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More fixes for wrong format arg/value pairs.
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14 changed files with 53 additions and 37 deletions
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@ -267,7 +267,7 @@ void WorldSession::HandleGameObjectUseOpcode( WorldPacket & recv_data )
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recv_data >> guid;
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sLog.outDebug( "WORLD: Recvd CMSG_GAMEOBJ_USE Message [guid=%u]", guid);
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sLog.outDebug( "WORLD: Recvd CMSG_GAMEOBJ_USE Message [guid=%u]", GUID_LOPART(guid));
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GameObject *obj = ObjectAccessor::GetGameObject(*_player, guid);
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if(!obj)
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