[8178] Fixed absent break in spell targeting code.

This commit is contained in:
VladimirMangos 2009-07-14 03:39:04 +04:00
parent 2b09bb19eb
commit 12ee5cdc08
2 changed files with 34 additions and 38 deletions

View file

@ -1431,10 +1431,8 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,UnitList& TagUnitMap)
case TARGET_AREAEFFECT_CUSTOM:
case TARGET_AREAEFFECT_CUSTOM_2:
case TARGET_SUMMON:
{
TagUnitMap.push_back(m_caster);
break;
}
case TARGET_RANDOM_ENEMY_CHAIN_IN_AREA:
{
m_targets.m_targetMask = 0;
@ -1506,7 +1504,8 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,UnitList& TagUnitMap)
--t;
}
}break;
break;
}
case TARGET_RANDOM_FRIEND_CHAIN_IN_AREA:
{
m_targets.m_targetMask = 0;
@ -1573,7 +1572,8 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,UnitList& TagUnitMap)
next = tempUnitMap.begin();
--t;
}
}break;
break;
}
case TARGET_PET:
{
Pet* tmpUnit = m_caster->GetPet();
@ -1653,12 +1653,11 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,UnitList& TagUnitMap)
--t;
}
}
}break;
case TARGET_ALL_ENEMY_IN_AREA:
{
FillAreaTargets(TagUnitMap,m_targets.m_destX, m_targets.m_destY,radius,PUSH_DEST_CENTER,SPELL_TARGETS_AOE_DAMAGE);
break;
}
case TARGET_ALL_ENEMY_IN_AREA:
FillAreaTargets(TagUnitMap,m_targets.m_destX, m_targets.m_destY,radius,PUSH_DEST_CENTER,SPELL_TARGETS_AOE_DAMAGE);
break;
case TARGET_AREAEFFECT_INSTANT:
{
SpellTargets targetB = SPELL_TARGETS_AOE_DAMAGE;
@ -1670,6 +1669,7 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,UnitList& TagUnitMap)
// exclude caster
TagUnitMap.remove(m_caster);
break;
}
case TARGET_ALL_ENEMY_IN_AREA_INSTANT:
{
@ -1681,7 +1681,8 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,UnitList& TagUnitMap)
// exclude caster (this can be important if this not original caster)
TagUnitMap.remove(m_caster);
}
}break;
break;
}
case TARGET_DUELVSPLAYER_COORDINATES:
{
if(Unit* currentTarget = m_targets.getUnitTarget())
@ -1689,7 +1690,8 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,UnitList& TagUnitMap)
m_targets.setDestination(currentTarget->GetPositionX(), currentTarget->GetPositionY(), currentTarget->GetPositionZ());
TagUnitMap.push_back(currentTarget);
}
}break;
break;
}
case TARGET_ALL_PARTY_AROUND_CASTER:
case TARGET_ALL_PARTY_AROUND_CASTER_2:
case TARGET_ALL_PARTY:
@ -1707,16 +1709,14 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,UnitList& TagUnitMap)
}
case TARGET_SINGLE_FRIEND:
case TARGET_SINGLE_FRIEND_2:
{
if(m_targets.getUnitTarget())
TagUnitMap.push_back(m_targets.getUnitTarget());
}break;
break;
case TARGET_NONCOMBAT_PET:
{
if(Unit* target = m_targets.getUnitTarget())
if( target->GetTypeId() == TYPEID_UNIT && ((Creature*)target)->isPet() && ((Pet*)target)->getPetType() == MINI_PET)
TagUnitMap.push_back(target);
}break;
break;
case TARGET_CASTER_COORDINATES:
{
// Check original caster is GO - set its coordinates as dst cast
@ -1727,7 +1727,8 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,UnitList& TagUnitMap)
caster = m_caster;
// Set dest for targets
m_targets.setDestination(caster->GetPositionX(), caster->GetPositionY(), caster->GetPositionZ());
}break;
break;
}
case TARGET_ALL_FRIENDLY_UNITS_AROUND_CASTER:
// special target order
if (m_spellInfo->Id==64904) // Hymn of Hope
@ -1793,12 +1794,12 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,UnitList& TagUnitMap)
}
}
}
}break;
break;
}
case TARGET_GAMEOBJECT:
{
if(m_targets.getGOTarget())
AddGOTarget(m_targets.getGOTarget(), i);
}break;
break;
case TARGET_IN_FRONT_OF_CASTER:
{
bool inFront = m_spellInfo->SpellVisual[0] != 3879;
@ -1823,33 +1824,27 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,UnitList& TagUnitMap)
}
}
}
}break;
break;
}
case TARGET_GAMEOBJECT_ITEM:
{
if(m_targets.getGOTargetGUID())
AddGOTarget(m_targets.getGOTarget(), i);
else if(m_targets.getItemTarget())
AddItemTarget(m_targets.getItemTarget(), i);
break;
}
case TARGET_MASTER:
{
if(Unit* owner = m_caster->GetCharmerOrOwner())
TagUnitMap.push_back(owner);
break;
}
case TARGET_ALL_ENEMY_IN_AREA_CHANNELED:
{
// targets the ground, not the units in the area
if (m_spellInfo->Effect[i]!=SPELL_EFFECT_PERSISTENT_AREA_AURA)
FillAreaTargets(TagUnitMap, m_targets.m_destX, m_targets.m_destY, radius, PUSH_DEST_CENTER, SPELL_TARGETS_AOE_DAMAGE);
break;
}
case TARGET_MINION:
{
if(m_spellInfo->Effect[i] != SPELL_EFFECT_DUEL)
TagUnitMap.push_back(m_caster);
}break;
break;
case TARGET_SINGLE_ENEMY:
{
if(Unit* pUnitTarget = m_caster->SelectMagnetTarget(m_targets.getUnitTarget(), m_spellInfo))
@ -1857,7 +1852,8 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,UnitList& TagUnitMap)
m_targets.setUnitTarget(pUnitTarget);
TagUnitMap.push_back(pUnitTarget);
}
}break;
break;
}
case TARGET_AREAEFFECT_PARTY:
{
Unit* owner = m_caster->GetCharmerOrOwner();
@ -1922,19 +1918,19 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,UnitList& TagUnitMap)
if( m_caster->IsWithinDistInMap(pet, radius) )
TagUnitMap.push_back(pet);
}
}break;
break;
}
case TARGET_SCRIPT:
{
if(m_targets.getUnitTarget())
TagUnitMap.push_back(m_targets.getUnitTarget());
if(m_targets.getItemTarget())
AddItemTarget(m_targets.getItemTarget(), i);
}break;
break;
}
case TARGET_SELF_FISHING:
{
TagUnitMap.push_back(m_caster);
}break;
break;
case TARGET_CHAIN_HEAL:
{
Unit* pUnitTarget = m_targets.getUnitTarget();
@ -1994,7 +1990,8 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,UnitList& TagUnitMap)
--t;
}
}
}break;
break;
}
case TARGET_CURRENT_ENEMY_COORDINATES:
{
Unit* currentTarget = m_targets.getUnitTarget();
@ -2044,7 +2041,8 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,UnitList& TagUnitMap)
}
else
sLog.outError( "SPELL: unknown target coordinates for spell ID %u", m_spellInfo->Id );
}break;
break;
}
case TARGET_BEHIND_VICTIM:
{
Unit *pTarget = NULL;
@ -2071,12 +2069,10 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,UnitList& TagUnitMap)
break;
}
case TARGET_DYNAMIC_OBJECT_COORDINATES:
{
// if parent spell create dynamic object extract area from it
if(DynamicObject* dynObj = m_caster->GetDynObject(m_triggeredByAuraSpell ? m_triggeredByAuraSpell->Id : m_spellInfo->Id))
m_targets.setDestination(dynObj->GetPositionX(), dynObj->GetPositionY(), dynObj->GetPositionZ());
break;
}
case TARGET_DIRECTLY_FORWARD:
{
if (!(m_targets.m_targetMask & TARGET_FLAG_DEST_LOCATION))