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[c12599] Add support for condition_id to spell_area table
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10 changed files with 111 additions and 138 deletions
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@ -416,6 +416,7 @@ enum ConditionSource // From where was th
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CONDITION_FROM_EVENTAI = 4, // Used to check EventAI Event "On Receive Emote"
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CONDITION_FROM_HARDCODED = 5, // Used to check a hardcoded event - not actually a condition
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CONDITION_FROM_VENDOR = 6, // Used to check a condition from a vendor
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CONDITION_FROM_SPELL_AREA = 7, // Used to check a condition from spell_area table
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};
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class PlayerCondition
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