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[10761] Basic support for target-name in MonsterSay/etc
Change MonsterSay's target to pointer. Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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9 changed files with 72 additions and 72 deletions
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@ -123,7 +123,7 @@ struct MANGOS_DLL_DECL ScriptedAI : public CreatureAI
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void DoSay(int32 text_id, uint32 language)
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{
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m_creature->MonsterSay(text_id, language, ObjectGuid());
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m_creature->MonsterSay(text_id, language);
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}
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void DoGoHome();
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