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Some coding style.
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parent
f72a8bc6dc
commit
182cedd3c0
1 changed files with 13 additions and 13 deletions
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@ -407,7 +407,7 @@ bool AuthSocket::_HandleLogonChallenge()
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{
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{
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///- If the IP is 'locked', check that the player comes indeed from the correct IP address
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///- If the IP is 'locked', check that the player comes indeed from the correct IP address
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bool locked = false;
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bool locked = false;
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if((*result)[2].GetUInt8() == 1) // if ip is locked
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if((*result)[2].GetUInt8() == 1) // if ip is locked
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{
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{
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DEBUG_LOG("[AuthChallenge] Account '%s' is locked to IP - '%s'", _login.c_str(), (*result)[3].GetString());
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DEBUG_LOG("[AuthChallenge] Account '%s' is locked to IP - '%s'", _login.c_str(), (*result)[3].GetString());
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DEBUG_LOG("[AuthChallenge] Player address is '%s'", GetRemoteAddress().c_str());
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DEBUG_LOG("[AuthChallenge] Player address is '%s'", GetRemoteAddress().c_str());
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@ -466,15 +466,15 @@ bool AuthSocket::_HandleLogonChallenge()
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///- Fill the response packet with the result
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///- Fill the response packet with the result
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pkt << (uint8)REALM_AUTH_SUCCESS;
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pkt << (uint8)REALM_AUTH_SUCCESS;
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// B may be calculated < 32B so we force minnimal length to 32B
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// B may be calculated < 32B so we force minimal length to 32B
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pkt.append(B.AsByteArray(32), 32); // 32 bytes
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pkt.append(B.AsByteArray(32), 32); // 32 bytes
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pkt << (uint8)1;
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pkt << (uint8)1;
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pkt.append(g.AsByteArray(), 1);
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pkt.append(g.AsByteArray(), 1);
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pkt << (uint8)32;
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pkt << (uint8)32;
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pkt.append(N.AsByteArray(), 32);
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pkt.append(N.AsByteArray(), 32);
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pkt.append(s.AsByteArray(), s.GetNumBytes()); // 32 bytes
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pkt.append(s.AsByteArray(), s.GetNumBytes());// 32 bytes
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pkt.append(unk3.AsByteArray(), 16);
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pkt.append(unk3.AsByteArray(), 16);
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pkt << (uint8)0; // Added in 1.12.x client branch
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pkt << (uint8)0; // security flags (0x0...0x04)
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uint8 secLevel = (*result)[4].GetUInt8();
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uint8 secLevel = (*result)[4].GetUInt8();
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_accountSecurityLevel = secLevel <= SEC_ADMINISTRATOR ? AccountTypes(secLevel) : SEC_ADMINISTRATOR;
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_accountSecurityLevel = secLevel <= SEC_ADMINISTRATOR ? AccountTypes(secLevel) : SEC_ADMINISTRATOR;
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@ -488,7 +488,7 @@ bool AuthSocket::_HandleLogonChallenge()
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}
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}
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delete result;
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delete result;
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}
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}
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else //no account
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else // no account
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{
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{
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pkt<< (uint8) REALM_AUTH_NO_MATCH;
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pkt<< (uint8) REALM_AUTH_NO_MATCH;
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}
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}
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@ -553,7 +553,7 @@ bool AuthSocket::_HandleLogonProof()
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DEBUG_LOG("\n[AuthChallenge] Found precached patch info for patch %s",tmp);
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DEBUG_LOG("\n[AuthChallenge] Found precached patch info for patch %s",tmp);
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}
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}
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else
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else
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{ //calculate patch md5
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{ // calculate patch md5
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printf("\n[AuthChallenge] Patch info for %s was not cached.",tmp);
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printf("\n[AuthChallenge] Patch info for %s was not cached.",tmp);
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PatchesCache.LoadPatchMD5(tmp);
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PatchesCache.LoadPatchMD5(tmp);
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PatchesCache.GetHash(tmp,(uint8*)&xferh.md5);
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PatchesCache.GetHash(tmp,(uint8*)&xferh.md5);
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@ -869,9 +869,9 @@ bool AuthSocket::_HandleRealmList()
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uint8 lock = (i->second.allowedSecurityLevel > _accountSecurityLevel) ? 1 : 0;
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uint8 lock = (i->second.allowedSecurityLevel > _accountSecurityLevel) ? 1 : 0;
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pkt << i->second.icon; // realm type
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pkt << i->second.icon; // realm type
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pkt << lock; // if 1, then realm locked
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pkt << lock; // if 1, then realm locked
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pkt << i->second.color; // if 2, then realm is offline
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pkt << i->second.color; // if 2, then realm is offline
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pkt << i->first;
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pkt << i->first;
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pkt << i->second.address;
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pkt << i->second.address;
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pkt << i->second.populationLevel;
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pkt << i->second.populationLevel;
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@ -921,7 +921,7 @@ bool AuthSocket::_HandleXferCancel()
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DEBUG_LOG("Entering _HandleXferCancel");
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DEBUG_LOG("Entering _HandleXferCancel");
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///- Close and delete the socket
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///- Close and delete the socket
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ibuf.Remove(1); //clear input buffer
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ibuf.Remove(1); // clear input buffer
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SetCloseAndDelete();
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SetCloseAndDelete();
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@ -941,7 +941,7 @@ bool AuthSocket::_HandleXferAccept()
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}
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}
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///- Launch a PatcherRunnable thread, starting at the begining of the patch file
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///- Launch a PatcherRunnable thread, starting at the begining of the patch file
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ibuf.Remove(1); //clear input buffer
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ibuf.Remove(1); // clear input buffer
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fseek(pPatch,0,0);
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fseek(pPatch,0,0);
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ACE_Based::Thread u(*new PatcherRunnable(this));
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ACE_Based::Thread u(*new PatcherRunnable(this));
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@ -1023,7 +1023,7 @@ void Patcher::LoadPatchesInfo()
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WIN32_FIND_DATA fil;
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WIN32_FIND_DATA fil;
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HANDLE hFil=FindFirstFile("./patches/*.mpq",&fil);
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HANDLE hFil=FindFirstFile("./patches/*.mpq",&fil);
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if(hFil==INVALID_HANDLE_VALUE)
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if(hFil==INVALID_HANDLE_VALUE)
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return; //no patches were found
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return; // no patches were found
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do
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do
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{
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{
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