[7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32.

Signed-off-by: ApoC <apoc@nymfe.net>
This commit is contained in:
ApoC 2009-01-21 02:45:31 +01:00
parent a92354afed
commit 1718653e63
33 changed files with 35 additions and 35 deletions

View file

@ -1095,7 +1095,7 @@ BattleGroundMgr::~BattleGroundMgr()
}
// used to update running battlegrounds, and delete finished ones
void BattleGroundMgr::Update(time_t diff)
void BattleGroundMgr::Update(uint32 diff)
{
BattleGroundSet::iterator itr, next;
for(itr = m_BattleGrounds.begin(); itr != m_BattleGrounds.end(); itr = next)