[8547] implemented scriptcall: CorpseRemoved(uint32 & /*respawnDelay*/)

it will be called when the corpse of the scripted creature
get's removed,
it's possible to adjust the next respawn inside the script
This commit is contained in:
balrok 2009-09-24 15:21:05 +02:00
parent 0208c54bc9
commit 1665077dc4
3 changed files with 9 additions and 2 deletions

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "8546"
#define REVISION_NR "8547"
#endif // __REVISION_NR_H__