diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index db43f90ee..011b39700 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -659,7 +659,7 @@ void Creature::DoFleeToGetAssistance() UpdateSpeed(MOVE_RUN, false); if(!pCreature) - SetFeared(true, getVictim()->GetGUID(), 0 ,sWorld.getConfig(CONFIG_UINT32_CREATURE_FAMILY_FLEE_DELAY)); + SetFeared(true, getVictim()->GetObjectGuid(), 0 ,sWorld.getConfig(CONFIG_UINT32_CREATURE_FAMILY_FLEE_DELAY)); else GetMotionMaster()->MoveSeekAssistance(pCreature->GetPositionX(), pCreature->GetPositionY(), pCreature->GetPositionZ()); } diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 920a377d7..0e099727d 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -6887,7 +6887,7 @@ void Player::DuelComplete(DuelCompleteType type) SpellAuraHolderMap const& vAuras = duel->opponent->GetSpellAuraHolderMap(); for (SpellAuraHolderMap::const_iterator i = vAuras.begin(); i != vAuras.end(); ++i) { - if (!i->second->IsPositive() && i->second->GetCasterGUID() == GetGUID() && i->second->GetAuraApplyTime() >= duel->startTime) + if (!i->second->IsPositive() && i->second->GetCasterGuid() == GetObjectGuid() && i->second->GetAuraApplyTime() >= duel->startTime) auras2remove.push_back(i->second->GetId()); } @@ -6898,7 +6898,7 @@ void Player::DuelComplete(DuelCompleteType type) SpellAuraHolderMap const& auras = GetSpellAuraHolderMap(); for (SpellAuraHolderMap::const_iterator i = auras.begin(); i != auras.end(); ++i) { - if (!i->second->IsPositive() && i->second->GetCasterGUID() == duel->opponent->GetGUID() && i->second->GetAuraApplyTime() >= duel->startTime) + if (!i->second->IsPositive() && i->second->GetCasterGuid() == duel->opponent->GetObjectGuid() && i->second->GetAuraApplyTime() >= duel->startTime) auras2remove.push_back(i->second->GetId()); } for(size_t i=0; isecond->GetSpellProto()->Dispel == DISPEL_DISEASE && - itr->second->GetCasterGUID() == caster->GetGUID()) + itr->second->GetCasterGuid() == caster->GetObjectGuid()) ++count; } diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index be5e8285a..88cb2a5fd 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -1911,17 +1911,17 @@ void Aura::TriggerSpell() void Aura::TriggerSpellWithValue() { - const uint64& casterGUID = GetCasterGUID(); + ObjectGuid casterGuid = GetCasterGuid(); Unit* target = GetTriggerTarget(); - if(!casterGUID || !target) + if (casterGuid.IsEmpty() || !target) return; // generic casting code with custom spells and target/caster customs uint32 trigger_spell_id = GetSpellProto()->EffectTriggerSpell[m_effIndex]; int32 basepoints0 = GetModifier()->m_amount; - target->CastCustomSpell(target, trigger_spell_id, &basepoints0, NULL, NULL, true, NULL, this, casterGUID); + target->CastCustomSpell(target, trigger_spell_id, &basepoints0, NULL, NULL, true, NULL, this, casterGuid); } /*********************************************************/ @@ -2340,7 +2340,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real) return; for (uint32 i = 0; i < spell->StackAmount; ++i) - caster->CastSpell(target, spellId, true, NULL, NULL, GetCasterGUID()); + caster->CastSpell(target, spellId, true, NULL, NULL, GetCasterGuid()); return; } @@ -2358,7 +2358,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real) return; for (uint32 i=0; i < spell->StackAmount; ++i) - caster->CastSpell(target, spell->Id, true, NULL, NULL, GetCasterGUID()); + caster->CastSpell(target, spell->Id, true, NULL, NULL, GetCasterGuid()); return; } @@ -2465,7 +2465,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real) return; } case 47178: // Plague Effect Self - target->SetFeared(apply, GetCasterGUID(), GetId()); + target->SetFeared(apply, GetCasterGuid(), GetId()); return; case 58204: // LK Intro VO (1) if (target->GetTypeId() == TYPEID_PLAYER) @@ -2606,12 +2606,12 @@ void Aura::HandleAuraDummy(bool apply, bool Real) if (target->IsInWorld() && GetStackAmount() > 0) { int32 amount = m_modifier.m_amount; - target->CastCustomSpell(target, 33778, &amount, NULL, NULL, true, NULL, this, GetCasterGUID()); + target->CastCustomSpell(target, 33778, &amount, NULL, NULL, true, NULL, this, GetCasterGuid()); if (Unit* caster = GetCaster()) { int32 returnmana = (GetSpellProto()->ManaCostPercentage * caster->GetCreateMana() / 100) * GetStackAmount() / 2; - caster->CastCustomSpell(caster, 64372, &returnmana, NULL, NULL, true, NULL, this, GetCasterGUID()); + caster->CastCustomSpell(caster, 64372, &returnmana, NULL, NULL, true, NULL, this, GetCasterGuid()); } } } @@ -3215,7 +3215,7 @@ void Aura::HandleAuraTransform(bool apply, bool Real) { // for players, start regeneration after 1s (in polymorph fast regeneration case) // only if caster is Player (after patch 2.4.2) - if (IS_PLAYER_GUID(GetCasterGUID()) ) + if (GetCasterGuid().IsPlayer()) ((Player*)target)->setRegenTimer(1*IN_MILLISECONDS); //dismount polymorphed target (after patch 2.4.2) @@ -3439,7 +3439,7 @@ void Aura::HandleModPossess(bool apply, bool Real) Unit *target = GetTarget(); // not possess yourself - if(GetCasterGUID() == target->GetGUID()) + if (GetCasterGuid() == target->GetObjectGuid()) return; Unit* caster = GetCaster(); @@ -3623,7 +3623,7 @@ void Aura::HandleModCharm(bool apply, bool Real) Unit *target = GetTarget(); // not charm yourself - if(GetCasterGUID() == target->GetGUID()) + if (GetCasterGuid() == target->GetObjectGuid()) return; Unit* caster = GetCaster(); @@ -3738,7 +3738,7 @@ void Aura::HandleModConfuse(bool apply, bool Real) if(!Real) return; - GetTarget()->SetConfused(apply, GetCasterGUID(), GetId()); + GetTarget()->SetConfused(apply, GetCasterGuid(), GetId()); } void Aura::HandleModFear(bool apply, bool Real) @@ -3746,7 +3746,7 @@ void Aura::HandleModFear(bool apply, bool Real) if (!Real) return; - GetTarget()->SetFeared(apply, GetCasterGUID(), GetId()); + GetTarget()->SetFeared(apply, GetCasterGuid(), GetId()); } void Aura::HandleFeignDeath(bool apply, bool Real) @@ -3754,7 +3754,7 @@ void Aura::HandleFeignDeath(bool apply, bool Real) if(!Real) return; - GetTarget()->SetFeignDeath(apply, GetCasterGUID(), GetId()); + GetTarget()->SetFeignDeath(apply, GetCasterGuid(), GetId()); } void Aura::HandleAuraModDisarm(bool apply, bool Real) @@ -3806,7 +3806,7 @@ void Aura::HandleAuraModStun(bool apply, bool Real) target->SetTargetGuid(ObjectGuid()); target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED); - target->CastStop(target->GetGUID() == GetCasterGUID() ? GetId() : 0); + target->CastStop(target->GetObjectGuid() == GetCasterGuid() ? GetId() : 0); // Creature specific if(target->GetTypeId() != TYPEID_PLAYER) @@ -5100,7 +5100,7 @@ void Aura::HandleAuraModDispelResist(bool apply, bool Real) return; if(GetId() == 33206) - GetTarget()->CastSpell(GetTarget(), 44416, true, NULL, this, GetCasterGUID()); + GetTarget()->CastSpell(GetTarget(), 44416, true, NULL, this, GetCasterGuid()); } void Aura::HandleModSpellDamagePercentFromAttackPower(bool /*apply*/, bool /*Real*/) @@ -6393,10 +6393,10 @@ void Aura::HandleSchoolAbsorb(bool apply, bool Real) switch(target->getPowerType()) { case POWER_RUNIC_POWER: - target->CastSpell(target, 63652, true, NULL, NULL, GetCasterGUID()); + target->CastSpell(target, 63652, true, NULL, NULL, GetCasterGuid()); break; case POWER_RAGE: - target->CastSpell(target, 63653, true, NULL, NULL, GetCasterGUID()); + target->CastSpell(target, 63653, true, NULL, NULL, GetCasterGuid()); break; case POWER_MANA: { @@ -6405,7 +6405,7 @@ void Aura::HandleSchoolAbsorb(bool apply, bool Real) break; } case POWER_ENERGY: - target->CastSpell(target, 63655, true, NULL, NULL, GetCasterGUID()); + target->CastSpell(target, 63655, true, NULL, NULL, GetCasterGuid()); break; default: break; @@ -6635,7 +6635,7 @@ void Aura::PeriodicTick() // only from players // FIXME: need use SpellDamageBonus instead? - if (IS_PLAYER_GUID(GetCasterGUID())) + if (GetCasterGuid().IsPlayer()) pdamage -= target->GetSpellDamageReduction(pdamage); target->CalculateDamageAbsorbAndResist(pCaster, GetSpellSchoolMask(spellProto), DOT, pdamage, &absorb, &resist, !(spellProto->AttributesEx2 & SPELL_ATTR_EX2_CANT_REFLECTED)); @@ -7384,7 +7384,7 @@ void Aura::PeriodicDummyTick() // Explosive Shot if (spell->SpellFamilyFlags & UI64LIT(0x8000000000000000)) { - target->CastCustomSpell(target, 53352, &m_modifier.m_amount, 0, 0, true, 0, this, GetCasterGUID()); + target->CastCustomSpell(target, 53352, &m_modifier.m_amount, 0, 0, true, 0, this, GetCasterGuid()); return; } switch (spell->Id) @@ -7482,7 +7482,7 @@ void Aura::HandlePreventFleeing(bool apply, bool Real) if( !fearAuras.empty() ) { if (apply) - GetTarget()->SetFeared(false, fearAuras.front()->GetCasterGUID()); + GetTarget()->SetFeared(false, fearAuras.front()->GetCasterGuid()); else GetTarget()->SetFeared(true); } diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index a3b06d514..5ed7520d4 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -2566,7 +2566,7 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx) for(Unit::SpellAuraHolderMap::const_iterator itr = auras.begin(); itr!=auras.end(); ++itr) { if (itr->second->GetSpellProto()->Dispel == DISPEL_DISEASE && - itr->second->GetCasterGUID() == m_caster->GetGUID()) + itr->second->GetCasterGuid() == m_caster->GetObjectGuid()) { ++count; // max. 15% @@ -5388,7 +5388,7 @@ void Spell::EffectWeaponDmg(SpellEffectIndex eff_idx) for(Unit::SpellAuraHolderMap::const_iterator itr = auras.begin(); itr!=auras.end(); ++itr) { if(itr->second->GetSpellProto()->Dispel == DISPEL_DISEASE && - itr->second->GetCasterGUID() == m_caster->GetGUID()) + itr->second->GetCasterGuid() == m_caster->GetObjectGuid()) ++count; } diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index e4d1abc09..f3df984d4 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -4173,10 +4173,10 @@ bool Unit::RemoveNoStackAurasDueToAuraHolder(SpellAuraHolder *holder) uint32 i_spellId = i_spellProto->Id; // early checks that spellId is passive non stackable spell - if(IsPassiveSpell(i_spellProto)) + if (IsPassiveSpell(i_spellProto)) { // passive non-stackable spells not stackable only for same caster - if(holder->GetCasterGUID()!=i->second->GetCasterGUID()) + if (holder->GetCasterGuid() != i->second->GetCasterGuid()) continue; // passive non-stackable spells not stackable only with another rank of same spell @@ -4597,9 +4597,9 @@ void Unit::RemoveNotOwnSingleTargetAuras(uint32 newPhase) // single target auras from other casters for (SpellAuraHolderMap::iterator iter = m_spellAuraHolders.begin(); iter != m_spellAuraHolders.end(); ) { - if (iter->second->GetCasterGUID() != GetGUID() && iter->second->IsSingleTarget()) + if (iter->second->GetCasterGuid() != GetObjectGuid() && iter->second->IsSingleTarget()) { - if(!newPhase) + if (!newPhase) { RemoveSpellAuraHolder(iter->second); iter = m_spellAuraHolders.begin(); @@ -4608,7 +4608,7 @@ void Unit::RemoveNotOwnSingleTargetAuras(uint32 newPhase) else { Unit* caster = iter->second->GetCaster(); - if(!caster || !caster->InSamePhase(newPhase)) + if (!caster || !caster->InSamePhase(newPhase)) { RemoveSpellAuraHolder(iter->second); iter = m_spellAuraHolders.begin(); @@ -5100,7 +5100,7 @@ void Unit::SendPeriodicAuraLog(SpellPeriodicAuraLogInfo *pInfo) WorldPacket data(SMSG_PERIODICAURALOG, 30); data << aura->GetTarget()->GetPackGUID(); - data.appendPackGUID(aura->GetCasterGUID()); + data << aura->GetCasterGuid().WriteAsPacked(); data << uint32(aura->GetId()); // spellId data << uint32(1); // count data << uint32(mod->m_auraname); // auraId @@ -6472,7 +6472,7 @@ uint32 Unit::SpellDamageBonusTaken(Unit *pCaster, SpellEntry const *spellProto, AuraList const& mOwnerTaken = GetAurasByType(SPELL_AURA_MOD_DAMAGE_FROM_CASTER); for(AuraList::const_iterator i = mOwnerTaken.begin(); i != mOwnerTaken.end(); ++i) { - if ((*i)->GetCasterGUID() == pCaster->GetGUID() && (*i)->isAffectedOnSpell(spellProto)) + if ((*i)->GetCasterGuid() == pCaster->GetObjectGuid() && (*i)->isAffectedOnSpell(spellProto)) TakenTotalMod *= ((*i)->GetModifier()->m_amount + 100.0f) / 100.0f; } @@ -6663,7 +6663,7 @@ bool Unit::IsSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM if (spellProto->SpellFamilyFlags & UI64LIT(0x0000000040000000)) { Aura *aura = pVictim->GetDummyAura(58597); - if (aura && aura->GetCasterGUID() == GetGUID()) + if (aura && aura->GetCasterGuid() == GetObjectGuid()) crit_chance+=aura->GetModifier()->m_amount; } // Exorcism @@ -6852,7 +6852,7 @@ uint32 Unit::SpellHealingBonusDone(Unit *pVictim, SpellEntry const *spellProto, Unit::AuraList const& RejorRegr = pVictim->GetAurasByType(SPELL_AURA_PERIODIC_HEAL); for(Unit::AuraList::const_iterator i = RejorRegr.begin(); i != RejorRegr.end(); ++i) if ((*i)->GetSpellProto()->SpellFamilyName == SPELLFAMILY_DRUID && - (*i)->GetCasterGUID() == GetGUID()) + (*i)->GetCasterGuid() == GetObjectGuid()) ++ownHotCount; if (ownHotCount) @@ -6877,7 +6877,7 @@ uint32 Unit::SpellHealingBonusDone(Unit *pVictim, SpellEntry const *spellProto, Unit::AuraList const& RejorRegr = pVictim->GetAurasByType(SPELL_AURA_PERIODIC_HEAL); for(Unit::AuraList::const_iterator i = RejorRegr.begin(); i != RejorRegr.end(); ++i) if ((*i)->GetSpellProto()->SpellFamilyName == SPELLFAMILY_DRUID && - (*i)->GetCasterGUID() == GetGUID()) + (*i)->GetCasterGuid() == GetObjectGuid()) ++ownHotCount; if (ownHotCount) @@ -9843,9 +9843,9 @@ void Unit::StopMoving() SendHeartBeat(false); } -void Unit::SetFeared(bool apply, uint64 const& casterGUID, uint32 spellID, uint32 time) +void Unit::SetFeared(bool apply, ObjectGuid casterGuid, uint32 spellID, uint32 time) { - if( apply ) + if (apply) { if (HasAuraType(SPELL_AURA_PREVENTS_FLEEING)) return; @@ -9853,9 +9853,9 @@ void Unit::SetFeared(bool apply, uint64 const& casterGUID, uint32 spellID, uint3 SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_FLEEING); GetMotionMaster()->MovementExpired(false); - CastStop(GetGUID() == casterGUID ? spellID : 0); + CastStop(GetObjectGuid() == casterGuid ? spellID : 0); - Unit* caster = IsInWorld() ? GetMap()->GetUnit(casterGUID) : NULL; + Unit* caster = IsInWorld() ? GetMap()->GetUnit(casterGuid) : NULL; GetMotionMaster()->MoveFleeing(caster, time); // caster==NULL processed in MoveFleeing } @@ -9875,7 +9875,7 @@ void Unit::SetFeared(bool apply, uint64 const& casterGUID, uint32 spellID, uint3 GetMotionMaster()->Initialize(); // attack caster if can - if (Unit* caster = IsInWorld() ? GetMap()->GetUnit(casterGUID) : NULL) + if (Unit* caster = IsInWorld() ? GetMap()->GetUnit(casterGuid) : NULL) if (c->AI()) c->AI()->AttackedBy(caster); } @@ -9885,13 +9885,13 @@ void Unit::SetFeared(bool apply, uint64 const& casterGUID, uint32 spellID, uint3 ((Player*)this)->SetClientControl(this, !apply); } -void Unit::SetConfused(bool apply, uint64 const& casterGUID, uint32 spellID) +void Unit::SetConfused(bool apply, ObjectGuid casterGuid, uint32 spellID) { - if( apply ) + if (apply) { SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_CONFUSED); - CastStop(GetGUID()==casterGUID ? spellID : 0); + CastStop(GetObjectGuid() == casterGuid ? spellID : 0); GetMotionMaster()->MoveConfused(); } @@ -9915,9 +9915,9 @@ void Unit::SetConfused(bool apply, uint64 const& casterGUID, uint32 spellID) ((Player*)this)->SetClientControl(this, !apply); } -void Unit::SetFeignDeath(bool apply, uint64 const& casterGUID, uint32 /*spellID*/) +void Unit::SetFeignDeath(bool apply, ObjectGuid casterGuid, uint32 /*spellID*/) { - if( apply ) + if (apply) { /* WorldPacket data(SMSG_FEIGN_DEATH_RESISTED, 9); @@ -9926,7 +9926,7 @@ void Unit::SetFeignDeath(bool apply, uint64 const& casterGUID, uint32 /*spellID* SendMessageToSet(&data,true); */ - if(GetTypeId() != TYPEID_PLAYER) + if (GetTypeId() != TYPEID_PLAYER) StopMoving(); else ((Player*)this)->m_movementInfo.SetMovementFlags(MOVEFLAG_NONE); @@ -9943,7 +9943,7 @@ void Unit::SetFeignDeath(bool apply, uint64 const& casterGUID, uint32 /*spellID* RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_IMMUNE_OR_LOST_SELECTION); // prevent interrupt message - if (casterGUID == GetGUID()) + if (casterGuid == GetObjectGuid()) FinishSpell(CURRENT_GENERIC_SPELL,false); InterruptNonMeleeSpells(true); getHostileRefManager().deleteReferences(); diff --git a/src/game/Unit.h b/src/game/Unit.h index 3d61591ed..0631d9722 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -1893,9 +1893,9 @@ class MANGOS_DLL_SPEC Unit : public WorldObject bool IsStopped() const { return !(hasUnitState(UNIT_STAT_MOVING)); } void StopMoving(); - void SetFeared(bool apply, uint64 const& casterGUID = 0, uint32 spellID = 0, uint32 time = 0); - void SetConfused(bool apply, uint64 const& casterGUID = 0, uint32 spellID = 0); - void SetFeignDeath(bool apply, uint64 const& casterGUID = 0, uint32 spellID = 0); + void SetFeared(bool apply, ObjectGuid casterGuid = ObjectGuid(), uint32 spellID = 0, uint32 time = 0); + void SetConfused(bool apply, ObjectGuid casterGuid = ObjectGuid(), uint32 spellID = 0); + void SetFeignDeath(bool apply, ObjectGuid casterGuid = ObjectGuid(), uint32 spellID = 0); void AddComboPointHolder(uint32 lowguid) { m_ComboPointHolders.insert(lowguid); } void RemoveComboPointHolder(uint32 lowguid) { m_ComboPointHolders.erase(lowguid); } diff --git a/src/game/UnitAuraProcHandler.cpp b/src/game/UnitAuraProcHandler.cpp index de7f8bd8b..256a2f710 100644 --- a/src/game/UnitAuraProcHandler.cpp +++ b/src/game/UnitAuraProcHandler.cpp @@ -1203,7 +1203,7 @@ SpellAuraProcResult Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura if( mod->m_amount <= (int32)damage || GetHealth() <= damage ) { // remember guid before aura delete - uint64 casterGuid = triggeredByAura->GetCasterGUID(); + ObjectGuid casterGuid = triggeredByAura->GetCasterGuid(); // Remove aura (before cast for prevent infinite loop handlers) RemoveAurasDueToSpell(triggeredByAura->GetId()); @@ -1225,7 +1225,7 @@ SpellAuraProcResult Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura if( mod->m_amount <= (int32)damage ) { // remember guid before aura delete - uint64 casterGuid = triggeredByAura->GetCasterGUID(); + ObjectGuid casterGuid = triggeredByAura->GetCasterGuid(); // Remove aura (before cast for prevent infinite loop handlers) RemoveAurasDueToSpell(triggeredByAura->GetId()); @@ -1313,15 +1313,15 @@ SpellAuraProcResult Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura // Vampiric Touch if (dummySpell->SpellFamilyFlags & UI64LIT(0x0000040000000000)) { - if(!pVictim || !pVictim->isAlive()) + if (!pVictim || !pVictim->isAlive()) return SPELL_AURA_PROC_FAILED; // pVictim is caster of aura - if(triggeredByAura->GetCasterGUID() != pVictim->GetGUID()) + if (triggeredByAura->GetCasterGuid() != pVictim->GetObjectGuid()) return SPELL_AURA_PROC_FAILED; // Energize 0.25% of max. mana - pVictim->CastSpell(pVictim,57669,true,castItem,triggeredByAura); + pVictim->CastSpell(pVictim, 57669, true, castItem, triggeredByAura); return SPELL_AURA_PROC_OK; // no hidden cooldown } @@ -1477,7 +1477,7 @@ SpellAuraProcResult Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura target = this; // mana to caster - if (triggeredByAura->GetCasterGUID() == GetGUID()) + if (triggeredByAura->GetCasterGuid() == GetObjectGuid()) { if (SpellEntry const* manaCastEntry = sSpellStore.LookupEntry(60889)) { @@ -1900,7 +1900,7 @@ SpellAuraProcResult Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura AuraList const& auras = target->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE); for(AuraList::const_iterator itr = auras.begin(); itr!=auras.end(); ++itr) { - if( ((*itr)->GetId() == 31803) && (*itr)->GetCasterGUID()==GetGUID()) + if (((*itr)->GetId() == 31803) && (*itr)->GetCasterGuid() == GetObjectGuid()) { stacks = (*itr)->GetStackAmount(); break; @@ -1956,7 +1956,7 @@ SpellAuraProcResult Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura case 53651: { // not do bonus heal for explicit beacon focus healing - if (GetGUID() == triggeredByAura->GetCasterGUID()) + if (GetObjectGuid() == triggeredByAura->GetCasterGuid()) return SPELL_AURA_PROC_FAILED; // beacon @@ -1969,7 +1969,7 @@ SpellAuraProcResult Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura Unit::AuraList const& baa = beacon->GetAurasByType(SPELL_AURA_PERIODIC_TRIGGER_SPELL); for(Unit::AuraList::const_iterator i = baa.begin(); i != baa.end(); ++i) { - if ((*i)->GetId() == 53563 && (*i)->GetCasterGUID() == pVictim->GetGUID()) + if ((*i)->GetId() == 53563 && (*i)->GetCasterGuid() == pVictim->GetObjectGuid()) { dummy = (*i); break; @@ -2002,7 +2002,7 @@ SpellAuraProcResult Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura AuraList const& auras = target->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE); for(AuraList::const_iterator itr = auras.begin(); itr!=auras.end(); ++itr) { - if( ((*itr)->GetId() == 53742) && (*itr)->GetCasterGUID()==GetGUID()) + if (((*itr)->GetId() == 53742) && (*itr)->GetCasterGuid() == GetObjectGuid()) { stacks = (*itr)->GetStackAmount(); break; @@ -3618,7 +3618,7 @@ SpellAuraProcResult Unit::HandleMendingAuraProc( Unit* /*pVictim*/, uint32 /*dam SpellEntry const* spellProto = triggeredByAura->GetSpellProto(); SpellEffectIndex effIdx = triggeredByAura->GetEffIndex(); int32 heal = triggeredByAura->GetModifier()->m_amount; - uint64 caster_guid = triggeredByAura->GetCasterGUID(); + ObjectGuid caster_guid = triggeredByAura->GetCasterGuid(); // jumps int32 jumps = triggeredByAura->GetHolder()->GetAuraCharges()-1; @@ -3627,7 +3627,7 @@ SpellAuraProcResult Unit::HandleMendingAuraProc( Unit* /*pVictim*/, uint32 /*dam triggeredByAura->GetHolder()->SetAuraCharges(1); // will removed at next charges decrease // next target selection - if(jumps > 0 && GetTypeId()==TYPEID_PLAYER && IS_PLAYER_GUID(caster_guid)) + if (jumps > 0 && GetTypeId()==TYPEID_PLAYER && caster_guid.IsPlayer()) { float radius; if (spellProto->EffectRadiusIndex[effIdx]) @@ -3691,7 +3691,7 @@ SpellAuraProcResult Unit::HandleMechanicImmuneResistanceAuraProc(Unit* /*pVictim SpellAuraProcResult Unit::HandleModDamageFromCasterAuraProc(Unit* pVictim, uint32 /*damage*/, Aura* triggeredByAura, SpellEntry const* /*procSpell*/, uint32 /*procFlag*/, uint32 /*procEx*/, uint32 /*cooldown*/) { // Compare casters - return triggeredByAura->GetCasterGUID() == pVictim->GetGUID() ? SPELL_AURA_PROC_OK : SPELL_AURA_PROC_FAILED; + return triggeredByAura->GetCasterGuid() == pVictim->GetObjectGuid() ? SPELL_AURA_PROC_OK : SPELL_AURA_PROC_FAILED; } SpellAuraProcResult Unit::HandleMaelstromWeaponAuraProc(Unit* /*pVictim*/, uint32 /*damage*/, Aura* triggeredByAura, SpellEntry const* /*procSpell*/, uint32 /*procFlag*/, uint32 /*procEx*/, uint32 /*cooldown*/) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 2d28f1360..d25c64296 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "10746" + #define REVISION_NR "10747" #endif // __REVISION_NR_H__