[11697] fix damage and duration of reflected spells

This commit is contained in:
Laise 2011-06-28 18:56:30 +03:00
parent b3b1257625
commit 178654bbba
5 changed files with 13 additions and 9 deletions

View file

@ -8909,9 +8909,9 @@ void Unit::IncrDiminishing(DiminishingGroup group)
m_Diminishing.push_back(DiminishingReturn(group,WorldTimer::getMSTime(),DIMINISHING_LEVEL_2));
}
void Unit::ApplyDiminishingToDuration(DiminishingGroup group, int32 &duration,Unit* caster,DiminishingLevels Level, int32 limitduration)
void Unit::ApplyDiminishingToDuration(DiminishingGroup group, int32 &duration,Unit* caster,DiminishingLevels Level, int32 limitduration, bool isReflected)
{
if(duration == -1 || group == DIMINISHING_NONE || caster->IsFriendlyTo(this) )
if(duration == -1 || group == DIMINISHING_NONE || (!isReflected && caster->IsFriendlyTo(this)) )
return;
// Duration of crowd control abilities on pvp target is limited by 10 sec. (2.2.0)