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[9333] Added some comments.
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parent
2fc0025b89
commit
134f3fc86c
2 changed files with 15 additions and 15 deletions
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@ -464,11 +464,11 @@ void PlayerMenu::SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID
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data << Title;
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data << Details;
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data << Objectives;
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data << uint8(ActivateAccept ? 1 : 0);
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data << uint8(ActivateAccept ? 1 : 0); // auto finish?
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data << uint32(pQuest->GetSuggestedPlayers());
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data << uint8(0); // new wotlk
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data << uint8(0); // new 3.1
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data << uint8(0); // new 3.3.0
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data << uint8(0); // flags PvP
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data << uint8(0); // value is sent back to server in quest accept packet
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data << uint8(0); // auto accept?
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if (pQuest->HasFlag(QUEST_FLAGS_HIDDEN_REWARDS))
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{
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@ -534,8 +534,8 @@ void PlayerMenu::SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID
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data << uint32(pQuest->GetRewSpellCast()); // casted spell
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data << uint32(pQuest->GetCharTitleId()); // CharTitleId, new 2.4.0, player gets this title (id from CharTitles)
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data << uint32(pQuest->GetBonusTalents()); // bonus talents
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data << uint32(0);
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data << uint32(0);
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data << uint32(0); // bonus arena points
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data << uint32(0); // rep reward show mask?
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for(int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) // reward factions ids
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data << uint32(pQuest->RewRepFaction[i]);
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@ -636,7 +636,7 @@ void PlayerMenu::SendQuestQueryResponse( Quest const *pQuest )
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data << uint32(pQuest->GetPlayersSlain()); // players slain
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data << uint32(pQuest->GetBonusTalents()); // bonus talents
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data << uint32(0); // bonus arena points
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data << uint32(0); // unknown
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data << uint32(0); // rew rep show mask?
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int iI;
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@ -736,8 +736,8 @@ void PlayerMenu::SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID,
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data << Title;
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data << OfferRewardText;
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data << uint8(EnableNext ? 1 : 0);
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data << uint32(0); // unk
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data << uint8(EnableNext ? 1 : 0); // Auto Finish?
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data << uint32(0); // SuggestedGroupNum
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uint32 EmoteCount = 0;
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for (uint32 i = 0; i < QUEST_EMOTE_COUNT; ++i)
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@ -801,7 +801,7 @@ void PlayerMenu::SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID,
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data << uint32(pQuest->GetCharTitleId()); // character title
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data << uint32(pQuest->GetBonusTalents()); // bonus talents
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data << uint32(0); // bonus arena points
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data << uint32(0); // unknown
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data << uint32(0); // rew rep show mask?
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for(int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) // reward factions ids
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data << uint32(pQuest->RewRepFaction[i]);
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@ -850,20 +850,20 @@ void PlayerMenu::SendQuestGiverRequestItems( Quest const *pQuest, uint64 npcGUID
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data << Title;
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data << RequestItemsText;
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data << uint32(0x00); // unknown
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data << uint32(0x00); // emote delay
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if(Completable)
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data << pQuest->GetCompleteEmote();
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data << pQuest->GetCompleteEmote(); // emote id
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else
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data << pQuest->GetIncompleteEmote();
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// Close Window after cancel
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if (CloseOnCancel)
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data << uint32(0x01);
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data << uint32(0x01); // auto finish?
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else
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data << uint32(0x00);
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data << uint32(0x00); // unknown
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data << uint32(0x00); // SuggestedGroupNum
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// Required Money
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data << uint32(pQuest->GetRewOrReqMoney() < 0 ? -pQuest->GetRewOrReqMoney() : 0);
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "9332"
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#define REVISION_NR "9333"
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#endif // __REVISION_NR_H__
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