mirror of
https://github.com/mangosfour/server.git
synced 2025-12-16 13:37:00 +00:00
[9333] Added some comments.
This commit is contained in:
parent
2fc0025b89
commit
134f3fc86c
2 changed files with 15 additions and 15 deletions
|
|
@ -464,11 +464,11 @@ void PlayerMenu::SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID
|
||||||
data << Title;
|
data << Title;
|
||||||
data << Details;
|
data << Details;
|
||||||
data << Objectives;
|
data << Objectives;
|
||||||
data << uint8(ActivateAccept ? 1 : 0);
|
data << uint8(ActivateAccept ? 1 : 0); // auto finish?
|
||||||
data << uint32(pQuest->GetSuggestedPlayers());
|
data << uint32(pQuest->GetSuggestedPlayers());
|
||||||
data << uint8(0); // new wotlk
|
data << uint8(0); // flags PvP
|
||||||
data << uint8(0); // new 3.1
|
data << uint8(0); // value is sent back to server in quest accept packet
|
||||||
data << uint8(0); // new 3.3.0
|
data << uint8(0); // auto accept?
|
||||||
|
|
||||||
if (pQuest->HasFlag(QUEST_FLAGS_HIDDEN_REWARDS))
|
if (pQuest->HasFlag(QUEST_FLAGS_HIDDEN_REWARDS))
|
||||||
{
|
{
|
||||||
|
|
@ -534,8 +534,8 @@ void PlayerMenu::SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID
|
||||||
data << uint32(pQuest->GetRewSpellCast()); // casted spell
|
data << uint32(pQuest->GetRewSpellCast()); // casted spell
|
||||||
data << uint32(pQuest->GetCharTitleId()); // CharTitleId, new 2.4.0, player gets this title (id from CharTitles)
|
data << uint32(pQuest->GetCharTitleId()); // CharTitleId, new 2.4.0, player gets this title (id from CharTitles)
|
||||||
data << uint32(pQuest->GetBonusTalents()); // bonus talents
|
data << uint32(pQuest->GetBonusTalents()); // bonus talents
|
||||||
data << uint32(0);
|
data << uint32(0); // bonus arena points
|
||||||
data << uint32(0);
|
data << uint32(0); // rep reward show mask?
|
||||||
|
|
||||||
for(int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) // reward factions ids
|
for(int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) // reward factions ids
|
||||||
data << uint32(pQuest->RewRepFaction[i]);
|
data << uint32(pQuest->RewRepFaction[i]);
|
||||||
|
|
@ -636,7 +636,7 @@ void PlayerMenu::SendQuestQueryResponse( Quest const *pQuest )
|
||||||
data << uint32(pQuest->GetPlayersSlain()); // players slain
|
data << uint32(pQuest->GetPlayersSlain()); // players slain
|
||||||
data << uint32(pQuest->GetBonusTalents()); // bonus talents
|
data << uint32(pQuest->GetBonusTalents()); // bonus talents
|
||||||
data << uint32(0); // bonus arena points
|
data << uint32(0); // bonus arena points
|
||||||
data << uint32(0); // unknown
|
data << uint32(0); // rew rep show mask?
|
||||||
|
|
||||||
int iI;
|
int iI;
|
||||||
|
|
||||||
|
|
@ -736,8 +736,8 @@ void PlayerMenu::SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID,
|
||||||
data << Title;
|
data << Title;
|
||||||
data << OfferRewardText;
|
data << OfferRewardText;
|
||||||
|
|
||||||
data << uint8(EnableNext ? 1 : 0);
|
data << uint8(EnableNext ? 1 : 0); // Auto Finish?
|
||||||
data << uint32(0); // unk
|
data << uint32(0); // SuggestedGroupNum
|
||||||
|
|
||||||
uint32 EmoteCount = 0;
|
uint32 EmoteCount = 0;
|
||||||
for (uint32 i = 0; i < QUEST_EMOTE_COUNT; ++i)
|
for (uint32 i = 0; i < QUEST_EMOTE_COUNT; ++i)
|
||||||
|
|
@ -801,7 +801,7 @@ void PlayerMenu::SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID,
|
||||||
data << uint32(pQuest->GetCharTitleId()); // character title
|
data << uint32(pQuest->GetCharTitleId()); // character title
|
||||||
data << uint32(pQuest->GetBonusTalents()); // bonus talents
|
data << uint32(pQuest->GetBonusTalents()); // bonus talents
|
||||||
data << uint32(0); // bonus arena points
|
data << uint32(0); // bonus arena points
|
||||||
data << uint32(0); // unknown
|
data << uint32(0); // rew rep show mask?
|
||||||
|
|
||||||
for(int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) // reward factions ids
|
for(int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) // reward factions ids
|
||||||
data << uint32(pQuest->RewRepFaction[i]);
|
data << uint32(pQuest->RewRepFaction[i]);
|
||||||
|
|
@ -850,20 +850,20 @@ void PlayerMenu::SendQuestGiverRequestItems( Quest const *pQuest, uint64 npcGUID
|
||||||
data << Title;
|
data << Title;
|
||||||
data << RequestItemsText;
|
data << RequestItemsText;
|
||||||
|
|
||||||
data << uint32(0x00); // unknown
|
data << uint32(0x00); // emote delay
|
||||||
|
|
||||||
if(Completable)
|
if(Completable)
|
||||||
data << pQuest->GetCompleteEmote();
|
data << pQuest->GetCompleteEmote(); // emote id
|
||||||
else
|
else
|
||||||
data << pQuest->GetIncompleteEmote();
|
data << pQuest->GetIncompleteEmote();
|
||||||
|
|
||||||
// Close Window after cancel
|
// Close Window after cancel
|
||||||
if (CloseOnCancel)
|
if (CloseOnCancel)
|
||||||
data << uint32(0x01);
|
data << uint32(0x01); // auto finish?
|
||||||
else
|
else
|
||||||
data << uint32(0x00);
|
data << uint32(0x00);
|
||||||
|
|
||||||
data << uint32(0x00); // unknown
|
data << uint32(0x00); // SuggestedGroupNum
|
||||||
|
|
||||||
// Required Money
|
// Required Money
|
||||||
data << uint32(pQuest->GetRewOrReqMoney() < 0 ? -pQuest->GetRewOrReqMoney() : 0);
|
data << uint32(pQuest->GetRewOrReqMoney() < 0 ? -pQuest->GetRewOrReqMoney() : 0);
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
#ifndef __REVISION_NR_H__
|
#ifndef __REVISION_NR_H__
|
||||||
#define __REVISION_NR_H__
|
#define __REVISION_NR_H__
|
||||||
#define REVISION_NR "9332"
|
#define REVISION_NR "9333"
|
||||||
#endif // __REVISION_NR_H__
|
#endif // __REVISION_NR_H__
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue