[7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32.

Signed-off-by: ApoC <apoc@nymfe.net>
This commit is contained in:
ApoC 2009-01-21 02:45:31 +01:00
parent a92354afed
commit 1718653e63
33 changed files with 35 additions and 35 deletions

View file

@ -116,7 +116,7 @@ BattleGround::~BattleGround()
this->RemoveFromBGFreeSlotQueue();
}
void BattleGround::Update(time_t diff)
void BattleGround::Update(uint32 diff)
{
if(!GetPlayersSize() && !GetRemovedPlayersSize() && !GetReviveQueueSize())
//BG is empty