Rebase resync

This commit is contained in:
Antz 2020-02-17 09:19:44 +00:00
parent a0797532e8
commit 1997c1e903
3106 changed files with 11118 additions and 627576 deletions

View file

@ -1,4 +1,4 @@
/*
/**
* This code is part of MaNGOS. Contributor & Copyright details are in AUTHORS/THANKS.
*
* This program is free software; you can redistribute it and/or modify
@ -93,7 +93,7 @@ void GuardAI::EnterEvadeMode()
DEBUG_FILTER_LOG(LOG_FILTER_AI_AND_MOVEGENSS, "Creature stopped attacking, victim out run him [guid=%u]", m_creature->GetGUIDLow());
}
m_creature->RemoveAllAuras();
m_creature->RemoveAllAurasOnEvade();
m_creature->DeleteThreatList();
i_victimGuid.Clear();
m_creature->CombatStop(true);
@ -133,7 +133,7 @@ void GuardAI::AttackStart(Unit* u)
m_creature->SetInCombatWith(u);
u->SetInCombatWith(m_creature);
m_creature->GetMotionMaster()->MoveChase(u);
HandleMovementOnAttackStart(u);
}
}