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[9008] modelids for shapeshifts from dbc
this will correct some modelids: form old model, new model FORM_TRAVEL: 632 --> 918 (now a bit smaller) FORM_GHOUL: 10045 --> 25527 (whisp --> ghoul) FORM_CREATUREBEAR: 902 --> 2281 (old brown horse -> bear) implement shapeshift for spell 24347 this commit also fix the errormessages with: "Race %u not found in DBC: wrong DBC files" which were triggered from this code and will fix the modelid for creature 2038 since it's also using a shapeshift aura and only got the horde-modelid + some new entries in ShapeshiftForm-enum + some research for the shapeshift.dbc
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6 changed files with 65 additions and 82 deletions
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@ -173,6 +173,11 @@ enum ShapeshiftForm
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FORM_AMBIENT = 0x06,
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FORM_GHOUL = 0x07,
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FORM_DIREBEAR = 0x08,
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FORM_STEVES_GHOUL = 0x09,
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FORM_THARONJA_SKELETON = 0x0A,
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FORM_TEST_OF_STRENGTH = 0x0B,
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FORM_BLB_PLAYER = 0x0C,
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FORM_SHADOW_DANCE = 0x0D,
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FORM_CREATUREBEAR = 0x0E,
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FORM_CREATURECAT = 0x0F,
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FORM_GHOSTWOLF = 0x10,
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@ -182,12 +187,14 @@ enum ShapeshiftForm
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FORM_TEST = 0x14,
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FORM_ZOMBIE = 0x15,
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FORM_METAMORPHOSIS = 0x16,
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FORM_UNDEAD = 0x19,
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FORM_FRENZY = 0x1A,
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FORM_FLIGHT_EPIC = 0x1B,
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FORM_SHADOW = 0x1C,
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FORM_FLIGHT = 0x1D,
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FORM_STEALTH = 0x1E,
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FORM_MOONKIN = 0x1F,
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FORM_SPIRITOFREDEMPTION = 0x20
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FORM_SPIRITOFREDEMPTION = 0x20,
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};
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// low byte ( 0 from 0..3 ) of UNIT_FIELD_BYTES_2
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