mirror of
https://github.com/mangosfour/server.git
synced 2025-12-12 19:37:03 +00:00
[7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32.
Signed-off-by: ApoC <apoc@nymfe.net>
This commit is contained in:
parent
a92354afed
commit
1718653e63
33 changed files with 35 additions and 35 deletions
|
|
@ -116,7 +116,7 @@ BattleGround::~BattleGround()
|
|||
this->RemoveFromBGFreeSlotQueue();
|
||||
}
|
||||
|
||||
void BattleGround::Update(time_t diff)
|
||||
void BattleGround::Update(uint32 diff)
|
||||
{
|
||||
if(!GetPlayersSize() && !GetRemovedPlayersSize() && !GetReviveQueueSize())
|
||||
//BG is empty
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue