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[10083] Made some Spell.h dependences more explicit.
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2 changed files with 6 additions and 3 deletions
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@ -23,11 +23,14 @@
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#include "SharedDefines.h"
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#include "DBCEnums.h"
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#include "ObjectGuid.h"
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#include "LootMgr.h"
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#include "Unit.h"
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#include "Player.h"
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class WorldSession;
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class Unit;
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class WorldPacket;
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class DynamicObj;
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class Player;
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class Item;
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class GameObject;
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class Group;
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class Aura;
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "10082"
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#define REVISION_NR "10083"
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#endif // __REVISION_NR_H__
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