[c12599] Add support for condition_id to spell_area table

This commit is contained in:
Schmoozerd 2013-05-31 11:09:41 +01:00 committed by Antz
parent 4f86b168c0
commit 15bb475d40
10 changed files with 111 additions and 138 deletions

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@ -416,6 +416,7 @@ enum ConditionSource // From where was th
CONDITION_FROM_EVENTAI = 4, // Used to check EventAI Event "On Receive Emote"
CONDITION_FROM_HARDCODED = 5, // Used to check a hardcoded event - not actually a condition
CONDITION_FROM_VENDOR = 6, // Used to check a condition from a vendor
CONDITION_FROM_SPELL_AREA = 7, // Used to check a condition from spell_area table
};
class PlayerCondition