mirror of
https://github.com/mangosfour/server.git
synced 2025-12-19 13:37:01 +00:00
Rebase resync
This commit is contained in:
parent
a0797532e8
commit
1997c1e903
3106 changed files with 11118 additions and 627576 deletions
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@ -1,4 +1,4 @@
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/*
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/**
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* This code is part of MaNGOS. Contributor & Copyright details are in AUTHORS/THANKS.
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*
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* This program is free software; you can redistribute it and/or modify
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@ -46,7 +46,7 @@
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void WorldSession::HandleRepopRequestOpcode(WorldPacket& recv_data)
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{
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DEBUG_LOG("WORLD: Recvd CMSG_REPOP_REQUEST Message");
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DEBUG_LOG("WORLD: Received opcode CMSG_REPOP_REQUEST");
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recv_data.read_skip<uint8>();
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@ -72,7 +72,7 @@ void WorldSession::HandleRepopRequestOpcode(WorldPacket& recv_data)
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void WorldSession::HandleWhoOpcode(WorldPacket& recv_data)
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{
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DEBUG_LOG("WORLD: Recvd CMSG_WHO Message");
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DEBUG_LOG("WORLD: Received opcode CMSG_WHO");
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// recv_data.hexlike();
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uint32 clientcount = 0;
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@ -262,9 +262,9 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recv_data)
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DEBUG_LOG("WORLD: Send SMSG_WHO Message");
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}
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void WorldSession::HandleLogoutRequestOpcode(WorldPacket& /*recv_data*/)
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void WorldSession::HandleLogoutRequestOpcode(WorldPacket & /*recv_data*/)
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{
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DEBUG_LOG("WORLD: Recvd CMSG_LOGOUT_REQUEST Message, security - %u", GetSecurity());
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DEBUG_LOG("WORLD: Received opcode CMSG_LOGOUT_REQUEST, security %u", GetSecurity());
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if (ObjectGuid lootGuid = GetPlayer()->GetLootGuid())
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DoLootRelease(lootGuid);
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@ -294,13 +294,11 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPacket& /*recv_data*/)
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// not set flags if player can't free move to prevent lost state at logout cancel
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if (GetPlayer()->CanFreeMove())
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{
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float height = GetPlayer()->GetTerrain()->GetHeight(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY(), GetPlayer()->GetPositionZ());
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float height = GetPlayer()->GetMap()->GetHeight(GetPlayer()->GetPhaseMask(), GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY(), GetPlayer()->GetPositionZ());
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if ((GetPlayer()->GetPositionZ() < height + 0.1f) && !(GetPlayer()->IsInWater()))
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GetPlayer()->SetStandState(UNIT_STAND_STATE_SIT);
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WorldPacket data;
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GetPlayer()->BuildForceMoveRootPacket(&data, true, 2);
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SendPacket(&data);
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GetPlayer()->SetRoot(true);
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GetPlayer()->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
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}
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@ -311,14 +309,14 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPacket& /*recv_data*/)
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LogoutRequest(time(NULL));
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}
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void WorldSession::HandlePlayerLogoutOpcode(WorldPacket& /*recv_data*/)
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void WorldSession::HandlePlayerLogoutOpcode(WorldPacket & /*recv_data*/)
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{
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DEBUG_LOG("WORLD: Recvd CMSG_PLAYER_LOGOUT Message");
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DEBUG_LOG("WORLD: Received opcode CMSG_PLAYER_LOGOUT Message");
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}
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void WorldSession::HandleLogoutCancelOpcode(WorldPacket& /*recv_data*/)
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void WorldSession::HandleLogoutCancelOpcode(WorldPacket & /*recv_data*/)
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{
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DEBUG_LOG("WORLD: Recvd CMSG_LOGOUT_CANCEL Message");
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DEBUG_LOG("WORLD: Received opcode CMSG_LOGOUT_CANCEL Message");
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LogoutRequest(0);
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@ -328,9 +326,8 @@ void WorldSession::HandleLogoutCancelOpcode(WorldPacket& /*recv_data*/)
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// not remove flags if can't free move - its not set in Logout request code.
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if (GetPlayer()->CanFreeMove())
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{
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//! we can move again
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GetPlayer()->BuildForceMoveRootPacket(&data, false, 0);
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SendPacket(&data);
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//!we can move again
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GetPlayer()->SetRoot(false);
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//! Stand Up
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GetPlayer()->SetStandState(UNIT_STAND_STATE_STAND);
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@ -375,9 +372,9 @@ void WorldSession::HandleZoneUpdateOpcode(WorldPacket& recv_data)
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uint32 newZone;
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recv_data >> newZone;
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DETAIL_LOG("WORLD: Recvd ZONE_UPDATE: %u", newZone);
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DETAIL_LOG("WORLD: Received opcode CMSG_ZONEUPDATE: newzone is %u", newZone);
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// use server size data
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// use server side data
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uint32 newzone, newarea;
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GetPlayer()->GetZoneAndAreaId(newzone, newarea);
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GetPlayer()->UpdateZone(newzone, newarea);
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@ -418,7 +415,7 @@ void WorldSession::HandleSetSelectionOpcode(WorldPacket& recv_data)
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void WorldSession::HandleStandStateChangeOpcode(WorldPacket& recv_data)
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{
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// DEBUG_LOG( "WORLD: Received CMSG_STANDSTATECHANGE" ); -- too many spam in log at lags/debug stop
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// DEBUG_LOG("WORLD: Received opcode CMSG_STANDSTATECHANGE"); -- too many spam in log at lags/debug stop
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uint32 animstate;
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recv_data >> animstate;
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@ -427,7 +424,7 @@ void WorldSession::HandleStandStateChangeOpcode(WorldPacket& recv_data)
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void WorldSession::HandleContactListOpcode(WorldPacket& recv_data)
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{
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DEBUG_LOG("WORLD: Received CMSG_CONTACT_LIST");
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DEBUG_LOG("WORLD: Received opcode CMSG_CONTACT_LIST");
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uint32 unk;
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recv_data >> unk;
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DEBUG_LOG("unk value is %u", unk);
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@ -436,7 +433,7 @@ void WorldSession::HandleContactListOpcode(WorldPacket& recv_data)
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void WorldSession::HandleAddFriendOpcode(WorldPacket& recv_data)
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{
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DEBUG_LOG("WORLD: Received CMSG_ADD_FRIEND");
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DEBUG_LOG("WORLD: Received opcode CMSG_ADD_FRIEND");
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std::string friendName = GetMangosString(LANG_FRIEND_IGNORE_UNKNOWN);
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std::string friendNote;
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@ -507,7 +504,7 @@ void WorldSession::HandleDelFriendOpcode(WorldPacket& recv_data)
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{
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ObjectGuid friendGuid;
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DEBUG_LOG("WORLD: Received CMSG_DEL_FRIEND");
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DEBUG_LOG("WORLD: Received opcode CMSG_DEL_FRIEND");
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recv_data >> friendGuid;
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@ -520,7 +517,7 @@ void WorldSession::HandleDelFriendOpcode(WorldPacket& recv_data)
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void WorldSession::HandleAddIgnoreOpcode(WorldPacket& recv_data)
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{
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DEBUG_LOG("WORLD: Received CMSG_ADD_IGNORE");
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DEBUG_LOG("WORLD: Received opcode CMSG_ADD_IGNORE");
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std::string IgnoreName = GetMangosString(LANG_FRIEND_IGNORE_UNKNOWN);
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@ -577,7 +574,7 @@ void WorldSession::HandleDelIgnoreOpcode(WorldPacket& recv_data)
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{
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ObjectGuid ignoreGuid;
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DEBUG_LOG("WORLD: Received CMSG_DEL_IGNORE");
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DEBUG_LOG("WORLD: Received opcode CMSG_DEL_IGNORE");
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recv_data >> ignoreGuid;
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@ -590,7 +587,7 @@ void WorldSession::HandleDelIgnoreOpcode(WorldPacket& recv_data)
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void WorldSession::HandleSetContactNotesOpcode(WorldPacket& recv_data)
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{
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DEBUG_LOG("CMSG_SET_CONTACT_NOTES");
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DEBUG_LOG("WORLD: Received opcode CMSG_SET_CONTACT_NOTES");
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ObjectGuid guid;
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std::string note;
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recv_data >> guid >> note;
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@ -607,9 +604,9 @@ void WorldSession::HandleBugOpcode(WorldPacket& recv_data)
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recv_data >> typelen >> type;
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if (suggestion == 0)
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DEBUG_LOG("WORLD: Received CMSG_BUG [Bug Report]");
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DEBUG_LOG("WORLD: Received opcode CMSG_BUG [Bug Report]");
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else
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DEBUG_LOG("WORLD: Received CMSG_BUG [Suggestion]");
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DEBUG_LOG("WORLD: Received opcode CMSG_BUG [Suggestion]");
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DEBUG_LOG("%s", type.c_str());
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DEBUG_LOG("%s", content.c_str());
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@ -621,7 +618,7 @@ void WorldSession::HandleBugOpcode(WorldPacket& recv_data)
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void WorldSession::HandleReclaimCorpseOpcode(WorldPacket& recv_data)
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{
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DETAIL_LOG("WORLD: Received CMSG_RECLAIM_CORPSE");
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DETAIL_LOG("WORLD: Received opcode CMSG_RECLAIM_CORPSE");
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ObjectGuid guid;
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recv_data >> guid;
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@ -658,7 +655,7 @@ void WorldSession::HandleReclaimCorpseOpcode(WorldPacket& recv_data)
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void WorldSession::HandleResurrectResponseOpcode(WorldPacket& recv_data)
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{
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DETAIL_LOG("WORLD: Received CMSG_RESURRECT_RESPONSE");
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DETAIL_LOG("WORLD: Received opcode CMSG_RESURRECT_RESPONSE");
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ObjectGuid guid;
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uint8 status;
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@ -682,7 +679,7 @@ void WorldSession::HandleResurrectResponseOpcode(WorldPacket& recv_data)
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void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recv_data)
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{
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DEBUG_LOG("WORLD: Received CMSG_AREATRIGGER");
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DEBUG_LOG("WORLD: Received opcode CMSG_AREATRIGGER");
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uint32 Trigger_ID;
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@ -791,6 +788,8 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recv_data)
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{
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at = corpseAt;
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targetMapEntry = sMapStore.LookupEntry(at->target_mapId);
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if (!targetMapEntry)
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return;
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}
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}
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@ -805,7 +804,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recv_data)
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void WorldSession::HandleUpdateAccountData(WorldPacket& recv_data)
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{
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DETAIL_LOG("WORLD: Received CMSG_UPDATE_ACCOUNT_DATA");
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DETAIL_LOG("WORLD: Received opcode CMSG_UPDATE_ACCOUNT_DATA");
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uint32 type, timestamp, decompressedSize;
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recv_data >> type >> timestamp >> decompressedSize;
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@ -860,7 +859,7 @@ void WorldSession::HandleUpdateAccountData(WorldPacket& recv_data)
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void WorldSession::HandleRequestAccountData(WorldPacket& recv_data)
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{
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DETAIL_LOG("WORLD: Received CMSG_REQUEST_ACCOUNT_DATA");
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DETAIL_LOG("WORLD: Received opcode CMSG_REQUEST_ACCOUNT_DATA");
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uint32 type;
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recv_data >> type;
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@ -898,7 +897,7 @@ void WorldSession::HandleRequestAccountData(WorldPacket& recv_data)
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void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recv_data)
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{
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DEBUG_LOG("WORLD: Received CMSG_SET_ACTION_BUTTON");
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DEBUG_LOG("WORLD: Received opcode CMSG_SET_ACTION_BUTTON");
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uint8 button;
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uint32 packetData;
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recv_data >> button >> packetData;
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@ -929,6 +928,9 @@ void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recv_data)
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case ACTION_BUTTON_ITEM:
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DETAIL_LOG("MISC: Added Item %u into button %u", action, button);
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break;
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case ACTION_BUTTON_EXPANDABLE:
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DETAIL_LOG("MISC: Added Expandable action %u into button %u", action, button);
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break;
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default:
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sLog.outError("MISC: Unknown action button type %u for action %u into button %u", type, action, button);
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return;
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@ -937,32 +939,33 @@ void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recv_data)
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}
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}
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void WorldSession::HandleCompleteCinematic(WorldPacket& /*recv_data*/)
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void WorldSession::HandleCompleteCinematic(WorldPacket & /*recv_data*/)
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{
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DEBUG_LOG("WORLD: Player is watching cinema");
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DEBUG_LOG("WORLD: Received opcode CMSG_COMPLETE_CINEMATIC");
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}
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void WorldSession::HandleNextCinematicCamera(WorldPacket& /*recv_data*/)
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void WorldSession::HandleNextCinematicCamera(WorldPacket & /*recv_data*/)
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{
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DEBUG_LOG("WORLD: Which movie to play");
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DEBUG_LOG("WORLD: Received opcode CMSG_NEXT_CINEMATIC_CAMERA");
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}
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void WorldSession::HandleMoveTimeSkippedOpcode(WorldPacket& recv_data)
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{
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/* WorldSession::Update( WorldTimer::getMSTime() );*/
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DEBUG_LOG("WORLD: Time Lag/Synchronization Resent/Update");
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DEBUG_LOG("WORLD: Received opcode CMSG_MOVE_TIME_SKIPPED");
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ObjectGuid guid;
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recv_data >> guid.ReadAsPacked();
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recv_data >> Unused<uint32>();
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recv_data.ReadGuidMask<5, 1, 3, 7, 6, 0, 4, 2>(guid);
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recv_data.ReadGuidBytes<7, 1, 2, 4, 3, 6, 0, 5>(guid);
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/*
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ObjectGuid guid;
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uint32 time_skipped;
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recv_data >> guid;
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recv_data >> time_skipped;
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DEBUG_LOG( "WORLD: CMSG_MOVE_TIME_SKIPPED" );
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DEBUG_LOG("WORLD: Received opcode CMSG_MOVE_TIME_SKIPPED");
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/// TODO
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must be need use in mangos
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@ -974,7 +977,7 @@ void WorldSession::HandleMoveTimeSkippedOpcode(WorldPacket& recv_data)
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void WorldSession::HandleFeatherFallAck(WorldPacket& recv_data)
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{
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DEBUG_LOG("WORLD: CMSG_MOVE_FEATHER_FALL_ACK");
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DEBUG_LOG("WORLD: Received opcode CMSG_MOVE_FEATHER_FALL_ACK");
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// not used
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recv_data.rfinish(); // prevent warnings spam
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@ -1066,10 +1069,10 @@ void WorldSession::HandleInspectOpcode(WorldPacket& recv_data)
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plr->BuildEnchantmentsInfoData(&data);
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if (Guild* guild = sGuildMgr.GetGuildById(plr->GetGuildId()))
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{
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data << uint64(0/*guild->GetGUID()*/);
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data << uint32(0/*guild->GetLevel()*/);
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data << guild->GetObjectGuid();
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data << uint32(guild->GetLevel());
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data << uint64(0/*guild->GetXP()*/);
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data << uint32(0/*guild->GetMembersCount()*/); // number of members
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data << uint32(guild->GetMemberSize()); // number of members
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}
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SendPacket(&data);
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@ -1082,6 +1085,7 @@ void WorldSession::HandleInspectHonorStatsOpcode(WorldPacket& recv_data)
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recv_data.ReadGuidBytes<4, 7, 0, 5, 1, 6, 2, 3>(guid);
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Player* player = sObjectMgr.GetPlayer(guid);
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if (!player)
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{
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sLog.outError("InspectHonorStats: WTF, player not found...");
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@ -1102,6 +1106,8 @@ void WorldSession::HandleInspectHonorStatsOpcode(WorldPacket& recv_data)
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void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recv_data)
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{
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DEBUG_LOG("WORLD: Received opcode CMSG_WORLD_TELEPORT from %s", GetPlayer()->GetGuidStr().c_str());
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// write in client console: worldport 469 452 6454 2536 180 or /console worldport 469 452 6454 2536 180
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// Received opcode CMSG_WORLD_TELEPORT
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// Time is ***, map=469, x=452.000000, y=6454.000000, z=2536.000000, orient=3.141593
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@ -1134,12 +1140,11 @@ void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recv_data)
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GetPlayer()->TeleportTo(mapid, PositionX, PositionY, PositionZ, Orientation);
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else
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SendNotification(LANG_YOU_NOT_HAVE_PERMISSION);
|
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DEBUG_LOG("Received worldport command from player %s", GetPlayer()->GetName());
|
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}
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void WorldSession::HandleWhoisOpcode(WorldPacket& recv_data)
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{
|
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DEBUG_LOG("Received opcode CMSG_WHOIS");
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DEBUG_LOG("WORLD: Received opcode CMSG_WHOIS");
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std::string charname;
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recv_data >> charname;
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@ -1196,7 +1201,7 @@ void WorldSession::HandleWhoisOpcode(WorldPacket& recv_data)
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void WorldSession::HandleComplainOpcode(WorldPacket& recv_data)
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{
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DEBUG_LOG("WORLD: CMSG_COMPLAIN");
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DEBUG_LOG("WORLD: Received opcode CMSG_COMPLAIN");
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recv_data.hexlike();
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|
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uint8 spam_type; // 0 - mail, 1 - chat
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@ -1237,7 +1242,7 @@ void WorldSession::HandleComplainOpcode(WorldPacket& recv_data)
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void WorldSession::HandleRealmSplitOpcode(WorldPacket& recv_data)
|
||||
{
|
||||
DEBUG_LOG("CMSG_REALM_SPLIT");
|
||||
DEBUG_LOG("WORLD: Received opcode CMSG_REALM_SPLIT");
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||||
|
||||
uint32 unk;
|
||||
std::string split_date = "01/01/01";
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||||
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@ -1257,7 +1262,7 @@ void WorldSession::HandleRealmSplitOpcode(WorldPacket& recv_data)
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|||
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void WorldSession::HandleFarSightOpcode(WorldPacket& recv_data)
|
||||
{
|
||||
DEBUG_LOG("WORLD: CMSG_FAR_SIGHT");
|
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DEBUG_LOG("WORLD: Received opcode CMSG_FAR_SIGHT");
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// recv_data.hexlike();
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||||
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||||
uint8 op;
|
||||
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@ -1282,7 +1287,7 @@ void WorldSession::HandleFarSightOpcode(WorldPacket& recv_data)
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|||
|
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void WorldSession::HandleSetTitleOpcode(WorldPacket& recv_data)
|
||||
{
|
||||
DEBUG_LOG("CMSG_SET_TITLE");
|
||||
DEBUG_LOG("WORLD: Received opcode CMSG_SET_TITLE");
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||||
|
||||
int32 title;
|
||||
recv_data >> title;
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@ -1301,27 +1306,25 @@ void WorldSession::HandleSetTitleOpcode(WorldPacket& recv_data)
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|||
|
||||
void WorldSession::HandleTimeSyncResp(WorldPacket& recv_data)
|
||||
{
|
||||
DEBUG_LOG("CMSG_TIME_SYNC_RESP");
|
||||
|
||||
uint32 counter, clientTicks;
|
||||
recv_data >> counter >> clientTicks;
|
||||
|
||||
if (counter != _player->m_timeSyncCounter - 1)
|
||||
DEBUG_LOG("Wrong time sync counter from player %s (cheater?)", _player->GetName());
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||||
DEBUG_LOG("WORLD: Received opcode CMSG_TIME_SYNC_RESP: counter %u, client ticks %u, time since last sync %u", counter, clientTicks, clientTicks - _player->m_timeSyncClient);
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||||
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||||
DEBUG_LOG("Time sync received: counter %u, client ticks %u, time since last sync %u", counter, clientTicks, clientTicks - _player->m_timeSyncClient);
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||||
if (counter != _player->m_timeSyncCounter - 1)
|
||||
DEBUG_LOG(" WORLD: Opcode CMSG_TIME_SYNC_RESP -- Wrong time sync counter from %s (cheater?)", _player->GetGuidStr().c_str());
|
||||
|
||||
uint32 ourTicks = clientTicks + (WorldTimer::getMSTime() - _player->m_timeSyncServer);
|
||||
|
||||
// diff should be small
|
||||
DEBUG_LOG("Our ticks: %u, diff %u, latency %u", ourTicks, ourTicks - clientTicks, GetLatency());
|
||||
DEBUG_LOG(" WORLD: Opcode CMSG_TIME_SYNC_RESP -- Our ticks: %u, diff %u, latency %u", ourTicks, ourTicks - clientTicks, GetLatency());
|
||||
|
||||
_player->m_timeSyncClient = clientTicks;
|
||||
}
|
||||
|
||||
void WorldSession::HandleResetInstancesOpcode(WorldPacket& /*recv_data*/)
|
||||
{
|
||||
DEBUG_LOG("WORLD: CMSG_RESET_INSTANCES");
|
||||
DEBUG_LOG("WORLD: Received opcode CMSG_RESET_INSTANCES");
|
||||
|
||||
if (Group* pGroup = _player->GetGroup())
|
||||
{
|
||||
|
|
@ -1334,7 +1337,7 @@ void WorldSession::HandleResetInstancesOpcode(WorldPacket& /*recv_data*/)
|
|||
|
||||
void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket& recv_data)
|
||||
{
|
||||
DEBUG_LOG("MSG_SET_DUNGEON_DIFFICULTY");
|
||||
DEBUG_LOG("WORLD: Received opcode MSG_SET_DUNGEON_DIFFICULTY");
|
||||
|
||||
uint32 mode;
|
||||
recv_data >> mode;
|
||||
|
|
@ -1379,7 +1382,7 @@ void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket& recv_data)
|
|||
|
||||
void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket& recv_data)
|
||||
{
|
||||
DEBUG_LOG("MSG_SET_RAID_DIFFICULTY");
|
||||
DEBUG_LOG("WORLD: Received opcode MSG_SET_RAID_DIFFICULTY");
|
||||
|
||||
uint32 mode;
|
||||
recv_data >> mode;
|
||||
|
|
@ -1424,7 +1427,7 @@ void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket& recv_data)
|
|||
|
||||
void WorldSession::HandleCancelMountAuraOpcode(WorldPacket& /*recv_data*/)
|
||||
{
|
||||
DEBUG_LOG("WORLD: CMSG_CANCEL_MOUNT_AURA");
|
||||
DEBUG_LOG("WORLD: Received opcode CMSG_CANCEL_MOUNT_AURA");
|
||||
|
||||
// If player is not mounted, so go out :)
|
||||
if (!_player->IsMounted()) // not blizz like; no any messages on blizz
|
||||
|
|
@ -1446,7 +1449,7 @@ void WorldSession::HandleCancelMountAuraOpcode(WorldPacket& /*recv_data*/)
|
|||
void WorldSession::HandleMoveSetCanFlyAckOpcode(WorldPacket& recv_data)
|
||||
{
|
||||
// fly mode on/off
|
||||
DEBUG_LOG("WORLD: CMSG_MOVE_SET_CAN_FLY_ACK");
|
||||
DEBUG_LOG("WORLD: Received opcode CMSG_MOVE_SET_CAN_FLY_ACK");
|
||||
|
||||
MovementInfo movementInfo;
|
||||
recv_data >> movementInfo;
|
||||
|
|
@ -1461,10 +1464,10 @@ void WorldSession::HandleMoveSetCanFlyAckOpcode(WorldPacket& recv_data)
|
|||
_player->GetMover()->m_movementInfo.SetMovementFlags(movementInfo.GetMovementFlags());
|
||||
}
|
||||
|
||||
void WorldSession::HandleRequestPetInfoOpcode(WorldPacket& /*recv_data */)
|
||||
void WorldSession::HandleRequestPetInfoOpcode(WorldPacket & /*recv_data */)
|
||||
{
|
||||
/*
|
||||
DEBUG_LOG("WORLD: CMSG_REQUEST_PET_INFO");
|
||||
DEBUG_LOG("WORLD: Received opcode CMSG_REQUEST_PET_INFO");
|
||||
recv_data.hexlike();
|
||||
*/
|
||||
}
|
||||
|
|
@ -1490,7 +1493,7 @@ void WorldSession::HandleQueryInspectAchievementsOpcode(WorldPacket& recv_data)
|
|||
void WorldSession::HandleUITimeRequestOpcode(WorldPacket& /*recv_data*/)
|
||||
{
|
||||
// empty opcode
|
||||
DEBUG_LOG("WORLD: SMSG_UI_TIME");
|
||||
DEBUG_LOG("WORLD: Received opcode SMSG_UI_TIME");
|
||||
|
||||
WorldPacket data(SMSG_UI_TIME, 4);
|
||||
data << uint32(time(NULL));
|
||||
|
|
@ -1500,14 +1503,14 @@ void WorldSession::HandleUITimeRequestOpcode(WorldPacket& /*recv_data*/)
|
|||
void WorldSession::HandleReadyForAccountDataTimesOpcode(WorldPacket& /*recv_data*/)
|
||||
{
|
||||
// empty opcode
|
||||
DEBUG_LOG("WORLD: CMSG_READY_FOR_ACCOUNT_DATA_TIMES");
|
||||
DEBUG_LOG("WORLD: Received opcode CMSG_READY_FOR_ACCOUNT_DATA_TIMES");
|
||||
|
||||
SendAccountDataTimes(GLOBAL_CACHE_MASK);
|
||||
}
|
||||
|
||||
void WorldSession::HandleHearthandResurrect(WorldPacket& /*recv_data*/)
|
||||
{
|
||||
DEBUG_LOG("WORLD: CMSG_HEARTH_AND_RESURRECT");
|
||||
DEBUG_LOG("WORLD: Received opcode CMSG_HEARTH_AND_RESURRECT");
|
||||
|
||||
AreaTableEntry const* atEntry = sAreaStore.LookupEntry(_player->GetAreaId());
|
||||
if (!atEntry || !(atEntry->flags & AREA_FLAG_CAN_HEARTH_AND_RES))
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue