diff --git a/src/game/Object.cpp b/src/game/Object.cpp index 79532988b..479d638b5 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -1653,7 +1653,7 @@ Creature* WorldObject::SummonCreature(uint32 id, float x, float y, float z, floa if (GetTypeId()==TYPEID_PLAYER) team = ((Player*)this)->GetTeam(); - CreatureCreatePos pos(GetMap(), x, y, x, ang, GetPhaseMask()); + CreatureCreatePos pos(GetMap(), x, y, z, ang, GetPhaseMask()); if (x == 0.0f && y == 0.0f && z == 0.0f) pos = CreatureCreatePos(this, GetOrientation(), CONTACT_DISTANCE, ang); diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index e23957fc0..012461f9b 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11249" + #define REVISION_NR "11250" #endif // __REVISION_NR_H__