[10495] Clarify not working state for target buf events in EventAI

Unclear how provide target for event...
This commit is contained in:
VladimirMangos 2010-09-17 23:03:01 +04:00
parent 241d232f3a
commit 1753942154
4 changed files with 7 additions and 7 deletions

View file

@ -1173,9 +1173,9 @@ void CreatureEventAI::UpdateAI(const uint32 diff)
case EVENT_T_TARGET_CASTING:
case EVENT_T_FRIENDLY_HP:
case EVENT_T_BUFFED:
case EVENT_T_TARGET_BUFFED:
case EVENT_T_TARGET_BUFFED: //FIXME: not work in this way
case EVENT_T_MISSING_BUFF:
case EVENT_T_TARGET_MISSING_BUFF:
case EVENT_T_TARGET_MISSING_BUFF: //FIXME: not work in this way
if (Combat)
ProcessEvent(*i);
break;