effIndex(eff), m_auraSlot(MAX_AURAS), m_auraFlags(AFLAG_NONE), m_auraLevel(1), m_procCharges(0), m_stackAmount(1),
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m_positive(false), m_permanent(false), m_isPeriodic(false), m_isAreaAura(false), m_isPersistent(false),
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m_positive(false), m_permanent(false), m_isPeriodic(false), m_isAreaAura(false), m_isPersistent(false),
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m_updated(false), m_isRemovedOnShapeLost(true), m_in_use(false)
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{
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assert(target);
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@ -970,7 +970,7 @@ void Aura::_AddAura()
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// Conflagrate aura state on Immolate
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if (m_spellProto->SpellFamilyName == SPELLFAMILY_WARLOCK && m_spellProto->SpellFamilyFlags & 4)
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m_target->ModifyAuraState(AURA_STATE_IMMOLATE, true);
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// Faerie Fire (druid versions)
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if (m_spellProto->SpellFamilyName == SPELLFAMILY_DRUID && m_spellProto->SpellFamilyFlags & 0x0000000000000400LL)
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m_target->ModifyAuraState(AURA_STATE_FAERIE_FIRE, true);
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@ -1093,7 +1093,7 @@ void Aura::_RemoveAura()
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for(Unit::AuraMap::iterator i = Auras.begin(); i != Auras.end(); ++i)
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{
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SpellEntry const *auraSpellInfo = (*i).second->GetSpellProto();
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if(auraSpellInfo->SpellFamilyName == m_spellProto->SpellFamilyName &&
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if(auraSpellInfo->SpellFamilyName == m_spellProto->SpellFamilyName &&
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auraSpellInfo->SpellFamilyFlags == m_spellProto->SpellFamilyFlags )
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{
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found = true;
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@ -2146,14 +2146,14 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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if (caster && m_removeMode == AURA_REMOVE_BY_DEATH)
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{
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// Stop caster Arcane Missle chanelling on death
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if (m_spellProto->SpellFamilyName == SPELLFAMILY_MAGE &&
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if (m_spellProto->SpellFamilyName == SPELLFAMILY_MAGE &&
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m_spellProto->SpellFamilyFlags&0x0000000000000800LL)
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{
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caster->InterruptSpell(CURRENT_CHANNELED_SPELL);
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return;
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}
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// Stop caster Penance chanelling on death
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if (m_spellProto->SpellFamilyName == SPELLFAMILY_PRIEST &&
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if (m_spellProto->SpellFamilyName == SPELLFAMILY_PRIEST &&
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m_spellProto->SpellFamilyFlags2 & 0x00000080)
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{
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caster->InterruptSpell(CURRENT_CHANNELED_SPELL);
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@ -6321,7 +6321,7 @@ void Aura::PeriodicDummyTick()
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// case 33208: break;
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// // Gossip NPC Periodic - Despawn
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// case 33209: break;
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// TODO: now its not periodic dummy - need move out from here
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// Aspect of the Viper
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case 34074:
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@ -258,7 +258,7 @@ class MANGOS_DLL_SPEC Aura
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uint8 GetAuraLevel() const { return m_auraLevel; }
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void SetAuraLevel(uint8 level) { m_auraLevel = level; }
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uint8 GetAuraCharges() const { return m_procCharges; }
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void SetAuraCharges(uint8 charges)
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void SetAuraCharges(uint8 charges)
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{
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if (m_procCharges == charges)
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return;
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@ -266,7 +266,7 @@ class MANGOS_DLL_SPEC Aura
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SendAuraUpdate(false);
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}
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bool DropAuraCharge() // return true if last charge dropped
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{
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{
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if (m_procCharges == 0)
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return false;
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m_procCharges--;
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@ -146,7 +146,7 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]=
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&Spell::EffectSummonPlayer, // 85 SPELL_EFFECT_SUMMON_PLAYER
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&Spell::EffectActivateObject, // 86 SPELL_EFFECT_ACTIVATE_OBJECT
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&Spell::EffectUnused, // 87 SPELL_EFFECT_WMO_DAMAGE
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&Spell::EffectUnused, // 88 SPELL_EFFECT_WMO_REPAIR
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&Spell::EffectUnused, // 88 SPELL_EFFECT_WMO_REPAIR
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&Spell::EffectUnused, // 89 SPELL_EFFECT_WMO_CHANGE
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&Spell::EffectUnused, // 90 SPELL_EFFECT_KILL_CREDIT
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&Spell::EffectUnused, // 91 SPELL_EFFECT_THREAT_ALL one spell: zzOLDBrainwash
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@ -493,7 +493,7 @@ void Spell::EffectSchoolDMG(uint32 effect_idx)
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// Lookup for Deadly poison (only attacker applied)
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Unit::AuraList const& auras = unitTarget->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE);
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for(Unit::AuraList::const_iterator itr = auras.begin(); itr!=auras.end(); ++itr)
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if( (*itr)->GetSpellProto()->SpellFamilyName==SPELLFAMILY_ROGUE &&
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if( (*itr)->GetSpellProto()->SpellFamilyName==SPELLFAMILY_ROGUE &&
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(*itr)->GetSpellProto()->SpellFamilyFlags & 0x10000 &&
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(*itr)->GetCasterGUID()==m_caster->GetGUID() )
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{
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@ -928,7 +928,7 @@ void Spell::EffectDummy(uint32 i)
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{
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Aura * dummy = m_caster->GetDummyAura(28734);
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if (dummy)
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{
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{
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int32 bp = damage * dummy->GetStackAmount();
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m_caster->CastCustomSpell(m_caster, 28733, &bp, NULL, NULL, true);
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m_caster->RemoveAurasDueToSpell(28734);
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@ -1265,7 +1265,7 @@ void Spell::EffectDummy(uint32 i)
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if (Aura *aura = m_caster->GetDummyAura(58367))
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rage+=aura->GetModifier()->m_amount;
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int32 basePoints0 = damage+int32(rage * m_spellInfo->DmgMultiplier[i] +
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int32 basePoints0 = damage+int32(rage * m_spellInfo->DmgMultiplier[i] +
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m_caster->GetTotalAttackPowerValue(BASE_ATTACK)*0.2f);
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m_caster->CastCustomSpell(unitTarget, 20647, &basePoints0, NULL, NULL, true, 0);
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m_caster->SetPower(POWER_RAGE,0);
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@ -1754,7 +1754,7 @@ void Spell::EffectDummy(uint32 i)
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Unit::AuraList const& auraDummy = m_caster->GetAurasByType(SPELL_AURA_DUMMY);
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for(Unit::AuraList::const_iterator itr = auraDummy.begin(); itr != auraDummy.end(); ++itr)
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{
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if( (*itr)->GetSpellProto()->SpellFamilyName==SPELLFAMILY_SHAMAN &&
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if( (*itr)->GetSpellProto()->SpellFamilyName==SPELLFAMILY_SHAMAN &&
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(*itr)->GetSpellProto()->SpellFamilyFlags & 0x0000000000200000LL &&
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(*itr)->GetCastItemGUID() == item->GetGUID())
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{
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@ -4285,8 +4285,8 @@ void Spell::EffectWeaponDmg(uint32 i)
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for(Unit::AuraMap::iterator itr = suAuras.begin(); itr != suAuras.end(); ++itr)
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{
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SpellEntry const *spellInfo = (*itr).second->GetSpellProto();
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if( spellInfo->SpellFamilyName == SPELLFAMILY_WARRIOR &&
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spellInfo->SpellFamilyFlags & 0x0000000000004000LL &&
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if( spellInfo->SpellFamilyName == SPELLFAMILY_WARRIOR &&
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spellInfo->SpellFamilyFlags & 0x0000000000004000LL &&
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(*itr).second->GetCasterGUID() == m_caster->GetGUID())
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{
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(*itr).second->RefreshAura();
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@ -4839,7 +4839,7 @@ void Spell::EffectScriptEffect(uint32 effIndex)
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case 60893: // Northrend Alchemy Research
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case 61177: // Northrend Inscription Research
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case 61288: // Minor Inscription Research
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case 61756: // Northrend Inscription Research (FAST QA VERSION)
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case 61756: // Northrend Inscription Research (FAST QA VERSION)
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{
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if(!IsExplicitDiscoverySpell(m_spellInfo))
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{
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@ -172,7 +172,7 @@ SpellSpecific GetSpellSpecific(uint32 spellId)
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// only hunter aspects have this (but not all aspects in hunter family)
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if( spellInfo->SpellFamilyFlags & 0x0044000000380000LL || spellInfo->SpellFamilyFlags2 & 0x00003010)
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return SPELL_ASPECT;
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if( spellInfo->SpellFamilyFlags2 & 0x00000002 )
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||||
return SPELL_TRACKER;
|
||||
|
||||
|
|
@ -736,7 +736,7 @@ void SpellMgr::LoadSpellAffects()
|
|||
case 0: ptr = &spellInfo->EffectSpellClassMaskA[0]; break;
|
||||
case 1: ptr = &spellInfo->EffectSpellClassMaskB[0]; break;
|
||||
case 2: ptr = &spellInfo->EffectSpellClassMaskC[0]; break;
|
||||
default:
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
if(ptr[0] == affect.SpellClassMask[0] || ptr[1] == affect.SpellClassMask[1] || ptr[2] == affect.SpellClassMask[2])
|
||||
|
|
@ -776,7 +776,7 @@ void SpellMgr::LoadSpellAffects()
|
|||
case 0: ptr = &spellInfo->EffectSpellClassMaskA[0]; break;
|
||||
case 1: ptr = &spellInfo->EffectSpellClassMaskB[0]; break;
|
||||
case 2: ptr = &spellInfo->EffectSpellClassMaskC[0]; break;
|
||||
default:
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
if(ptr[0] || ptr[1] || ptr[2])
|
||||
|
|
|
|||
|
|
@ -1099,7 +1099,7 @@ void Unit::CalculateSpellDamage(SpellNonMeleeDamage *damageInfo, int32 damage, S
|
|||
ignore = true;
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
if (!ignore)
|
||||
{
|
||||
CalcAbsorbResist(pVictim, damageSchoolMask, SPELL_DIRECT_DAMAGE, damage, &damageInfo->absorb, &damageInfo->resist);
|
||||
|
|
@ -2399,7 +2399,7 @@ SpellMissInfo Unit::MeleeSpellHitResult(Unit *pVictim, SpellEntry const *spell)
|
|||
// Can`t dodge from behind in PvP (but its possible in PvE)
|
||||
if (GetTypeId() == TYPEID_PLAYER && pVictim->GetTypeId() == TYPEID_PLAYER)
|
||||
canDodge = false;
|
||||
// Can`t parry
|
||||
// Can`t parry
|
||||
canParry = false;
|
||||
}
|
||||
// Check creatures flags_extra for disable parry
|
||||
|
|
@ -4744,7 +4744,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
|
|||
for(AuraMap::iterator iter = Auras.begin(); iter != Auras.end();)
|
||||
{
|
||||
SpellEntry const *spell = iter->second->GetSpellProto();
|
||||
if( spell->Mechanic == MECHANIC_STUN ||
|
||||
if( spell->Mechanic == MECHANIC_STUN ||
|
||||
spell->EffectMechanic[iter->second->GetEffIndex()] == MECHANIC_STUN)
|
||||
{
|
||||
pVictim->RemoveAurasDueToSpell(spell->Id);
|
||||
|
|
@ -5837,7 +5837,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
|
|||
// Mark of Blood
|
||||
if (dummySpell->Id == 49005)
|
||||
{
|
||||
// TODO: need more info (cooldowns/PPM)
|
||||
// TODO: need more info (cooldowns/PPM)
|
||||
triggered_spell_id = 50424;
|
||||
break;
|
||||
}
|
||||
|
|
@ -7842,7 +7842,7 @@ bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM
|
|||
}
|
||||
// Glyph of Shadowburn
|
||||
if (spellProto->SpellFamilyName == SPELLFAMILY_WARLOCK &&
|
||||
spellProto->SpellFamilyFlags & 0x0000000000000080LL &&
|
||||
spellProto->SpellFamilyFlags & 0x0000000000000080LL &&
|
||||
pVictim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT))
|
||||
{
|
||||
AuraList const& mOverrideClassScript = GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
|
||||
|
|
|
|||
|
|
@ -650,7 +650,7 @@ struct UnitActionBarEntry
|
|||
|
||||
union
|
||||
{
|
||||
struct
|
||||
struct
|
||||
{
|
||||
uint16 SpellOrAction;
|
||||
uint16 Type;
|
||||
|
|
|
|||
|
|
@ -531,7 +531,7 @@ void WorldSession::LoadAccountData()
|
|||
if(!result)
|
||||
return;
|
||||
|
||||
do
|
||||
do
|
||||
{
|
||||
Field *fields = result->Fetch();
|
||||
|
||||
|
|
|
|||
|
|
@ -221,7 +221,7 @@ void LoadDBCStores(const std::string& dataPath)
|
|||
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sBattlemasterListStore, dbcPath,"BattlemasterList.dbc");
|
||||
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sBarberShopStyleStore, dbcPath,"BarberShopStyle.dbc");
|
||||
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCharStartOutfitStore, dbcPath,"CharStartOutfit.dbc");
|
||||
|
||||
|
||||
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCharTitlesStore, dbcPath,"CharTitles.dbc");
|
||||
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sChatChannelsStore, dbcPath,"ChatChannels.dbc");
|
||||
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sChrClassesStore, dbcPath,"ChrClasses.dbc");
|
||||
|
|
@ -503,11 +503,11 @@ void LoadDBCStores(const std::string& dataPath)
|
|||
// check at up-to-date DBC files (2425 is last item extended cost added in 3.0.1)
|
||||
// check at up-to-date DBC files (76 is last char title added in 3.0.1)
|
||||
// check at up-to-date DBC files (2311 is last area added in 3.0.1)
|
||||
if( !sSpellStore.LookupEntry(54909) ||
|
||||
!sSkillLineAbilityStore.LookupEntry(19162) ||
|
||||
if( !sSpellStore.LookupEntry(54909) ||
|
||||
!sSkillLineAbilityStore.LookupEntry(19162) ||
|
||||
!sMapStore.LookupEntry(619) ||
|
||||
!sGemPropertiesStore.LookupEntry(1361) ||
|
||||
!sItemExtendedCostStore.LookupEntry(2425) ||
|
||||
!sGemPropertiesStore.LookupEntry(1361) ||
|
||||
!sItemExtendedCostStore.LookupEntry(2425) ||
|
||||
!sCharTitlesStore.LookupEntry(76) ||
|
||||
!sAreaStore.LookupEntry(2311) )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1410,7 +1410,7 @@ struct VehicleEntry
|
|||
uint32 m_uiSeatIndicatorType; // 42
|
||||
};
|
||||
|
||||
struct VehicleSeatEntry
|
||||
struct VehicleSeatEntry
|
||||
{
|
||||
uint32 m_ID; // 0
|
||||
uint32 m_flags; // 1
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
#ifndef __REVISION_NR_H__
|
||||
#define __REVISION_NR_H__
|
||||
#define REVISION_NR "7145"
|
||||
#define REVISION_NR "7146"
|
||||
#endif // __REVISION_NR_H__
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue