[10761] Basic support for target-name in MonsterSay/etc

Change MonsterSay's target to pointer.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
Schmoozerd 2010-11-20 20:37:21 +03:00 committed by VladimirMangos
parent 146e7d3970
commit 16cd545df8
9 changed files with 72 additions and 72 deletions

View file

@ -51,7 +51,7 @@ bool ChatHandler::HandleNpcSayCommand(char* args)
return false;
}
pCreature->MonsterSay(args, LANG_UNIVERSAL, ObjectGuid());
pCreature->MonsterSay(args, LANG_UNIVERSAL);
return true;
}
@ -69,7 +69,7 @@ bool ChatHandler::HandleNpcYellCommand(char* args)
return false;
}
pCreature->MonsterYell(args, LANG_UNIVERSAL, ObjectGuid());
pCreature->MonsterYell(args, LANG_UNIVERSAL);
return true;
}
@ -89,7 +89,7 @@ bool ChatHandler::HandleNpcTextEmoteCommand(char* args)
return false;
}
pCreature->MonsterTextEmote(args, ObjectGuid());
pCreature->MonsterTextEmote(args, NULL);
return true;
}
@ -114,7 +114,7 @@ bool ChatHandler::HandleNpcWhisperCommand(char* args)
if (HasLowerSecurity(target, 0))
return false;
pCreature->MonsterWhisper(args, target->GetObjectGuid());
pCreature->MonsterWhisper(args, target);
return true;
}