[7146] Trailing whitespace code cleanup

Signed-off-by: freghar <compmancz@gmail.com>
This commit is contained in:
freghar 2009-01-22 18:09:34 +01:00
parent 1cae7220fa
commit 11ed0e99a8
23 changed files with 54 additions and 54 deletions

View file

@ -20,7 +20,7 @@ CREATE TABLE `spell_proc_event` (
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
-- ----------------------------
-- Records
-- Records
-- ----------------------------
INSERT INTO `spell_proc_event` VALUES
(324, 0x00000000, 0, 0x0000000000000000, 0x00000000, 0x00000000, 0, 0, 3),
@ -703,4 +703,4 @@ INSERT INTO `spell_proc_event` VALUES
(60572, 0x00000000, 11, 0x0000000090100000, 0x00000000, 0x00000000, 0, 0, 0),
(60617, 0x00000000, 0, 0x0000000000000000, 0x00000000, 0x00000020, 0, 0, 0),
(60826, 0x00000000, 15, 0x0000000001400000, 0x00000000, 0x00000000, 0, 0, 0),
(61324, 0x00000000, 10, 0x0002000000000000, 0x00000000, 0x00000000, 0, 0, 0);
(61324, 0x00000000, 10, 0x0002000000000000, 0x00000000, 0x00000000, 0, 0, 0);

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@ -14,4 +14,4 @@ INSERT INTO `spell_proc_event` VALUES (48111, 0x00, 0, 0x00000000, 0x00000000, 0
-- (48113) Prayer of Mending (Rank 3)
DELETE FROM `spell_proc_event` WHERE `entry` IN (48113);
INSERT INTO `spell_proc_event` VALUES (48113, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x000A02A8, 0x00000000, 0.000000, 0.000000, 0);
INSERT INTO `spell_proc_event` VALUES (48113, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x000A02A8, 0x00000000, 0.000000, 0.000000, 0);

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@ -10,4 +10,4 @@ DELETE FROM character_spell WHERE `spell` IN (
/*old Shadow Resistance, leaned as racial passive of race 5 */
DELETE FROM character_spell USING character_spell INNER JOIN characters ON character_spell.guid = characters.guid
WHERE character_spell.spell = 20579 AND characters.race <> 5;
WHERE character_spell.spell = 20579 AND characters.race <> 5;

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@ -20,4 +20,4 @@ INSERT INTO `spell_proc_event` VALUES (44395, 0x00, 0, 0x00000000, 0x00000000, 0
DELETE FROM `spell_proc_event` WHERE `entry` IN (44396);
INSERT INTO `spell_proc_event` VALUES (44396, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000400, 0.000000, 0.000000, 0);

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@ -30,10 +30,10 @@ See an example below:
| Counter show number of sql update in updates list for provided revision
| and set proper order for sql updates for same revision
|
MaNGOS commit revison related to sql update.
MaNGOS commit revison related to sql update.
It included in commit description in form [6936] as you can see at http://github.com/mangos/mangos/commits/master
After appling this update DB compatiable with database that include this sql update.
SQL update include special protection against multiply and wrong order SQL updates apply.
So attempt apply sql update to more old DB without previous SQL update in list for targeted database
So attempt apply sql update to more old DB without previous SQL update in list for targeted database
or to DB with already applied this or later SQL update will generate error and not applied.

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@ -1,4 +1,4 @@
/*
/*
* Copyright (C) 2005-2009 MaNGOS <http://www.mangosproject.org/>
*
* This program is free software; you can redistribute it and/or modify

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@ -80,7 +80,7 @@ bool LoginQueryHolder::Initialize()
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADDECLINEDNAMES, "SELECT genitive, dative, accusative, instrumental, prepositional FROM character_declinedname WHERE guid = '%u'",GUID_LOPART(m_guid));
// in other case still be dummy query
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADGUILD, "SELECT guildid,rank FROM guild_member WHERE guid = '%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADARENAINFO, "SELECT arenateamid, played_week, played_season, personal_rating FROM arena_team_member WHERE guid='%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADARENAINFO, "SELECT arenateamid, played_week, played_season, personal_rating FROM arena_team_member WHERE guid='%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADACHIEVEMENTS, "SELECT achievement, date FROM character_achievement WHERE guid = '%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADCRITERIAPROGRESS,"SELECT criteria, counter, date FROM character_achievement_progress WHERE guid = '%u'", GUID_LOPART(m_guid));

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@ -349,7 +349,7 @@ struct GameObjectInfo
uint32 state2Name; //3
} destructibleBuilding;
//34 GAMEOBJECT_TYPE_TRAPDOOR
struct
struct
{
uint32 whenToPause; // 0
uint32 startOpen; // 1

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@ -1586,7 +1586,7 @@ void Guild::DisplayGuildBankLogs(WorldSession *session, uint8 TabId)
{
data << uint8((*itr)->LogEntry);
data << uint64(MAKE_NEW_GUID((*itr)->PlayerGuid,0,HIGHGUID_PLAYER));
if ((*itr)->LogEntry == GUILD_BANK_LOG_DEPOSIT_MONEY ||
if ((*itr)->LogEntry == GUILD_BANK_LOG_DEPOSIT_MONEY ||
(*itr)->LogEntry == GUILD_BANK_LOG_WITHDRAW_MONEY ||
(*itr)->LogEntry == GUILD_BANK_LOG_REPAIR_MONEY ||
(*itr)->LogEntry == GUILD_BANK_LOG_UNK1 ||
@ -1616,7 +1616,7 @@ void Guild::DisplayGuildBankLogs(WorldSession *session, uint8 TabId)
{
data << uint8((*itr)->LogEntry);
data << uint64(MAKE_NEW_GUID((*itr)->PlayerGuid,0,HIGHGUID_PLAYER));
if ((*itr)->LogEntry == GUILD_BANK_LOG_DEPOSIT_MONEY ||
if ((*itr)->LogEntry == GUILD_BANK_LOG_DEPOSIT_MONEY ||
(*itr)->LogEntry == GUILD_BANK_LOG_WITHDRAW_MONEY ||
(*itr)->LogEntry == GUILD_BANK_LOG_REPAIR_MONEY ||
(*itr)->LogEntry == GUILD_BANK_LOG_UNK1 ||

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@ -258,7 +258,7 @@ void Object::DestroyForPlayer(Player *target) const
void Object::_BuildMovementUpdate(ByteBuffer * data, uint8 flags, uint32 flags2) const
{
uint16 unk_flags = ((GetTypeId() == TYPEID_PLAYER) ? ((Player*)this)->m_movementInfo.unk1 : 0);
if(GetTypeId() == TYPEID_UNIT)
if(((Creature*)this)->isVehicle())
unk_flags |= 0x20; // always allow pitch

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@ -427,7 +427,7 @@ Player::Player (WorldSession *session): Unit(), m_achievementMgr(this)
for (int i = 0; i < MAX_COMBAT_RATING; i++)
m_baseRatingValue[i] = 0;
m_baseSpellDamage = 0;
m_baseSpellHealing = 0;
m_baseFeralAP = 0;
@ -4535,7 +4535,7 @@ float Player::OCTRegenMPPerSpirit()
void Player::ApplyRatingMod(CombatRating cr, int32 value, bool apply)
{
m_baseRatingValue[cr]+=(apply ? value : -value);
int32 amount = uint32(m_baseRatingValue[cr]);
// Apply bonus from SPELL_AURA_MOD_RATING_FROM_STAT
// stat used stored in miscValueB for this aura
@ -9936,7 +9936,7 @@ uint8 Player::CanEquipItem( uint8 slot, uint16 &dest, Item *pItem, bool swap, bo
if(!CanDualWield())
return EQUIP_ERR_CANT_DUAL_WIELD;
}
else if (type == INVTYPE_2HWEAPON)
else if (type == INVTYPE_2HWEAPON)
{
if(!CanDualWield() || !CanTitanGrip())
return EQUIP_ERR_CANT_DUAL_WIELD;
@ -18705,7 +18705,7 @@ bool Player::isHonorOrXPTarget(Unit* pVictim)
if(pVictim->GetTypeId() == TYPEID_UNIT)
{
if (((Creature*)pVictim)->isTotem() ||
if (((Creature*)pVictim)->isTotem() ||
((Creature*)pVictim)->isPet() ||
((Creature*)pVictim)->GetCreatureInfo()->flags_extra & CREATURE_FLAG_EXTRA_NO_XP_AT_KILL)
return false;
@ -19281,7 +19281,7 @@ void Player::SetTitle(CharTitlesEntry const* title)
void Player::ConvertRune(uint8 index, uint8 newType)
{
SetCurrentRune(index, newType);
WorldPacket data(SMSG_CONVERT_RUNE, 2);
data << uint8(index);
data << uint8(newType);
@ -19362,4 +19362,4 @@ uint32 Player::CalculateTalentsPoints() const
talentPointsForLevel = base_talent;
return talentPointsForLevel;
}
}

View file

@ -440,7 +440,7 @@ enum PlayerFlags
PLAYER_FLAGS_UNK18 = 0x00020000, // taxi benchmark mode (on/off) (2.0.1)
PLAYER_FLAGS_PVP_TIMER = 0x00040000, // 3.0.2, pvp timer active (after you disable pvp manually)
PLAYER_FLAGS_UNK20 = 0x00080000,
PLAYER_FLAGS_UNK21 = 0x00100000,
PLAYER_FLAGS_UNK21 = 0x00100000,
PLAYER_FLAGS_UNK22 = 0x00200000,
PLAYER_FLAGS_UNK23 = 0x00400000,
PLAYER_FLAGS_UNK24 = 0x00800000, // disabled all abilitys on tab except autoattack

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@ -4243,7 +4243,7 @@ uint8 Spell::CanCast(bool strict)
break;
}
// This is generic summon effect
// This is generic summon effect
case SPELL_EFFECT_SUMMON:
{
switch(m_spellInfo->EffectMiscValueB[i])

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@ -340,7 +340,7 @@ Aura::Aura(SpellEntry const* spellproto, uint32 eff, int32 *currentBasePoints, U
m_spellmod(NULL), m_caster_guid(0), m_castItemGuid(castItem?castItem->GetGUID():0), m_target(target),
m_timeCla(1000), m_periodicTimer(0), m_removeMode(AURA_REMOVE_BY_DEFAULT), m_AuraDRGroup(DIMINISHING_NONE),
m_effIndex(eff), m_auraSlot(MAX_AURAS), m_auraFlags(AFLAG_NONE), m_auraLevel(1), m_procCharges(0), m_stackAmount(1),
m_positive(false), m_permanent(false), m_isPeriodic(false), m_isAreaAura(false), m_isPersistent(false),
m_positive(false), m_permanent(false), m_isPeriodic(false), m_isAreaAura(false), m_isPersistent(false),
m_updated(false), m_isRemovedOnShapeLost(true), m_in_use(false)
{
assert(target);
@ -970,7 +970,7 @@ void Aura::_AddAura()
// Conflagrate aura state on Immolate
if (m_spellProto->SpellFamilyName == SPELLFAMILY_WARLOCK && m_spellProto->SpellFamilyFlags & 4)
m_target->ModifyAuraState(AURA_STATE_IMMOLATE, true);
// Faerie Fire (druid versions)
if (m_spellProto->SpellFamilyName == SPELLFAMILY_DRUID && m_spellProto->SpellFamilyFlags & 0x0000000000000400LL)
m_target->ModifyAuraState(AURA_STATE_FAERIE_FIRE, true);
@ -1093,7 +1093,7 @@ void Aura::_RemoveAura()
for(Unit::AuraMap::iterator i = Auras.begin(); i != Auras.end(); ++i)
{
SpellEntry const *auraSpellInfo = (*i).second->GetSpellProto();
if(auraSpellInfo->SpellFamilyName == m_spellProto->SpellFamilyName &&
if(auraSpellInfo->SpellFamilyName == m_spellProto->SpellFamilyName &&
auraSpellInfo->SpellFamilyFlags == m_spellProto->SpellFamilyFlags )
{
found = true;
@ -2146,14 +2146,14 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
if (caster && m_removeMode == AURA_REMOVE_BY_DEATH)
{
// Stop caster Arcane Missle chanelling on death
if (m_spellProto->SpellFamilyName == SPELLFAMILY_MAGE &&
if (m_spellProto->SpellFamilyName == SPELLFAMILY_MAGE &&
m_spellProto->SpellFamilyFlags&0x0000000000000800LL)
{
caster->InterruptSpell(CURRENT_CHANNELED_SPELL);
return;
}
// Stop caster Penance chanelling on death
if (m_spellProto->SpellFamilyName == SPELLFAMILY_PRIEST &&
if (m_spellProto->SpellFamilyName == SPELLFAMILY_PRIEST &&
m_spellProto->SpellFamilyFlags2 & 0x00000080)
{
caster->InterruptSpell(CURRENT_CHANNELED_SPELL);
@ -6321,7 +6321,7 @@ void Aura::PeriodicDummyTick()
// case 33208: break;
// // Gossip NPC Periodic - Despawn
// case 33209: break;
// TODO: now its not periodic dummy - need move out from here
// Aspect of the Viper
case 34074:

View file

@ -258,7 +258,7 @@ class MANGOS_DLL_SPEC Aura
uint8 GetAuraLevel() const { return m_auraLevel; }
void SetAuraLevel(uint8 level) { m_auraLevel = level; }
uint8 GetAuraCharges() const { return m_procCharges; }
void SetAuraCharges(uint8 charges)
void SetAuraCharges(uint8 charges)
{
if (m_procCharges == charges)
return;
@ -266,7 +266,7 @@ class MANGOS_DLL_SPEC Aura
SendAuraUpdate(false);
}
bool DropAuraCharge() // return true if last charge dropped
{
{
if (m_procCharges == 0)
return false;
m_procCharges--;

View file

@ -146,7 +146,7 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]=
&Spell::EffectSummonPlayer, // 85 SPELL_EFFECT_SUMMON_PLAYER
&Spell::EffectActivateObject, // 86 SPELL_EFFECT_ACTIVATE_OBJECT
&Spell::EffectUnused, // 87 SPELL_EFFECT_WMO_DAMAGE
&Spell::EffectUnused, // 88 SPELL_EFFECT_WMO_REPAIR
&Spell::EffectUnused, // 88 SPELL_EFFECT_WMO_REPAIR
&Spell::EffectUnused, // 89 SPELL_EFFECT_WMO_CHANGE
&Spell::EffectUnused, // 90 SPELL_EFFECT_KILL_CREDIT
&Spell::EffectUnused, // 91 SPELL_EFFECT_THREAT_ALL one spell: zzOLDBrainwash
@ -493,7 +493,7 @@ void Spell::EffectSchoolDMG(uint32 effect_idx)
// Lookup for Deadly poison (only attacker applied)
Unit::AuraList const& auras = unitTarget->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE);
for(Unit::AuraList::const_iterator itr = auras.begin(); itr!=auras.end(); ++itr)
if( (*itr)->GetSpellProto()->SpellFamilyName==SPELLFAMILY_ROGUE &&
if( (*itr)->GetSpellProto()->SpellFamilyName==SPELLFAMILY_ROGUE &&
(*itr)->GetSpellProto()->SpellFamilyFlags & 0x10000 &&
(*itr)->GetCasterGUID()==m_caster->GetGUID() )
{
@ -928,7 +928,7 @@ void Spell::EffectDummy(uint32 i)
{
Aura * dummy = m_caster->GetDummyAura(28734);
if (dummy)
{
{
int32 bp = damage * dummy->GetStackAmount();
m_caster->CastCustomSpell(m_caster, 28733, &bp, NULL, NULL, true);
m_caster->RemoveAurasDueToSpell(28734);
@ -1265,7 +1265,7 @@ void Spell::EffectDummy(uint32 i)
if (Aura *aura = m_caster->GetDummyAura(58367))
rage+=aura->GetModifier()->m_amount;
int32 basePoints0 = damage+int32(rage * m_spellInfo->DmgMultiplier[i] +
int32 basePoints0 = damage+int32(rage * m_spellInfo->DmgMultiplier[i] +
m_caster->GetTotalAttackPowerValue(BASE_ATTACK)*0.2f);
m_caster->CastCustomSpell(unitTarget, 20647, &basePoints0, NULL, NULL, true, 0);
m_caster->SetPower(POWER_RAGE,0);
@ -1754,7 +1754,7 @@ void Spell::EffectDummy(uint32 i)
Unit::AuraList const& auraDummy = m_caster->GetAurasByType(SPELL_AURA_DUMMY);
for(Unit::AuraList::const_iterator itr = auraDummy.begin(); itr != auraDummy.end(); ++itr)
{
if( (*itr)->GetSpellProto()->SpellFamilyName==SPELLFAMILY_SHAMAN &&
if( (*itr)->GetSpellProto()->SpellFamilyName==SPELLFAMILY_SHAMAN &&
(*itr)->GetSpellProto()->SpellFamilyFlags & 0x0000000000200000LL &&
(*itr)->GetCastItemGUID() == item->GetGUID())
{
@ -4285,8 +4285,8 @@ void Spell::EffectWeaponDmg(uint32 i)
for(Unit::AuraMap::iterator itr = suAuras.begin(); itr != suAuras.end(); ++itr)
{
SpellEntry const *spellInfo = (*itr).second->GetSpellProto();
if( spellInfo->SpellFamilyName == SPELLFAMILY_WARRIOR &&
spellInfo->SpellFamilyFlags & 0x0000000000004000LL &&
if( spellInfo->SpellFamilyName == SPELLFAMILY_WARRIOR &&
spellInfo->SpellFamilyFlags & 0x0000000000004000LL &&
(*itr).second->GetCasterGUID() == m_caster->GetGUID())
{
(*itr).second->RefreshAura();
@ -4839,7 +4839,7 @@ void Spell::EffectScriptEffect(uint32 effIndex)
case 60893: // Northrend Alchemy Research
case 61177: // Northrend Inscription Research
case 61288: // Minor Inscription Research
case 61756: // Northrend Inscription Research (FAST QA VERSION)
case 61756: // Northrend Inscription Research (FAST QA VERSION)
{
if(!IsExplicitDiscoverySpell(m_spellInfo))
{

View file

@ -172,7 +172,7 @@ SpellSpecific GetSpellSpecific(uint32 spellId)
// only hunter aspects have this (but not all aspects in hunter family)
if( spellInfo->SpellFamilyFlags & 0x0044000000380000LL || spellInfo->SpellFamilyFlags2 & 0x00003010)
return SPELL_ASPECT;
if( spellInfo->SpellFamilyFlags2 & 0x00000002 )
return SPELL_TRACKER;
@ -736,7 +736,7 @@ void SpellMgr::LoadSpellAffects()
case 0: ptr = &spellInfo->EffectSpellClassMaskA[0]; break;
case 1: ptr = &spellInfo->EffectSpellClassMaskB[0]; break;
case 2: ptr = &spellInfo->EffectSpellClassMaskC[0]; break;
default:
default:
continue;
}
if(ptr[0] == affect.SpellClassMask[0] || ptr[1] == affect.SpellClassMask[1] || ptr[2] == affect.SpellClassMask[2])
@ -776,7 +776,7 @@ void SpellMgr::LoadSpellAffects()
case 0: ptr = &spellInfo->EffectSpellClassMaskA[0]; break;
case 1: ptr = &spellInfo->EffectSpellClassMaskB[0]; break;
case 2: ptr = &spellInfo->EffectSpellClassMaskC[0]; break;
default:
default:
continue;
}
if(ptr[0] || ptr[1] || ptr[2])

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@ -1099,7 +1099,7 @@ void Unit::CalculateSpellDamage(SpellNonMeleeDamage *damageInfo, int32 damage, S
ignore = true;
break;
}
if (!ignore)
{
CalcAbsorbResist(pVictim, damageSchoolMask, SPELL_DIRECT_DAMAGE, damage, &damageInfo->absorb, &damageInfo->resist);
@ -2399,7 +2399,7 @@ SpellMissInfo Unit::MeleeSpellHitResult(Unit *pVictim, SpellEntry const *spell)
// Can`t dodge from behind in PvP (but its possible in PvE)
if (GetTypeId() == TYPEID_PLAYER && pVictim->GetTypeId() == TYPEID_PLAYER)
canDodge = false;
// Can`t parry
// Can`t parry
canParry = false;
}
// Check creatures flags_extra for disable parry
@ -4744,7 +4744,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
for(AuraMap::iterator iter = Auras.begin(); iter != Auras.end();)
{
SpellEntry const *spell = iter->second->GetSpellProto();
if( spell->Mechanic == MECHANIC_STUN ||
if( spell->Mechanic == MECHANIC_STUN ||
spell->EffectMechanic[iter->second->GetEffIndex()] == MECHANIC_STUN)
{
pVictim->RemoveAurasDueToSpell(spell->Id);
@ -5837,7 +5837,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
// Mark of Blood
if (dummySpell->Id == 49005)
{
// TODO: need more info (cooldowns/PPM)
// TODO: need more info (cooldowns/PPM)
triggered_spell_id = 50424;
break;
}
@ -7842,7 +7842,7 @@ bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM
}
// Glyph of Shadowburn
if (spellProto->SpellFamilyName == SPELLFAMILY_WARLOCK &&
spellProto->SpellFamilyFlags & 0x0000000000000080LL &&
spellProto->SpellFamilyFlags & 0x0000000000000080LL &&
pVictim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT))
{
AuraList const& mOverrideClassScript = GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);

View file

@ -650,7 +650,7 @@ struct UnitActionBarEntry
union
{
struct
struct
{
uint16 SpellOrAction;
uint16 Type;

View file

@ -531,7 +531,7 @@ void WorldSession::LoadAccountData()
if(!result)
return;
do
do
{
Field *fields = result->Fetch();

View file

@ -221,7 +221,7 @@ void LoadDBCStores(const std::string& dataPath)
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sBattlemasterListStore, dbcPath,"BattlemasterList.dbc");
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sBarberShopStyleStore, dbcPath,"BarberShopStyle.dbc");
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCharStartOutfitStore, dbcPath,"CharStartOutfit.dbc");
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCharTitlesStore, dbcPath,"CharTitles.dbc");
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sChatChannelsStore, dbcPath,"ChatChannels.dbc");
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sChrClassesStore, dbcPath,"ChrClasses.dbc");
@ -503,11 +503,11 @@ void LoadDBCStores(const std::string& dataPath)
// check at up-to-date DBC files (2425 is last item extended cost added in 3.0.1)
// check at up-to-date DBC files (76 is last char title added in 3.0.1)
// check at up-to-date DBC files (2311 is last area added in 3.0.1)
if( !sSpellStore.LookupEntry(54909) ||
!sSkillLineAbilityStore.LookupEntry(19162) ||
if( !sSpellStore.LookupEntry(54909) ||
!sSkillLineAbilityStore.LookupEntry(19162) ||
!sMapStore.LookupEntry(619) ||
!sGemPropertiesStore.LookupEntry(1361) ||
!sItemExtendedCostStore.LookupEntry(2425) ||
!sGemPropertiesStore.LookupEntry(1361) ||
!sItemExtendedCostStore.LookupEntry(2425) ||
!sCharTitlesStore.LookupEntry(76) ||
!sAreaStore.LookupEntry(2311) )
{

View file

@ -1410,7 +1410,7 @@ struct VehicleEntry
uint32 m_uiSeatIndicatorType; // 42
};
struct VehicleSeatEntry
struct VehicleSeatEntry
{
uint32 m_ID; // 0
uint32 m_flags; // 1

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "7145"
#define REVISION_NR "7146"
#endif // __REVISION_NR_H__