[10760] Remove unneeded non-player Say et al.

Now expected direct use non-player WorldObject::MonsterSay/etc version

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
Schmoozerd 2010-11-20 20:34:36 +03:00 committed by VladimirMangos
parent ca56284912
commit 146e7d3970
7 changed files with 4 additions and 28 deletions

View file

@ -58,12 +58,6 @@ class DynamicObject : public WorldObject
bool isVisibleForInState(Player const* u, WorldObject const* viewPoint, bool inVisibleList) const;
void Say(int32 textId, uint32 language, ObjectGuid targetGuid) { MonsterSay(textId, language, targetGuid); }
void Yell(int32 textId, uint32 language, ObjectGuid targetGuid) { MonsterYell(textId, language, targetGuid); }
void TextEmote(int32 textId, ObjectGuid targetGuid) { MonsterTextEmote(textId, targetGuid); }
void Whisper(int32 textId, ObjectGuid targetGuid) { MonsterWhisper(textId, targetGuid); }
void YellToZone(int32 textId, uint32 language, ObjectGuid targetGuid) { MonsterYellToZone(textId, language, targetGuid); }
GridReference<DynamicObject> &GetGridRef() { return m_gridRef; }
protected: