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[7111] Fixes in Spell Effect immunes
Correct totem immunes for dot/leech/Fear/Transform auras (immune only to effect) Correct log if all effects immuned by Effect Immune Move check for IMMUNITY_STATE to Unit::IsImmunedToSpellEffect Signed-off-by: DiSlord <dislord@nomail.com>
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11 changed files with 61 additions and 53 deletions
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@ -159,18 +159,18 @@ void Totem::SetTypeBySummonSpell(SpellEntry const * spellProto)
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m_type = TOTEM_STATUE; //Jewelery statue
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}
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bool Totem::IsImmunedToSpell(SpellEntry const* spellInfo)
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bool Totem::IsImmunedToSpellEffect(SpellEntry const* spellInfo, uint32 index) const
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{
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for (int i=0;i<3;i++)
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// TODO: possibly all negative auras immuned?
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switch(spellInfo->EffectApplyAuraName[index])
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{
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switch(spellInfo->EffectApplyAuraName[i])
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{
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case SPELL_AURA_PERIODIC_DAMAGE:
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case SPELL_AURA_PERIODIC_LEECH:
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return true;
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default:
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continue;
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}
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case SPELL_AURA_PERIODIC_DAMAGE:
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case SPELL_AURA_PERIODIC_LEECH:
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case SPELL_AURA_MOD_FEAR:
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case SPELL_AURA_TRANSFORM:
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return true;
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default:
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break;
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}
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return Creature::IsImmunedToSpell(spellInfo);
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return Creature::IsImmunedToSpellEffect(spellInfo, index);
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}
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