Merge branch 'master' into 310

Conflicts:
	src/game/Unit.cpp
This commit is contained in:
tomrus88 2009-04-03 11:28:51 +04:00
commit 17d86309fa
22 changed files with 373 additions and 190 deletions

View file

@ -85,8 +85,6 @@ void MapManager::LoadTransports()
continue;
}
t->m_name = goinfo->name;
float x, y, z, o;
uint32 mapid;
x = t->m_WayPoints[0].x; y = t->m_WayPoints[0].y; z = t->m_WayPoints[0].z; mapid = t->m_WayPoints[0].mapid; o = 1;
@ -181,6 +179,8 @@ bool Transport::Create(uint32 guidlow, uint32 mapid, float x, float y, float z,
if(dynflags)
SetUInt32Value(GAMEOBJECT_DYNAMIC, MAKE_PAIR32(0, dynflags));
SetName(goinfo->name);
return true;
}
@ -432,11 +432,9 @@ Transport::WayPointMap::iterator Transport::GetNextWayPoint()
void Transport::TeleportTransport(uint32 newMapid, float x, float y, float z)
{
//GetMap()->Remove((GameObject *)this, false);
Map const* oldMap = GetMap();
SetMapId(newMapid);
//MapManager::Instance().LoadGrid(newMapid,x,y,true);
Relocate(x, y, z);
//GetMap()->Add<GameObject>((GameObject *)this);
for(PlayerSet::iterator itr = m_passengers.begin(); itr != m_passengers.end();)
{
@ -460,13 +458,21 @@ void Transport::TeleportTransport(uint32 newMapid, float x, float y, float z)
//data << uint32(0);
//plr->GetSession()->SendPacket(&data);
}
Map const* newMap = GetMap();
if(oldMap != newMap)
{
UpdateForMap(oldMap);
UpdateForMap(newMap);
}
}
bool Transport::AddPassenger(Player* passenger)
{
if (m_passengers.find(passenger) == m_passengers.end())
{
sLog.outDetail("Player %s boarded transport %s.", passenger->GetName(), m_name.c_str());
sLog.outDetail("Player %s boarded transport %s.", passenger->GetName(), GetName());
m_passengers.insert(passenger);
}
return true;
@ -475,7 +481,7 @@ bool Transport::AddPassenger(Player* passenger)
bool Transport::RemovePassenger(Player* passenger)
{
if (m_passengers.erase(passenger))
sLog.outDetail("Player %s removed from transport %s.", passenger->GetName(), m_name.c_str());
sLog.outDetail("Player %s removed from transport %s.", passenger->GetName(), GetName());
return true;
}
@ -497,7 +503,6 @@ void Transport::Update(uint32 /*p_time*/)
}
else
{
//MapManager::Instance().GetMap(m_curr->second.mapid)->GameobjectRelocation((GameObject *)this, m_curr->second.x, m_curr->second.y, m_curr->second.z, m_orientation);
Relocate(m_curr->second.x, m_curr->second.y, m_curr->second.z);
}
@ -513,13 +518,42 @@ void Transport::Update(uint32 /*p_time*/)
m_nextNodeTime = m_curr->first;
if (m_curr == m_WayPoints.begin() && (sLog.getLogFilter() & LOG_FILTER_TRANSPORT_MOVES)==0)
sLog.outDetail(" ************ BEGIN ************** %s", m_name.c_str());
// MapManager::Instance().GetMap(m_curr->second.mapid)->Add(&this); // -> // ->Add(t);
//MapManager::Instance().GetMap(m_curr->second.mapid)->Remove((GameObject *)this, false); // -> // ->Add(t);
//MapManager::Instance().GetMap(m_curr->second.mapid)->Add((GameObject *)this); // -> // ->Add(t);
sLog.outDetail(" ************ BEGIN ************** %s", GetName());
if ((sLog.getLogFilter() & LOG_FILTER_TRANSPORT_MOVES)==0)
sLog.outDetail("%s moved to %f %f %f %d", m_name.c_str(), m_curr->second.x, m_curr->second.y, m_curr->second.z, m_curr->second.mapid);
sLog.outDetail("%s moved to %f %f %f %d", GetName(), m_curr->second.x, m_curr->second.y, m_curr->second.z, m_curr->second.mapid);
}
}
void Transport::UpdateForMap(Map const* targetMap)
{
Map::PlayerList const& pl = targetMap->GetPlayers();
if(pl.isEmpty())
return;
if(GetMapId()==targetMap->GetId())
{
for(Map::PlayerList::const_iterator itr = pl.begin(); itr != pl.end(); ++itr)
{
if(this != itr->getSource()->GetTransport())
{
UpdateData transData;
BuildCreateUpdateBlockForPlayer(&transData, itr->getSource());
WorldPacket packet;
transData.BuildPacket(&packet, true);
itr->getSource()->SendDirectMessage(&packet);
}
}
}
else
{
UpdateData transData;
BuildOutOfRangeUpdateBlock(&transData);
WorldPacket out_packet;
transData.BuildPacket(&out_packet, true);
for(Map::PlayerList::const_iterator itr = pl.begin(); itr != pl.end(); ++itr)
if(this != itr->getSource()->GetTransport())
itr->getSource()->SendDirectMessage(&out_packet);
}
}