Merge branch 'master' into 310

Conflicts:
	src/game/Unit.cpp
This commit is contained in:
tomrus88 2009-04-07 13:22:10 +04:00
commit 14e9afa46f
43 changed files with 4445 additions and 271 deletions

View file

@ -4424,10 +4424,6 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
case 9799:
case 25988:
{
// prevent damage back from weapon special attacks
if (!procSpell || procSpell->DmgClass != SPELL_DAMAGE_CLASS_MAGIC )
return false;
// return damage % to attacker but < 50% own total health
basepoints0 = triggerAmount*int32(damage)/100;
if(basepoints0 > GetMaxHealth()/2)