[8782] Prevent packet problem spam in log at rejected CMSG_WORLD_TELEPORT.

This commit is contained in:
VladimirMangos 2009-11-07 18:43:25 +03:00
parent 4d2f4726fd
commit 150ac4c76e
2 changed files with 10 additions and 9 deletions

View file

@ -1181,14 +1181,6 @@ void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recv_data)
// Received opcode CMSG_WORLD_TELEPORT
// Time is ***, map=469, x=452.000000, y=6454.000000, z=2536.000000, orient=3.141593
//sLog.outDebug("Received opcode CMSG_WORLD_TELEPORT");
if(GetPlayer()->isInFlight())
{
sLog.outDebug("Player '%s' (GUID: %u) in flight, ignore worldport command.",GetPlayer()->GetName(),GetPlayer()->GetGUIDLow());
return;
}
uint32 time;
uint32 mapid;
float PositionX;
@ -1202,6 +1194,15 @@ void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recv_data)
recv_data >> PositionY;
recv_data >> PositionZ;
recv_data >> Orientation; // o (3.141593 = 180 degrees)
//sLog.outDebug("Received opcode CMSG_WORLD_TELEPORT");
if(GetPlayer()->isInFlight())
{
sLog.outDebug("Player '%s' (GUID: %u) in flight, ignore worldport command.",GetPlayer()->GetName(),GetPlayer()->GetGUIDLow());
return;
}
DEBUG_LOG("Time %u sec, map=%u, x=%f, y=%f, z=%f, orient=%f", time/1000, mapid, PositionX, PositionY, PositionZ, Orientation);
if (GetSecurity() >= SEC_ADMINISTRATOR)